Player Matchup

Nu Wa
Nu Wa
Dadou2463
Nu Wa
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 14L
1,828 Elo+
Solo
Cernunnos
Cernunnos
TFS_BILLARAS2005
Cernunnos
Level 43
God Stats
3W - 2L
1,397 SR
Queue Stats
17W - 26L
1,382 Elo+
Party 1
Anubis
Anubis
TFS_MrJesylerTTV
Anubis
Level 29
God Stats
8W - 5L
1,793 SR
Queue Stats
33W - 50L
1,594 Elo+
Party 1
Ullr
Ullr
TFS_ZLOLKILL
Ullr
Level 29
God Stats
0W - 2L
1,249 SR
Queue Stats
3W - 4L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
f_jose_serrano25
Ah Muzen Cab
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 21L
1,412 Elo+
Solo
Team Averages
Level 47
1,488 SR
1,544 Elo+

VS

Team Averages
Level 44
1,470 SR
1,459 Elo+
Loki
Loki
Fetty Croc
Loki
Level 36
God Stats
1W - 2L
1,283 SR
Queue Stats
64W - 73L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
ImTRoniX
Ao Kuang
Level 45
God Stats
9W - 7L
1,633 SR
Queue Stats
123W - 102L
1,549 Elo+
Solo
Ne Zha
Ne Zha
Potoplox
Ne Zha
Level 48
God Stats
11W - 8L
1,410 SR
Queue Stats
177W - 223L
1,412 Elo+
Solo
Rama
Rama
Ser_Unothe
Rama
Level 34
God Stats
3W - 1L
1,580 SR
Queue Stats
69W - 81L
1,547 Elo+
Solo
Odin
Odin
SkullyOFC
Odin
Level 58
God Stats
2W - 0L
1,445 SR
Queue Stats
10W - 2L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dadou2463
Nu Wa
19
4 / 4 / 12
13,272
1,021
25,700
13,466
5,171
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
20
4 / 11 / 11
13,367
1,028
19,003
27,320
14,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 12 / 12
14,450
1,112
35,454
31,305
16,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 8 / 14
13,011
1,001
11,384
23,404
10,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
f_jose_serrano25
Ah Muzen Cab
18
1 / 6 / 7
11,262
866
4,592
10,564
4,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 11
12,398
954
11,760
15,017
4,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
ImTRoniX
Ao Kuang
20
11 / 3 / 20
16,126
1,240
22,605
32,205
13,430
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
Potoplox
Ne Zha
20
11 / 3 / 18
15,702
1,208
22,102
21,328
10,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 5 / 17
14,261
1,097
22,866
18,085
5,372
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
20
6 / 3 / 24
14,156
1,089
22,112
17,812
20,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
130
21
Kills
40
41
Deaths
21
56
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Dadou2463
Nu Wa
4
4
12
2.5
W
4
7
11
1.36
W
Ao Kuang
ImTRoniX
Ao Kuang
11
3
20
7
W
Ne Zha
Potoplox
Ne Zha
11
3
18
6.67
W
8
5
17
3.3
W
Odin
6
3
24
6
L
Cernunnos
4
11
11
0.86
L
9
12
12
1.25
L
3
8
14
1.25
L
Ah Muzen Cab
f_jose_serrano25
Ah Muzen Cab
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,133
Damage
101,445
106,059
Taken
104,447
51,500
Mitigated
53,825
11,877
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Dadou2463
Nu Wa
25,700
6,012
0
360
13,466
5,171
0
3,788
9,553
43,507
0
W
11,760
2,118
811
1,838
15,017
4,539
0
9,226
5,791
0
31,789
W
Ao Kuang
ImTRoniX
Ao Kuang
22,605
5,972
217
5,777
32,205
13,430
0
19,293
12,912
47,287
0
W
Ne Zha
Potoplox
Ne Zha
22,102
7,389
0
4,532
21,328
10,315
0
13,254
8,074
0
54,996
W
22,866
13,529
0
3,280
18,085
5,372
0
9,394
8,691
0
59,134
W
Odin
22,112
3,460
0
605
17,812
20,169
0
9,987
7,825
0
39,174
L
Cernunnos
19,003
11,788
706
658
27,320
14,442
0
8,702
18,143
0
45,472
L
35,454
1,108
303
6,651
31,305
16,463
0
5,073
25,857
53,194
0
L
11,384
6,409
311
791
23,404
10,579
0
4,535
18,594
0
39,093
L
Ah Muzen Cab
f_jose_serrano25
Ah Muzen Cab
4,592
1,185
833
1,264
10,564
4,845
0
507
9,982
0
12,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,362
Gold Earned
72,643
223
Minions Killed
281
3
Camps Cleared
15
968,825
Distance Traveled
1,199,969
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,272
1,021
46
4
0
189,568
1
W
Loki
12,398
954
27
2
0
216,989
0
W
Ao Kuang
16,126
1,240
60
5
0
266,470
0
W
Ne Zha
15,702
1,208
54
4
9
254,515
0
W
Rama
14,261
1,097
89
7
6
203,567
5
W
Odin
14,156
1,089
51
4
0
258,428
1
L
Cernunnos
13,367
1,028
63
5
0
214,834
0
L
Anubis
14,450
1,112
43
3
0
217,892
2
L
Ullr
13,011
1,001
62
5
3
227,849
0
L
Ah Muzen Cab
11,262
866
9
1
0
118,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role