Player Matchup

Hachiman
Hachiman
JIJILA
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Shpeefe
Anubis
Level 21
God Stats
2W - 0L
1,796 SR
Queue Stats
32W - 36L
1,426 Elo+
Solo
Jormungandr
Jormungandr
Talmazans
Jormungandr
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,038 Elo+
Party 1
King Arthur
King Arthur
dronndar
King Arthur
Level 26
God Stats
15W - 8L
1,751 SR
Queue Stats
59W - 36L
1,542 Elo+
Solo
Izanami
Izanami
ХрабрыйБот
Izanami
Level 8
God Stats
5W - 7L
1,308 SR
Queue Stats
9W - 8L
1,288 Elo+
Solo
Team Averages
Level 19
1,571 SR
1,359 Elo+

VS

Team Averages
Level 22
1,582 SR
1,359 Elo+
Hou Yi
Hou Yi
Cmakan666
Hou Yi
Level 29
God Stats
2W - 1L
1,733 SR
Queue Stats
25W - 30L
1,337 Elo+
Solo
Fenrir
Fenrir
Falenget
Fenrir
Level 16
God Stats
3W - 3L
1,546 SR
Queue Stats
25W - 24L
1,417 Elo+
Solo
Scylla
Scylla
Saℓℓy
Scylla
Level 28
God Stats
6W - 4L
1,798 SR
Queue Stats
81W - 52L
1,598 Elo+
Solo
Yemoja
Yemoja
SupergirlEwunia
Yemoja
Level 14
God Stats
3W - 3L
1,465 SR
Queue Stats
51W - 71L
1,075 Elo+
Solo
Hel
Hel
Tabora
Hel
Level 25
God Stats
13W - 14L
1,369 SR
Queue Stats
22W - 22L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JIJILA
Hachiman
19
9 / 9 / 20
12,416
1,035
16,316
15,060
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Shpeefe
Anubis
20
18 / 6 / 13
15,652
1,304
30,085
20,461
10,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Talmazans
Jormungandr
20
4 / 6 / 31
13,534
1,128
18,667
21,561
26,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
dronndar
King Arthur
20
9 / 4 / 24
13,700
1,142
12,755
24,659
26,995
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 7 / 22
12,208
1,017
18,612
14,544
6,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cmakan666
Hou Yi
19
5 / 10 / 12
12,738
1,062
19,995
20,666
6,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Falenget
Fenrir
20
9 / 10 / 15
14,284
1,190
18,908
23,970
9,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Saℓℓy
Scylla
20
17 / 8 / 8
16,113
1,343
41,623
20,025
5,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
0 / 9 / 14
11,022
919
4,076
24,873
22,844
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
Tabora
Hel
18
1 / 7 / 12
10,972
914
4,970
15,641
5,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
93
44
Kills
32
32
Deaths
44
110
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Cmakan666
Hou Yi
5
10
12
1.1
L
Fenrir
Falenget
Fenrir
9
10
15
1.65
W
Hachiman
JIJILA
Hachiman
9
9
20
2.11
L
Scylla
Saℓℓy
Scylla
17
8
8
2.63
W
Anubis
Shpeefe
Anubis
18
6
13
4.08
L
0
9
14
0.78
L
Hel
Tabora
Hel
1
7
12
1
W
Jormungandr
Talmazans
Jormungandr
4
6
31
3.25
W
King Arthur
dronndar
King Arthur
9
4
24
5.25
W
4
7
22
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,435
Damage
89,572
96,285
Taken
105,175
77,380
Mitigated
49,424
16,285
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Cmakan666
Hou Yi
19,995
8,265
30
746
20,666
6,315
0
11,085
9,481
0
40,550
L
Fenrir
Falenget
Fenrir
18,908
6,290
0
5,461
23,970
9,068
0
11,855
12,015
0
30,585
W
Hachiman
JIJILA
Hachiman
16,316
11,371
0
1,801
15,060
6,466
0
7,504
7,374
0
26,922
L
Scylla
Saℓℓy
Scylla
41,623
5,073
0
3,116
20,025
5,817
0
9,805
10,070
70,192
0
W
Anubis
Shpeefe
Anubis
30,085
1,277
0
9,327
20,461
10,416
0
9,935
10,254
53,213
0
L
4,076
175
564
902
24,873
22,844
0
8,924
15,749
12,815
0
L
Hel
Tabora
Hel
4,970
934
1,728
3,306
15,641
5,380
0
6,383
9,108
24,928
0
W
Jormungandr
Talmazans
Jormungandr
18,667
4,158
0
650
21,561
26,993
0
9,415
11,893
43,354
0
W
King Arthur
dronndar
King Arthur
12,755
1,785
0
4,507
24,659
26,995
0
12,206
12,078
0
19,890
W
18,612
12,076
0
0
14,544
6,510
0
10,275
4,017
0
42,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,510
Gold Earned
65,129
194
Minions Killed
204
4
Camps Cleared
10
912,662
Distance Traveled
1,025,205
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,738
1,062
48
4
4
176,229
0
L
Fenrir
14,284
1,190
21
2
5
245,552
1
W
Hachiman
12,416
1,035
26
2
0
157,215
0
L
Scylla
16,113
1,343
71
6
0
218,194
0
W
Anubis
15,652
1,304
70
6
2
161,116
2
L
Yemoja
11,022
919
17
1
1
182,571
0
L
Hel
10,972
914
47
4
0
202,659
0
W
Jormungandr
13,534
1,128
41
3
1
186,735
1
W
King Arthur
13,700
1,142
10
1
0
235,901
0
W
Izanami
12,208
1,017
47
4
1
171,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role