Player Matchup

Bastet
Bastet
KaczosamPL
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,522 Elo+
Party 1
Ra
Ra
Splinter11
Ra
Level 4
God Stats
0W - 3L
1,170 SR
Queue Stats
1W - 5L
1,074 Elo+
Solo
Hachiman
Hachiman
Wumbeau
Hachiman
Level 15
God Stats
2W - 4L
1,355 SR
Queue Stats
8W - 12L
1,247 Elo+
Solo
Bacchus
Bacchus
sanbodart
Bacchus
Level 17
God Stats
117W - 102L
1,500 SR
Queue Stats
519W - 556L
1,062 Elo+
Solo
Artemis
Artemis
xkuchi
Artemis
Level 18
God Stats
1W - 2L
1,489 SR
Queue Stats
15W - 14L
1,559 Elo+
Party 1
Team Averages
Level 17
1,403 SR
1,293 Elo+

VS

Team Averages
Level 24
1,490 SR
1,452 Elo+
Artemis
Artemis
Arecqi
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Nullìfy
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
Odivit
Baron Samedi
Level 25
God Stats
2W - 0L
1,452 SR
Queue Stats
3W - 2L
1,364 Elo+
Party 2
Hel
Hel
Vellern
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sans332
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KaczosamPL
Bastet
16
5 / 8 / 7
10,936
1,094
16,970
23,784
11,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
0 / 16 / 9
9,228
923
8,656
20,169
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Wumbeau
Hachiman
17
4 / 8 / 9
10,929
1,093
7,493
18,942
7,907
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
sanbodart
Bacchus
14
1 / 9 / 4
9,263
926
3,568
16,080
14,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
xkuchi
Artemis
16
3 / 7 / 9
10,489
1,049
17,589
18,028
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

10

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arecqi
Artemis
19
18 / 3 / 21
13,645
1,365
29,007
16,380
7,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
18
12 / 0 / 21
12,106
1,211
13,329
10,846
8,225
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Odivit
Baron Samedi
19
9 / 2 / 31
12,231
1,223
20,736
10,211
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
18
3 / 2 / 36
10,703
1,070
9,595
9,627
3,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
sans332
Tsukuyomi
18
6 / 6 / 27
11,362
1,136
17,811
13,696
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
184
13
Kills
48
48
Deaths
13
38
Assists
136
Player
Kills
Deaths
Assists
KDA
W
Artemis
Arecqi
Artemis
18
3
21
9.5
L
Bastet
KaczosamPL
Bastet
5
8
7
1.06
W
Ares
12
0
21
22.5
W
Baron Samedi
Odivit
Baron Samedi
9
2
31
12.25
L
0
16
9
0.28
W
Hel
3
2
36
10.5
L
Hachiman
Wumbeau
Hachiman
4
8
9
1.06
L
Bacchus
sanbodart
Bacchus
1
9
4
0.33
W
Tsukuyomi
sans332
Tsukuyomi
6
6
27
3.25
L
Artemis
xkuchi
Artemis
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,276
Damage
90,478
97,003
Taken
60,760
46,742
Mitigated
31,567
6,972
Healing
26,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Arecqi
Artemis
29,007
21,115
0
4,907
16,380
7,178
0
2,299
14,027
0
44,457
L
Bastet
KaczosamPL
Bastet
16,970
5,747
0
0
23,784
11,554
0
7,937
15,847
0
30,734
W
Ares
13,329
1,367
1,092
702
10,846
8,225
0
1,285
9,457
30,674
0
W
Baron Samedi
Odivit
Baron Samedi
20,736
2,873
2,812
1,879
10,211
5,175
0
2,473
7,635
39,920
0
L
8,656
1,264
115
404
20,169
6,256
0
9,230
10,939
26,720
0
W
Hel
9,595
2,739
8,860
4,900
9,627
3,739
0
2,293
7,126
19,271
0
L
Hachiman
Wumbeau
Hachiman
7,493
5,678
579
2,677
18,942
7,907
0
7,628
11,314
0
32,533
L
Bacchus
sanbodart
Bacchus
3,568
647
0
242
16,080
14,377
0
8,954
7,126
11,441
0
W
Tsukuyomi
sans332
Tsukuyomi
17,811
5,913
0
1,240
13,696
7,250
0
3,241
10,291
0
28,846
L
Artemis
xkuchi
Artemis
17,589
9,531
0
2,955
18,028
6,648
0
9,911
8,117
0
32,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,845
Gold Earned
60,047
159
Minions Killed
189
4
Camps Cleared
7
774,596
Distance Traveled
839,138
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,645
1,365
52
5
1
137,946
0
L
Bastet
10,936
1,094
30
3
0
220,018
0
W
Ares
12,106
1,211
34
3
3
213,009
3
W
Baron Samedi
12,231
1,223
42
4
2
167,779
0
L
Ra
9,228
923
47
5
1
122,255
1
W
Hel
10,703
1,070
29
3
0
156,722
0
L
Hachiman
10,929
1,093
43
4
1
143,366
0
L
Bacchus
9,263
926
11
1
2
128,370
0
W
Tsukuyomi
11,362
1,136
32
3
1
163,682
0
L
Artemis
10,489
1,049
28
3
0
160,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role