Player Matchup

Ymir
Ymir
Otakuqq_-__-_
Ymir
Level 23
God Stats
9W - 12L
1,714 SR
Queue Stats
480W - 487L
1,431 Elo+
Party 2
Cupid
Cupid
ZEUSTRITON
Cupid
Level 88
God Stats
3W - 5L
1,716 SR
Queue Stats
651W - 910L
1,366 Elo+
Solo
Anubis
Anubis
aleroomaan
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 52
1,643 SR
1,432 Elo+

VS

Team Averages
Level 48
1,481 SR
1,412 Elo+
Artemis
Artemis
FeatherMcGraw
Artemis
Level 8
God Stats
3W - 4L
1,444 SR
Queue Stats
132W - 86L
1,223 Elo+
Party 1
Nu Wa
Nu Wa
Juanje
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
pokuit
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
8,604
782
5,626
9,124
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
11
3 / 2 / 4
7,901
718
3,433
6,646
2,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
aleroomaan
Anubis
13
8 / 0 / 4
8,931
812
12,115
7,907
3,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
1 / 6 / 1
6,933
630
3,459
7,194
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
Juanje
Nu Wa
11
1 / 1 / 1
6,936
631
7,831
4,733
1,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
pokuit
Bacchus
8
0 / 5 / 1
6,635
603
3,454
13,122
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
3
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
6
1
0.25
L
Nu Wa
Juanje
Nu Wa
1
1
1
1.5
W
1
1
11
6.5
W
Cupid
3
2
4
2.5
W
Anubis
aleroomaan
Anubis
8
0
4
10
L
Bacchus
pokuit
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,174
Damage
14,744
23,677
Taken
25,049
11,971
Mitigated
15,747
12,082
Healing
2,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,459
981
0
0
7,194
2,350
72
5,467
1,727
0
12,837
L
Nu Wa
Juanje
Nu Wa
7,831
1,423
0
440
4,733
1,489
44
3,523
1,210
37,105
0
W
5,626
807
0
2,830
9,124
6,216
648
3,515
5,609
20,063
0
W
Cupid
3,433
1,336
835
2,576
6,646
2,079
1,301
3,411
3,235
0
28,187
W
Anubis
aleroomaan
Anubis
12,115
521
0
5,841
7,907
3,676
689
4,695
3,212
61,369
0
L
Bacchus
pokuit
Bacchus
3,454
237
0
1,626
13,122
11,908
0
8,781
4,341
10,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,436
Gold Earned
20,504
162
Minions Killed
94
0
Camps Cleared
0
548,345
Distance Traveled
523,360
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,933
630
31
3
0
142,080
1
L
Nu Wa
6,936
631
60
5
0
181,305
1
W
Ymir
8,604
782
45
4
0
188,841
2
W
Cupid
7,901
718
44
4
0
183,264
3
W
Anubis
8,931
812
73
7
0
176,240
1
L
Bacchus
6,635
603
3
0
0
199,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role