Player Matchup

Ganesha
Ganesha
Gawron2323
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,325 Elo+
Solo
Fenrir
Fenrir
HazKid7890
Fenrir
Level 14
God Stats
8W - 15L
1,086 SR
Queue Stats
11W - 22L
1,083 Elo+
Solo
Terra
Terra
Kold-Dead
Terra
Level 7
God Stats
1W - 2L
1,193 SR
Queue Stats
19W - 32L
1,220 Elo+
Solo
Da Ji
Da Ji
Magic is key547
Da Ji
Level 18
God Stats
18W - 20L
1,500 SR
Queue Stats
137W - 128L
1,629 Elo+
Solo
Olorun
Olorun
makaylah605
Olorun
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,214 Elo+
Solo
Team Averages
Level 11
1,356 SR
1,294 Elo+

VS

Team Averages
Level 5
1,384 SR
1,123 Elo+
Guan Yu
Guan Yu
EliteMike42
Guan Yu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 30L
1,019 Elo+
Party 1
Thor
Thor
Tubbski
Thor
Level 4
God Stats
1W - 4L
1,089 SR
Queue Stats
20W - 16L
1,019 Elo+
Party 1
King Arthur
King Arthur
dawgs52
King Arthur
Level 11
God Stats
69W - 62L
1,333 SR
Queue Stats
80W - 74L
1,243 Elo+
Party 1
Hades
Hades
flash-akrem
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,121 Elo+
Party 2
Kukulkan
Kukulkan
samizaki14
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gawron2323
Ganesha
20
0 / 4 / 24
15,907
1,060
4,456
19,168
24,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
HazKid7890
Fenrir
20
5 / 12 / 14
14,114
941
23,468
27,087
12,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Kold-Dead
Terra
20
2 / 12 / 22
13,959
931
16,553
31,492
18,756
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
16 / 6 / 13
16,782
1,119
33,468
21,684
10,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
20
12 / 11 / 12
15,045
1,003
39,202
24,330
11,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EliteMike42
Guan Yu
20
3 / 5 / 23
14,907
994
11,827
22,634
24,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Tubbski
Thor
20
2 / 7 / 29
14,545
970
10,615
21,477
11,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
dawgs52
King Arthur
20
8 / 8 / 23
16,306
1,087
33,221
30,597
19,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
32 / 0 / 9
21,092
1,406
53,945
34,690
20,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
samizaki14
Kukulkan
20
0 / 15 / 15
13,298
887
1,803
21,343
7,346

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
144
35
Kills
45
45
Deaths
35
85
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
EliteMike42
Guan Yu
3
5
23
2.9
W
Ganesha
Gawron2323
Ganesha
0
4
24
3
W
Fenrir
HazKid7890
Fenrir
5
12
14
1
W
Terra
Kold-Dead
Terra
2
12
22
1.08
W
16
6
13
3.75
L
Thor
Tubbski
Thor
2
7
29
2.36
L
King Arthur
dawgs52
King Arthur
8
8
23
2.44
L
32
0
9
36.5
W
Olorun
12
11
12
1.64
L
Kukulkan
samizaki14
Kukulkan
0
15
15
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,147
Damage
111,411
123,761
Taken
130,741
77,009
Mitigated
83,014
19,904
Healing
26,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
EliteMike42
Guan Yu
11,827
4,716
1,010
2,562
22,634
24,653
0
8,852
13,569
0
38,516
W
Ganesha
Gawron2323
Ganesha
4,456
2,140
0
1,970
19,168
24,000
0
7,996
11,097
16,612
0
W
Fenrir
HazKid7890
Fenrir
23,468
8,199
0
1,394
27,087
12,931
0
14,324
12,738
0
37,747
W
Terra
Kold-Dead
Terra
16,553
9,073
5,893
4,133
31,492
18,756
0
13,989
17,147
36,473
0
W
33,468
11,311
0
1,768
21,684
10,295
0
9,092
12,373
0
79,920
L
Thor
Tubbski
Thor
10,615
4,534
0
1,318
21,477
11,186
0
12,191
9,122
0
26,845
L
King Arthur
dawgs52
King Arthur
33,221
1,533
0
6,386
30,597
19,791
0
11,979
18,413
0
68,672
L
53,945
5,800
1,865
12,931
34,690
20,038
0
19,520
14,777
74,730
0
W
Olorun
39,202
23,746
905
3,841
24,330
11,027
0
10,347
13,733
68,970
0
L
Kukulkan
samizaki14
Kukulkan
1,803
1,743
0
0
21,343
7,346
0
6,661
14,649
8,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,807
Gold Earned
80,148
239
Minions Killed
219
8
Camps Cleared
3
1,233,432
Distance Traveled
1,272,087
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,907
994
49
3
2
266,082
2
W
Ganesha
15,907
1,060
3
0
1
282,261
0
W
Fenrir
14,114
941
29
2
1
230,737
1
W
Terra
13,959
931
51
3
0
195,374
0
W
Da Ji
16,782
1,119
101
7
6
294,347
2
L
Thor
14,545
970
28
2
0
246,739
2
L
King Arthur
16,306
1,087
81
5
1
307,243
0
L
Hades
21,092
1,406
46
3
0
268,990
0
W
Olorun
15,045
1,003
55
4
0
230,713
1
L
Kukulkan
13,298
887
15
1
0
183,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role