Player Matchup

Scylla
Scylla
D4YS
Scylla
Level 96
God Stats
35W - 29L
1,518 SR
Queue Stats
471W - 456L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
Faced a Woods
Danzaburou
Level 88
God Stats
22W - 17L
1,233 SR
Queue Stats
85W - 81L
1,462 Elo+
Party 1
Fenrir
Fenrir
JB off da Henny
Fenrir
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 167L
1,561 Elo+
Party 1
Erlang Shen
Erlang Shen
NotWholeWheat
Erlang Shen
Level 45
God Stats
12W - 10L
1,424 SR
Queue Stats
181W - 207L
1,414 Elo+
Party 1
Ymir
Ymir
deathdealerbub
Ymir
Level 28
God Stats
6W - 4L
1,368 SR
Queue Stats
53W - 33L
1,477 Elo+
Party 1
Team Averages
Level 77
1,409 SR
1,473 Elo+

VS

Team Averages
Level 37
1,441 SR
1,408 Elo+
Ares
Ares
AlecIsPhil
Ares
Level 43
God Stats
12W - 15L
1,454 SR
Queue Stats
19W - 27L
1,410 Elo+
Solo
Achilles
Achilles
Papafoxx_
Achilles
Level 46
God Stats
0W - 3L
1,239 SR
Queue Stats
141W - 166L
1,405 Elo+
Party 2
Kukulkan
Kukulkan
Rafasaur
Kukulkan
Level 17
God Stats
5W - 10L
1,402 SR
Queue Stats
277W - 328L
1,300 Elo+
Party 2
Apollo
Apollo
VLGquickz
Apollo
Level 37
God Stats
3W - 4L
1,442 SR
Queue Stats
45W - 47L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
XionTheCat
Erlang Shen
Level 41
God Stats
29W - 30L
1,667 SR
Queue Stats
94W - 123L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D4YS
Scylla
13
8 / 0 / 2
7,838
653
7,969
4,577
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Faced a Woods
Danzaburou
11
3 / 1 / 5
6,974
581
5,055
6,095
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 0
6,773
564
2,173
8,054
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
NotWholeWheat
Erlang Shen
12
3 / 2 / 1
6,834
570
5,026
9,289
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 1 / 3
6,585
549
3,633
6,658
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,312
443
1,558
6,190
3,199
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Papafoxx_
Achilles
10
2 / 4 / 1
6,414
535
4,005
7,353
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Rafasaur
Kukulkan
10
0 / 4 / 0
5,869
489
1,999
4,387
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
VLGquickz
Apollo
9
2 / 6 / 0
5,662
472
3,352
8,453
3,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
XionTheCat
Erlang Shen
11
1 / 2 / 0
6,192
516
3,269
7,775
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
19
Kills
5
5
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Scylla
D4YS
Scylla
8
0
2
9
W
Danzaburou
Faced a Woods
Danzaburou
3
1
5
5.5
W
3
1
0
3
W
Erlang Shen
NotWholeWheat
Erlang Shen
3
2
1
1.75
L
Achilles
Papafoxx_
Achilles
2
4
1
0.63
L
Kukulkan
Rafasaur
Kukulkan
0
4
0
0
L
Apollo
VLGquickz
Apollo
2
6
0
0.33
L
Erlang Shen
XionTheCat
Erlang Shen
1
2
0
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,856
Damage
14,183
34,673
Taken
34,158
13,849
Mitigated
17,761
13,260
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,558
28
126
888
6,190
3,199
0
2,214
3,932
14,254
0
W
Scylla
D4YS
Scylla
7,969
1,287
0
2,200
4,577
1,352
231
862
3,715
37,394
0
W
Danzaburou
Faced a Woods
Danzaburou
5,055
2,713
0
1,411
6,095
1,976
501
552
5,543
0
35,133
W
2,173
371
0
4,184
8,054
2,794
0
288
7,741
0
42,792
W
Erlang Shen
NotWholeWheat
Erlang Shen
5,026
2,236
0
4,237
9,289
4,665
308
0
8,875
0
31,811
L
Achilles
Papafoxx_
Achilles
4,005
977
0
680
7,353
5,654
522
0
7,353
0
25,306
L
Kukulkan
Rafasaur
Kukulkan
1,999
0
0
0
4,387
1,283
0
2,330
1,863
25,428
0
L
Apollo
VLGquickz
Apollo
3,352
2,209
0
1,085
8,453
3,099
0
3,688
4,661
0
26,086
L
Erlang Shen
XionTheCat
Erlang Shen
3,269
1,660
0
2,371
7,775
4,526
0
2,936
4,747
0
36,689
W
3,633
931
0
1,228
6,658
3,062
111
1,855
4,803
21,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
29,449
317
Minions Killed
264
0
Camps Cleared
0
1,128,263
Distance Traveled
1,125,147
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,312
443
24
2
0
227,933
2
W
Scylla
7,838
653
74
6
0
236,759
0
W
Danzaburou
6,974
581
60
5
0
207,745
1
W
Fenrir
6,773
564
82
7
0
225,825
2
W
Erlang Shen
6,834
570
59
5
0
223,659
0
L
Achilles
6,414
535
44
4
0
218,636
2
L
Kukulkan
5,869
489
68
6
0
209,516
1
L
Apollo
5,662
472
52
4
0
227,024
2
L
Erlang Shen
6,192
516
76
6
0
242,038
4
W
Ymir
6,585
549
42
4
0
234,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role