Player Matchup

Nemesis
Nemesis
Aluifar Silver
Nemesis
Level 25
God Stats
23W - 20L
1,406 SR
Queue Stats
179W - 206L
1,307 Elo+
Party 2
Chaac
Chaac
TheGoldKing23
Chaac
Level 42
God Stats
36W - 21L
1,681 SR
Queue Stats
97W - 76L
1,537 Elo+
Party 2
Eset
Eset
WarTornCrusader
Eset
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,351 Elo+
Party 2
Team Averages
Level 44
1,529 SR
1,398 Elo+

VS

Team Averages
Level 65
1,470 SR
1,471 Elo+
Bastet
Bastet
CHAOS_BLOOD1573
Bastet
Level 64
God Stats
1W - 2L
1,285 SR
Queue Stats
24W - 25L
1,481 Elo+
Party 1
Geb
Geb
GuardSad
Geb
Level 64
God Stats
21W - 16L
1,465 SR
Queue Stats
299W - 408L
1,374 Elo+
Solo
Hel
Hel
sterger2009
Hel
Level 68
God Stats
12W - 13L
1,660 SR
Queue Stats
13W - 19L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
8,020
573
6,352
12,918
4,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 2
7,961
569
10,220
14,257
13,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 7 / 2
8,277
591
7,077
11,554
4,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
9,725
695
7,480
9,034
2,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 10
10,340
739
9,736
14,748
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
9 / 1 / 6
10,559
754
15,410
10,969
3,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
15
15
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
3
1
8
7
W
3
1
10
8
L
1
3
2
0.67
L
1
7
2
0.29
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,649
Damage
32,626
38,729
Taken
34,751
22,144
Mitigated
19,037
12,488
Healing
21,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,352
2,138
772
2,150
12,918
4,295
0
7,032
5,886
0
20,531
W
7,480
1,254
1,103
2,607
9,034
2,911
249
2,510
6,424
0
42,606
W
9,736
468
0
2,121
14,748
12,266
33
2,922
11,476
36,205
0
L
10,220
359
0
5,069
14,257
13,618
0
10,390
3,867
0
36,008
L
7,077
762
1,596
2,901
11,554
4,231
0
7,798
3,756
30,502
0
W
15,410
583
7,652
7,681
10,969
3,860
686
1,801
8,968
35,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,258
Gold Earned
30,624
127
Minions Killed
143
0
Camps Cleared
0
728,250
Distance Traveled
876,259
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,020
573
34
2
0
245,752
0
W
Bastet
9,725
695
53
4
0
294,318
4
W
Geb
10,340
739
32
2
0
299,385
4
L
Chaac
7,961
569
36
3
0
253,486
0
L
Eset
8,277
591
57
4
0
229,012
2
W
Hel
10,559
754
58
4
0
282,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role