Player Matchup

Nemesis
Nemesis
AlexisXsama
Nemesis
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 230L
1,500 Elo+
Party 1
Neith
Neith
ElToroMochi
Neith
Level 5
God Stats
3W - 1L
1,854 SR
Queue Stats
3W - 2L
1,577 Elo+
Solo
Bellona
Bellona
GAMBLER-916
Bellona
Level 105
God Stats
16W - 5L
1,725 SR
Queue Stats
174W - 187L
1,500 Elo+
Party 1
Cerberus
Cerberus
infamous525
Cerberus
Level 24
God Stats
5W - 4L
1,491 SR
Queue Stats
130W - 138L
1,751 Elo+
Party 1
Hera
Hera
knightofdeath0
Hera
Level 27
God Stats
6W - 4L
1,614 SR
Queue Stats
76W - 83L
1,500 Elo+
Party 1
Team Averages
Level 33
1,637 SR
1,566 Elo+

VS

Team Averages
Level 16
1,521 SR
1,581 Elo+
Danzaburou
Danzaburou
BLKPersuasion
Danzaburou
Level 28
God Stats
66W - 57L
1,613 SR
Queue Stats
345W - 372L
1,478 Elo+
Solo
Ymir
Ymir
Jokeri81
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,568 Elo+
Solo
Bakasura
Bakasura
manousospro42
Bakasura
Level 18
God Stats
9W - 6L
1,492 SR
Queue Stats
23W - 16L
1,493 Elo+
Solo
Agni
Agni
powerzoom
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Fafnir
Fafnir
viaduc765alcalin
Fafnir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexisXsama
Nemesis
16
1 / 5 / 11
9,466
947
4,412
12,590
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 0 / 17
9,659
966
4,716
4,994
2,278
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
GAMBLER-916
Bellona
18
21 / 0 / 7
13,423
1,342
24,310
12,229
11,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
infamous525
Cerberus
17
2 / 0 / 24
10,913
1,091
12,854
8,552
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
10 / 0 / 15
11,040
1,104
17,500
4,097
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

383

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLKPersuasion
Danzaburou
14
2 / 7 / 2
9,226
923
15,176
23,455
6,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
13
1 / 2 / 1
8,449
845
781
3,212
1,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
manousospro42
Bakasura
14
1 / 12 / 3
8,752
875
9,643
24,386
9,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Agni
15
1 / 14 / 4
9,189
919
2,661
17,109
4,787
13
0 / 1 / 1
8,113
811
272
1,122
701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
16
36
Kills
5
5
Deaths
36
74
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlexisXsama
Nemesis
1
5
11
1.3
L
Danzaburou
BLKPersuasion
Danzaburou
2
7
2
0.43
W
2
0
17
10.5
W
Bellona
GAMBLER-916
Bellona
21
0
7
24.5
L
Ymir
1
2
1
0.75
W
Cerberus
infamous525
Cerberus
2
0
24
14
W
10
0
15
17.5
L
Bakasura
manousospro42
Bakasura
1
12
3
0.21
L
Agni
1
14
4
0.21
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,792
Damage
28,533
42,462
Taken
69,284
30,366
Mitigated
23,133
9,067
Healing
1,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlexisXsama
Nemesis
4,412
1,079
0
1,895
12,590
6,185
0
1,087
11,463
0
17,987
L
Danzaburou
BLKPersuasion
Danzaburou
15,176
6,798
0
970
23,455
6,887
0
9,665
13,545
0
31,312
W
4,716
3,123
0
1,092
4,994
2,278
0
360
4,386
0
11,009
W
Bellona
GAMBLER-916
Bellona
24,310
15,099
0
3,662
12,229
11,389
0
391
10,644
0
42,438
L
Ymir
781
148
0
0
3,212
1,564
0
1,370
1,802
4,229
0
W
Cerberus
infamous525
Cerberus
12,854
978
0
1,742
8,552
8,926
0
1,181
6,951
29,608
0
W
17,500
5,189
112
564
4,097
1,588
0
695
3,302
32,550
0
L
Bakasura
manousospro42
Bakasura
9,643
7,004
0
917
24,386
9,194
0
8,734
15,414
0
16,734
L
Agni
2,661
278
0
0
17,109
4,787
0
9,027
7,819
10,279
0
L
272
203
0
56
1,122
701
0
724
350
1,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,501
Gold Earned
43,729
191
Minions Killed
72
6
Camps Cleared
4
882,394
Distance Traveled
513,874
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,466
947
36
4
0
179,870
0
L
Danzaburou
9,226
923
19
2
0
150,621
2
W
Neith
9,659
966
12
1
0
140,350
0
W
Bellona
13,423
1,342
40
4
6
214,172
0
L
Ymir
8,449
845
5
1
0
46,077
0
W
Cerberus
10,913
1,091
51
5
0
171,578
0
W
Hera
11,040
1,104
52
5
0
176,424
0
L
Bakasura
8,752
875
29
3
4
173,635
0
L
Agni
9,189
919
18
2
0
116,132
1
L
Fafnir
8,113
811
1
0
0
27,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role