Player Matchup

Ravana
Ravana
Bartsz2014
Ravana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,616 Elo+
Party 1
Hel
Hel
Coolcat6529
Hel
Level 21
God Stats
4W - 6L
1,302 SR
Queue Stats
566W - 598L
1,607 Elo+
Solo
Kukulkan
Kukulkan
Kiba__Vega
Kukulkan
Level 149
God Stats
5W - 11L
1,751 SR
Queue Stats
449W - 465L
1,460 Elo+
Solo
Scylla
Scylla
Pyherion
Scylla
Level 88
God Stats
3W - 0L
1,846 SR
Queue Stats
30W - 19L
1,631 Elo+
Party 1
Chaac
Chaac
ottolow
Chaac
Level 143
God Stats
9W - 2L
1,500 SR
Queue Stats
560W - 574L
1,437 Elo+
Solo
Team Averages
Level 94
1,580 SR
1,550 Elo+

VS

Team Averages
Level 107
1,719 SR
1,632 Elo+
Horus
Horus
DRXGAZ
Horus
Level 128
God Stats
6W - 8L
1,814 SR
Queue Stats
548W - 534L
1,503 Elo+
Solo
Ravana
Ravana
LumaThePhoenix
Ravana
Level 129
God Stats
2W - 2L
1,715 SR
Queue Stats
84W - 96L
1,764 Elo+
Solo
Medusa
Medusa
MnMs94
Medusa
Level 111
God Stats
8W - 8L
1,711 SR
Queue Stats
375W - 364L
1,648 Elo+
Party 2
Rama
Rama
The A Train96
Rama
Level 147
God Stats
12W - 7L
1,624 SR
Queue Stats
215W - 190L
1,630 Elo+
Party 2
He Bo
He Bo
kollio
He Bo
Level 20
God Stats
1W - 1L
1,733 SR
Queue Stats
11W - 9L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bartsz2014
Ravana
20
14 / 5 / 12
14,487
690
20,942
20,651
27,338
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 7 / 19
13,300
633
15,546
27,002
20,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Kiba__Vega
Kukulkan
20
7 / 5 / 19
15,352
731
30,209
21,711
12,573
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Pyherion
Scylla
20
9 / 3 / 21
15,498
738
38,534
18,549
8,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
ottolow
Chaac
20
6 / 7 / 26
15,551
741
24,321
42,423
71,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DRXGAZ
Horus
20
2 / 8 / 18
13,774
656
11,224
45,394
49,537
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 6 / 12
13,366
636
9,936
22,977
16,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
MnMs94
Medusa
20
8 / 7 / 11
14,615
696
28,782
26,909
11,099
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 6 / 17
12,126
577
20,540
24,800
9,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
kollio
He Bo
20
14 / 11 / 6
14,914
710
36,221
24,612
9,718
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
91
38
Kills
27
27
Deaths
38
97
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ravana
Bartsz2014
Ravana
14
5
12
4
W
2
7
19
1.64
L
Horus
DRXGAZ
Horus
2
8
18
1.38
W
Kukulkan
Kiba__Vega
Kukulkan
7
5
19
3.3
L
3
6
12
1.5
L
Medusa
MnMs94
Medusa
8
7
11
1.93
W
Scylla
Pyherion
Scylla
9
3
21
6.5
L
0
6
17
1.42
L
He Bo
kollio
He Bo
14
11
6
1.55
W
Chaac
ottolow
Chaac
6
7
26
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,552
Damage
106,703
130,336
Taken
144,692
140,121
Mitigated
96,089
58,891
Healing
66,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Bartsz2014
Ravana
20,942
4,522
2,120
2,488
20,651
27,338
1,820
4,576
15,830
0
24,351
W
15,546
1,920
15,771
11,237
27,002
20,005
1,227
11,816
14,661
29,201
0
L
Horus
DRXGAZ
Horus
11,224
4,500
10,689
18,925
45,394
49,537
203
28,452
16,673
181
29,752
W
Kukulkan
Kiba__Vega
Kukulkan
30,209
3,666
3,147
4,687
21,711
12,573
1,936
6,733
14,632
76,503
0
L
9,936
3,496
4,275
4,081
22,977
16,631
1,042
11,562
11,315
0
23,534
L
Medusa
MnMs94
Medusa
28,782
11,451
2,623
7,083
26,909
11,099
1,164
16,087
10,719
0
66,471
W
Scylla
Pyherion
Scylla
38,534
2,749
0
2,899
18,549
8,650
894
4,829
13,465
60,186
0
L
20,540
16,808
1,857
8,698
24,800
9,104
869
14,808
9,688
0
40,173
L
He Bo
kollio
He Bo
36,221
1,755
5,025
3,552
24,612
9,718
334
13,671
10,838
46,787
0
W
Chaac
ottolow
Chaac
24,321
3,957
4,494
12,048
42,423
71,555
1,017
7,189
34,595
297
54,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,188
Gold Earned
68,795
220
Minions Killed
204
0
Camps Cleared
0
1,812,157
Distance Traveled
1,699,294
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,487
690
4
0
0
390,774
1
W
Hel
13,300
633
22
1
0
335,479
1
L
Horus
13,774
656
29
1
0
334,409
2
W
Kukulkan
15,352
731
99
5
0
340,163
4
L
Ravana
13,366
636
28
1
0
357,309
0
L
Medusa
14,615
696
83
4
0
386,542
3
W
Scylla
15,498
738
51
2
0
385,731
0
L
Rama
12,126
577
40
2
0
322,963
3
L
He Bo
14,914
710
24
1
0
298,071
1
W
Chaac
15,551
741
44
2
0
360,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role