Player Matchup

Hel
Hel
ChillTrouble
Hel
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
1,007W - 945L
1,530 Elo+
Solo
Guan Yu
Guan Yu
Dav3 P
Guan Yu
Level 145
God Stats
12W - 7L
2,006 SR
Queue Stats
308W - 269L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kramortimer_17
Ah Muzen Cab
Level 89
God Stats
34W - 35L
1,580 SR
Queue Stats
526W - 488L
1,536 Elo+
Solo
Cerberus
Cerberus
Rushtiger-
Cerberus
Level 109
God Stats
4W - 7L
1,500 SR
Queue Stats
281W - 272L
1,550 Elo+
Solo
Kali
Kali
odranockmo
Kali
Level 139
God Stats
3W - 4L
1,672 SR
Queue Stats
291W - 263L
1,541 Elo+
Solo
Team Averages
Level 128
1,652 SR
1,533 Elo+

VS

Team Averages
Level 116
1,575 SR
1,512 Elo+
Danzaburou
Danzaburou
BlackdOutShadow
Danzaburou
Level 133
God Stats
3W - 1L
1,734 SR
Queue Stats
189W - 183L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
BuffaloBiscuit
Ah Puch
Level 126
God Stats
6W - 1L
1,744 SR
Queue Stats
263W - 251L
1,554 Elo+
Party 1
Cabrakan
Cabrakan
Bulwrex
Cabrakan
Level 156
God Stats
3W - 4L
1,383 SR
Queue Stats
326W - 302L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dumbb3lls
Tsukuyomi
Level 86
God Stats
20W - 14L
1,514 SR
Queue Stats
516W - 475L
1,524 Elo+
Solo
Erlang Shen
Erlang Shen
iMT Killa
Erlang Shen
Level 79
God Stats
7W - 7L
1,497 SR
Queue Stats
95W - 92L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 1
11,746
511
4,403
13,356
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Dav3 P
Guan Yu
19
2 / 5 / 1
12,298
535
12,725
27,770
28,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Kramortimer_17
Ah Muzen Cab
20
4 / 2 / 2
12,898
561
17,020
17,720
7,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Rushtiger-
Cerberus
16
4 / 7 / 3
10,516
457
9,234
21,210
15,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 7 / 3
10,561
459
7,590
18,789
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackdOutShadow
Danzaburou
19
4 / 3 / 2
12,108
526
11,653
15,161
6,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 3 / 8
12,755
555
19,625
15,550
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
Bulwrex
Cabrakan
18
8 / 2 / 14
11,687
508
16,076
16,759
18,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Dumbb3lls
Tsukuyomi
18
1 / 3 / 7
10,792
469
10,620
14,151
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Erlang Shen
iMT Killa
Erlang Shen
18
1 / 1 / 10
10,208
444
10,840
12,708
9,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
12
Kills
24
24
Deaths
12
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackdOutShadow
Danzaburou
4
3
2
1.67
W
10
3
8
4.67
W
Cabrakan
Bulwrex
Cabrakan
8
2
14
7.5
L
0
3
1
0.17
L
Guan Yu
Dav3 P
Guan Yu
2
5
1
0.5
W
Tsukuyomi
Dumbb3lls
Tsukuyomi
1
3
7
1.5
L
Ah Muzen Cab
Kramortimer_17
Ah Muzen Cab
4
2
2
2.5
L
Cerberus
Rushtiger-
Cerberus
4
7
3
0.79
W
Erlang Shen
iMT Killa
Erlang Shen
1
1
10
6
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,972
Damage
68,814
98,845
Taken
74,329
63,221
Mitigated
45,424
37,144
Healing
19,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackdOutShadow
Danzaburou
11,653
5,096
0
3,484
15,161
6,440
1,748
895
14,266
0
88,004
W
19,625
2,100
0
4,138
15,550
5,337
0
4,250
11,201
87,308
0
W
Cabrakan
Bulwrex
Cabrakan
16,076
2,241
850
2,575
16,759
18,377
74
4,749
11,962
47,482
0
L
4,403
180
652
7,307
13,356
5,294
0
5,538
7,456
109,042
0
L
Guan Yu
Dav3 P
Guan Yu
12,725
3,256
635
9,396
27,770
28,233
224
10,354
16,406
1,282
83,098
W
Tsukuyomi
Dumbb3lls
Tsukuyomi
10,620
2,527
0
5,684
14,151
6,018
0
3,356
10,703
0
87,706
L
Ah Muzen Cab
Kramortimer_17
Ah Muzen Cab
17,020
9,101
0
8,306
17,720
7,386
886
4,213
13,424
0
109,945
L
Cerberus
Rushtiger-
Cerberus
9,234
156
573
5,296
21,210
15,335
150
9,696
11,237
50,011
0
W
Erlang Shen
iMT Killa
Erlang Shen
10,840
4,189
0
2,440
12,708
9,252
1,071
1,669
10,574
0
61,789
L
7,590
3,429
0
4,979
18,789
6,973
0
4,912
13,696
0
50,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,019
Gold Earned
57,550
753
Minions Killed
629
0
Camps Cleared
0
2,091,427
Distance Traveled
2,224,722
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,108
526
177
8
0
414,730
3
W
Ah Puch
12,755
555
148
6
0
388,247
1
W
Cabrakan
11,687
508
78
3
0
453,454
7
L
Hel
11,746
511
194
8
0
439,717
6
L
Guan Yu
12,298
535
170
7
0
401,033
4
W
Tsukuyomi
10,792
469
134
6
0
482,878
5
L
Ah Muzen Cab
12,898
561
177
8
0
438,281
1
L
Cerberus
10,516
457
114
5
0
387,369
3
W
Erlang Shen
10,208
444
92
4
0
485,413
0
L
Kali
10,561
459
98
4
0
425,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role