Player Matchup

Nu Wa
Nu Wa
ArrogantSheet57
Nu Wa
Level 58
God Stats
4W - 5L
1,556 SR
Queue Stats
282W - 373L
1,396 Elo+
Solo
Artemis
Artemis
FENRIRS BLOOD
Artemis
Level 67
God Stats
30W - 9L
1,803 SR
Queue Stats
482W - 472L
1,509 Elo+
Solo
Ymir
Ymir
Mordred killer
Ymir
Level 129
God Stats
5W - 4L
1,327 SR
Queue Stats
56W - 59L
1,405 Elo+
Solo
Arachne
Arachne
TUFFxDeath
Arachne
Level 69
God Stats
9W - 8L
1,200 SR
Queue Stats
1,045W - 1,113L
1,546 Elo+
Solo
Anubis
Anubis
haribo1237
Anubis
Level 57
God Stats
32W - 23L
1,424 SR
Queue Stats
712W - 769L
1,431 Elo+
Solo
Team Averages
Level 76
1,462 SR
1,457 Elo+

VS

Team Averages
Level 87
1,403 SR
1,465 Elo+
Odin
Odin
Filthy__Ningen
Odin
Level 63
God Stats
19W - 13L
1,767 SR
Queue Stats
578W - 536L
1,560 Elo+
Solo
Ravana
Ravana
Lacoy
Ravana
Level 104
God Stats
0W - 6L
993 SR
Queue Stats
78W - 87L
1,387 Elo+
Solo
Ra
Ra
Zz Kojack zZ
Ra
Level 123
God Stats
8W - 12L
1,380 SR
Queue Stats
269W - 278L
1,425 Elo+
Solo
Anhur
Anhur
esco370
Anhur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 13L
1,610 Elo+
Solo
Medusa
Medusa
l-D0GI-l
Medusa
Level 45
God Stats
4W - 7L
1,378 SR
Queue Stats
37W - 67L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 6
11,628
506
16,640
15,461
6,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
16
2 / 3 / 9
10,369
451
13,719
13,243
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 8
10,224
445
7,337
23,955
22,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
TUFFxDeath
Arachne
19
13 / 2 / 5
12,879
560
17,202
20,835
10,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
haribo1237
Anubis
17
9 / 5 / 4
11,561
503
16,677
15,570
10,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
10,115
440
10,494
19,936
12,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Lacoy
Ravana
17
3 / 7 / 4
11,295
491
10,618
20,561
8,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 4 / 4
12,268
533
16,445
16,254
7,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
esco370
Anhur
16
4 / 6 / 3
10,135
441
13,766
21,591
6,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
l-D0GI-l
Medusa
16
5 / 5 / 6
10,799
470
13,181
16,240
5,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
29
Kills
20
20
Deaths
29
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
W
Artemis
2
3
9
2.17
L
1
7
5
0.5
L
Ravana
Lacoy
Ravana
3
7
4
0.71
W
0
6
8
0.67
W
Arachne
TUFFxDeath
Arachne
13
2
5
7.75
L
7
4
4
2.25
L
Anhur
esco370
Anhur
4
6
3
0.92
W
Anubis
haribo1237
Anubis
9
5
4
2.2
L
Medusa
l-D0GI-l
Medusa
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,575
Damage
64,504
89,064
Taken
94,582
54,393
Mitigated
40,778
29,627
Healing
30,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,640
4,348
676
4,849
15,461
6,406
1,348
4,846
10,540
80,108
0
W
Artemis
13,719
5,702
879
5,811
13,243
4,827
1,584
1,171
12,072
0
57,369
L
10,494
2,728
0
4,735
19,936
12,918
0
9,900
9,862
0
56,666
L
Ravana
Lacoy
Ravana
10,618
4,440
0
7,241
20,561
8,550
1,083
8,550
11,769
0
69,657
W
7,337
1,250
0
4,808
23,955
22,555
312
3,437
20,426
41,747
0
W
Arachne
TUFFxDeath
Arachne
17,202
14,769
0
6,237
20,835
10,381
1,660
3,939
16,721
0
63,194
L
16,445
959
2,208
7,084
16,254
7,119
312
8,438
7,564
92,004
0
L
Anhur
esco370
Anhur
13,766
6,141
0
7,434
21,591
6,809
39
5,878
15,611
0
57,222
W
Anubis
haribo1237
Anubis
16,677
302
0
6,367
15,570
10,224
2,254
3,052
12,093
60,777
0
L
Medusa
l-D0GI-l
Medusa
13,181
6,759
556
1,507
16,240
5,382
89
6,940
9,122
0
49,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,661
Gold Earned
54,612
476
Minions Killed
546
0
Camps Cleared
0
1,935,101
Distance Traveled
1,906,556
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,628
506
144
6
0
376,635
2
W
Artemis
10,369
451
94
4
0
384,121
4
L
Odin
10,115
440
101
4
0
398,841
1
L
Ravana
11,295
491
112
5
0
339,315
1
W
Ymir
10,224
445
56
2
0
363,303
2
W
Arachne
12,879
560
87
4
0
489,523
0
L
Ra
12,268
533
172
7
0
415,209
5
L
Anhur
10,135
441
98
4
0
386,389
0
W
Anubis
11,561
503
95
4
0
321,519
0
L
Medusa
10,799
470
63
3
0
366,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role