Player Matchup

Apollo
Apollo
HexVibe
Apollo
Level 48
God Stats
6W - 6L
1,578 SR
Queue Stats
123W - 157L
1,383 Elo+
Party 3
Ymir
Ymir
StolenJules
Ymir
Level 82
God Stats
95W - 73L
1,493 SR
Queue Stats
222W - 185L
1,548 Elo+
Party 2
Persephone
Persephone
janielII
Persephone
Level 65
God Stats
4W - 3L
1,679 SR
Queue Stats
152W - 180L
1,438 Elo+
Party 3
Pele
Pele
milkdudwarrior
Pele
Level 41
God Stats
2W - 4L
1,380 SR
Queue Stats
14W - 27L
1,359 Elo+
Party 2
Nike
Nike
xSomeshortkidsx
Nike
Level 41
God Stats
6W - 5L
1,500 SR
Queue Stats
321W - 298L
1,618 Elo+
Solo
Team Averages
Level 55
1,526 SR
1,469 Elo+

VS

Team Averages
Level 43
1,697 SR
1,475 Elo+
Anubis
Anubis
HUMERABI
Anubis
Level 32
God Stats
14W - 13L
1,553 SR
Queue Stats
22W - 27L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Oblivion415584
Cthulhu
Level 32
God Stats
4W - 0L
2,063 SR
Queue Stats
6W - 5L
1,648 Elo+
Party 1
Cupid
Cupid
SoldierlyTripod
Cupid
Level 21
God Stats
1W - 0L
1,755 SR
Queue Stats
1W - 5L
1,242 Elo+
Party 1
Bastet
Bastet
SpiritualBoot08
Bastet
Level 52
God Stats
1W - 0L
1,694 SR
Queue Stats
6W - 5L
1,648 Elo+
Party 1
Jormungandr
Jormungandr
Stalf1tgreat
Jormungandr
Level 76
God Stats
2W - 1L
1,422 SR
Queue Stats
54W - 58L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HexVibe
Apollo
11
1 / 2 / 1
6,753
482
3,798
9,987
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 2
6,197
443
5,667
13,162
5,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
janielII
Persephone
12
1 / 5 / 0
7,210
515
4,248
6,779
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 7 / 3
7,006
500
6,038
12,594
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 1
7,294
521
5,866
13,087
6,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HUMERABI
Anubis
15
3 / 1 / 3
8,291
592
4,430
6,462
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 6
7,248
518
10,569
7,070
4,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 4 / 6
5,957
426
4,542
8,209
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
13 / 0 / 6
8,905
636
15,088
8,751
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
Stalf1tgreat
Jormungandr
12
0 / 1 / 2
6,891
492
6,438
10,441
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
20
20
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
HUMERABI
Anubis
3
1
3
4.5
L
Apollo
HexVibe
Apollo
1
2
1
0.75
W
4
1
6
7
W
0
4
6
0.75
W
13
0
6
16
W
Jormungandr
Stalf1tgreat
Jormungandr
0
1
2
1
L
3
4
2
1
L
Persephone
janielII
Persephone
1
5
0
0.2
L
2
7
3
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,617
Damage
41,067
55,609
Taken
40,933
20,185
Mitigated
18,486
14,764
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
HUMERABI
Anubis
4,430
198
0
3,448
6,462
2,831
738
3,317
2,763
52,026
0
L
Apollo
HexVibe
Apollo
3,798
1,885
0
2,233
9,987
3,101
0
4,640
5,347
0
29,604
W
10,569
920
829
1,487
7,070
4,419
140
1,339
5,731
35,515
0
W
4,542
2,994
244
2,456
8,209
2,341
604
4,180
4,029
0
20,762
W
15,088
5,702
0
1,953
8,751
2,976
0
631
8,004
0
39,262
W
Jormungandr
Stalf1tgreat
Jormungandr
6,438
1,957
0
2,877
10,441
5,919
378
0
9,933
33,298
0
L
5,667
1,200
534
2,095
13,162
5,533
0
5,287
7,875
21,584
0
L
Persephone
janielII
Persephone
4,248
228
0
1,312
6,779
1,620
80
2,461
4,316
39,312
0
L
6,038
1,340
0
2,834
12,594
3,516
0
2,729
9,865
0
39,058
L
5,866
1,150
0
5,756
13,087
6,415
0
5,869
6,768
0
41,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,460
Gold Earned
37,292
333
Minions Killed
317
0
Camps Cleared
0
1,264,029
Distance Traveled
1,320,744
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,291
592
102
7
0
238,556
1
L
Apollo
6,753
482
71
5
0
250,591
5
W
Cthulhu
7,248
518
68
5
0
307,492
5
W
Cupid
5,957
426
32
2
0
252,061
2
W
Bastet
8,905
636
46
3
0
321,947
5
W
Jormungandr
6,891
492
69
5
0
200,688
2
L
Ymir
6,197
443
28
2
0
276,002
1
L
Persephone
7,210
515
78
6
0
238,614
1
L
Pele
7,006
500
74
5
0
256,864
0
L
Nike
7,294
521
82
6
0
241,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role