Player Matchup

Izanami
Izanami
Cleandor
Izanami
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
140W - 142L
1,552 Elo+
Solo
Arachne
Arachne
DemonKraken666
Arachne
Level 46
God Stats
1W - 2L
1,728 SR
Queue Stats
214W - 170L
1,545 Elo+
Solo
Hercules
Hercules
IchBinUnkreativ
Hercules
Level 84
God Stats
4W - 5L
1,500 SR
Queue Stats
432W - 401L
1,572 Elo+
Solo
Cu Chulainn
Cu Chulainn
NeeeXoooZ
Cu Chulainn
Level 69
God Stats
22W - 10L
1,316 SR
Queue Stats
167W - 142L
1,435 Elo+
Party 2
Janus
Janus
PAblo808
Janus
Level 38
God Stats
7W - 25L
1,209 SR
Queue Stats
69W - 81L
1,411 Elo+
Party 2
Team Averages
Level 69
1,450 SR
1,503 Elo+

VS

Team Averages
Level 88
1,613 SR
1,534 Elo+
Agni
Agni
Jeikki
Agni
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,372 Elo+
Solo
King Arthur
King Arthur
Milsilver
King Arthur
Level 41
God Stats
1W - 1L
1,450 SR
Queue Stats
9W - 9L
1,912 Elo+
Party 1
Ratatoskr
Ratatoskr
RodagadoR87
Ratatoskr
Level 86
God Stats
4W - 2L
1,839 SR
Queue Stats
110W - 109L
1,467 Elo+
Party 1
Hachiman
Hachiman
Skiverkin
Hachiman
Level 94
God Stats
6W - 6L
1,540 SR
Queue Stats
56W - 66L
1,516 Elo+
Party 1
Ganesha
Ganesha
Zurdann
Ganesha
Level 124
God Stats
5W - 1L
1,735 SR
Queue Stats
16W - 10L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cleandor
Izanami
12
3 / 0 / 1
6,946
534
7,796
7,077
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 0
6,422
494
2,581
9,228
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
10
2 / 3 / 2
6,808
524
2,588
10,462
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
NeeeXoooZ
Cu Chulainn
13
2 / 3 / 1
7,590
584
8,709
10,095
8,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
PAblo808
Janus
12
1 / 4 / 1
6,991
538
3,387
6,542
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jeikki
Agni
13
3 / 1 / 3
7,282
560
5,606
4,799
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Milsilver
King Arthur
13
5 / 2 / 0
7,185
553
4,976
12,312
6,757
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
RodagadoR87
Ratatoskr
12
3 / 2 / 1
6,845
527
4,337
7,934
2,556
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
Skiverkin
Hachiman
12
1 / 2 / 0
6,470
498
1,534
8,302
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Zurdann
Ganesha
11
1 / 2 / 4
6,875
529
5,039
8,494
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
9
Kills
13
13
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cleandor
Izanami
3
0
1
3.5
L
1
3
0
0.33
L
Hercules
2
3
2
1
W
Agni
Jeikki
Agni
3
1
3
4.5
W
King Arthur
Milsilver
King Arthur
5
2
0
2.5
L
Cu Chulainn
NeeeXoooZ
Cu Chulainn
2
3
1
0.83
L
Janus
PAblo808
Janus
1
4
1
0.38
W
Ratatoskr
RodagadoR87
Ratatoskr
3
2
1
1.75
W
Hachiman
Skiverkin
Hachiman
1
2
0
0.5
W
Ganesha
Zurdann
Ganesha
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,061
Damage
21,492
43,404
Taken
41,841
22,397
Mitigated
17,666
16,379
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cleandor
Izanami
7,796
4,990
0
5,706
7,077
2,149
822
1,241
5,790
0
57,861
L
2,581
2,296
0
3,388
9,228
2,668
118
576
8,608
0
28,633
L
Hercules
2,588
865
0
2,743
10,462
6,711
228
3,760
6,662
0
14,983
W
Agni
Jeikki
Agni
5,606
457
0
690
4,799
1,576
46
1,883
2,682
39,001
0
W
King Arthur
Milsilver
King Arthur
4,976
573
0
3,876
12,312
6,757
350
1,174
11,121
0
26,389
L
Cu Chulainn
NeeeXoooZ
Cu Chulainn
8,709
1,009
0
2,802
10,095
8,782
0
1,201
8,894
4,724
45,971
L
Janus
PAblo808
Janus
3,387
216
0
1,740
6,542
2,087
0
3,372
2,805
34,997
0
W
Ratatoskr
RodagadoR87
Ratatoskr
4,337
1,910
0
1,238
7,934
2,556
0
595
7,261
0
41,625
W
Hachiman
Skiverkin
Hachiman
1,534
779
0
4,057
8,302
2,124
0
0
8,302
0
34,741
W
Ganesha
Zurdann
Ganesha
5,039
544
588
2,696
8,494
4,653
588
669
7,783
28,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,757
Gold Earned
34,657
359
Minions Killed
344
0
Camps Cleared
0
1,225,762
Distance Traveled
1,294,301
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,946
534
110
8
0
205,901
6
L
Arachne
6,422
494
70
5
0
256,386
2
L
Hercules
6,808
524
17
1
0
285,353
2
W
Agni
7,282
560
85
7
0
245,800
3
W
King Arthur
7,185
553
62
5
0
268,748
1
L
Cu Chulainn
7,590
584
96
7
0
236,263
1
L
Janus
6,991
538
66
5
0
241,859
1
W
Ratatoskr
6,845
527
95
7
0
281,963
4
W
Hachiman
6,470
498
95
7
0
220,550
4
W
Ganesha
6,875
529
7
1
0
277,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role