Player Matchup

Merlin
Merlin
CarmineJ_
Merlin
Level 23
God Stats
22W - 9L
1,647 SR
Queue Stats
86W - 55L
1,371 Elo+
Party 2
Ymir
Ymir
Chemsouu2
Ymir
Level 17
God Stats
6W - 15L
1,703 SR
Queue Stats
92W - 136L
1,287 Elo+
Solo
Loki
Loki
LuisGuilherme-BR
Loki
Level 26
God Stats
13W - 7L
1,571 SR
Queue Stats
65W - 63L
1,414 Elo+
Solo
Neith
Neith
PurpleLlamas8
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Chaac
Chaac
Spartacusnz1
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,203 Elo+
Party 2
Team Averages
Level 15
1,584 SR
1,355 Elo+

VS

Team Averages
Level 20
1,336 SR
1,276 Elo+
Bellona
Bellona
LyricScriptures
Bellona
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,304 Elo+
Party 1
Thanatos
Thanatos
Prism_React
Thanatos
Level 27
God Stats
6W - 9L
1,500 SR
Queue Stats
52W - 89L
1,262 Elo+
Party 3
Hades
Hades
ii13L4CKoUTx
Hades
Level 26
God Stats
6W - 8L
1,238 SR
Queue Stats
61W - 106L
1,233 Elo+
Party 3
Neith
Neith
itryhard1313
Neith
Level 3
God Stats
0W - 3L
1,218 SR
Queue Stats
2W - 4L
1,203 Elo+
Solo
Bacchus
Bacchus
manner915
Bacchus
Level 23
God Stats
2W - 8L
1,225 SR
Queue Stats
35W - 47L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CarmineJ_
Merlin
11
4 / 1 / 1
6,878
491
5,638
4,393
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
10
0 / 3 / 4
6,423
459
3,676
7,041
3,936
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
6 / 1 / 1
7,518
537
7,831
8,394
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 1
5,836
417
1,311
3,591
1,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 1
6,387
456
5,364
6,772
5,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,042
432
2,755
7,893
4,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Prism_React
Thanatos
8
1 / 5 / 0
5,492
392
1,092
7,918
1,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 1
6,207
443
5,547
8,127
2,973
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 2 / 0
7,342
524
3,325
8,456
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
manner915
Bacchus
7
0 / 1 / 0
4,795
343
2,367
7,798
6,270
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
7
7
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
CarmineJ_
Merlin
4
1
1
4.5
W
Ymir
0
3
4
0.67
W
6
1
1
6.5
L
0
1
0
0
L
Thanatos
Prism_React
Thanatos
1
5
0
0.2
W
0
2
1
0.25
W
1
0
1
1.5
L
2
2
1
1.25
L
4
2
0
2
L
Bacchus
manner915
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,820
Damage
15,086
30,191
Taken
40,192
14,215
Mitigated
17,681
8,049
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CarmineJ_
Merlin
5,638
565
0
1,370
4,393
1,239
380
1,020
3,373
36,673
0
W
Ymir
3,676
799
0
1,005
7,041
3,936
324
4,442
2,599
25,429
0
W
7,831
2,542
0
3,633
8,394
2,700
0
626
7,768
0
41,281
L
2,755
1,654
0
566
7,893
4,024
482
813
6,855
84
22,959
L
Thanatos
Prism_React
Thanatos
1,092
194
0
3,760
7,918
1,901
0
757
7,161
0
17,471
W
1,311
642
0
230
3,591
1,078
240
828
2,763
0
15,790
W
5,364
1,102
0
1,811
6,772
5,262
402
1,078
5,694
0
23,798
L
5,547
1,639
59
2,802
8,127
2,973
197
3,002
5,000
21,765
0
L
3,325
791
0
3,340
8,456
2,513
0
1,738
6,718
0
37,895
L
Bacchus
manner915
Bacchus
2,367
152
87
579
7,798
6,270
0
3,004
4,794
8,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,042
Gold Earned
29,878
274
Minions Killed
185
0
Camps Cleared
0
1,200,118
Distance Traveled
1,153,358
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,878
491
56
4
0
264,446
3
W
Ymir
6,423
459
41
3
0
224,259
1
W
Loki
7,518
537
91
7
0
242,692
0
L
Bellona
6,042
432
39
3
0
269,363
2
L
Thanatos
5,492
392
31
2
0
229,726
0
W
Neith
5,836
417
33
2
0
227,770
0
W
Chaac
6,387
456
53
4
0
240,951
0
L
Hades
6,207
443
41
3
0
180,914
0
L
Neith
7,342
524
67
5
0
229,884
0
L
Bacchus
4,795
343
7
1
0
243,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role