Player Matchup

Cthulhu
Cthulhu
Clean Dewey
Cthulhu
Level 58
God Stats
19W - 10L
1,601 SR
Queue Stats
53W - 42L
1,523 Elo+
Party 1
Neith
Neith
PekaVl
Neith
Level 88
God Stats
25W - 32L
1,145 SR
Queue Stats
338W - 408L
1,513 Elo+
Solo
Merlin
Merlin
crazytyler123
Merlin
Level 121
God Stats
9W - 6L
1,590 SR
Queue Stats
218W - 156L
1,520 Elo+
Party 1
Team Averages
Level 89
1,446 SR
1,519 Elo+

VS

Team Averages
Level 79
1,671 SR
1,423 Elo+
Anubis
Anubis
Artorrias
Anubis
Level 154
God Stats
12W - 14L
1,654 SR
Queue Stats
364W - 358L
1,536 Elo+
Party 2
Cernunnos
Cernunnos
SAVAGExSLAPS
Cernunnos
Level 66
God Stats
20W - 17L
1,533 SR
Queue Stats
202W - 263L
1,345 Elo+
Party 2
Bellona
Bellona
Tantrum Snacks
Bellona
Level 18
God Stats
0W - 1L
1,826 SR
Queue Stats
3W - 6L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clean Dewey
Cthulhu
10
3 / 0 / 5
7,723
772
6,622
7,402
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
PekaVl
Neith
11
3 / 2 / 6
7,700
770
5,984
4,731
1,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 1 / 3
7,518
752
7,499
5,381
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Artorrias
Anubis
10
3 / 4 / 0
6,845
685
5,619
8,404
4,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
SAVAGExSLAPS
Cernunnos
9
0 / 3 / 2
6,012
601
3,533
6,871
2,322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 3
5,972
597
2,354
9,716
5,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
3
3
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Artorrias
Anubis
3
4
0
0.75
W
Cthulhu
Clean Dewey
Cthulhu
3
0
5
5.5
W
Neith
PekaVl
Neith
3
2
6
3
L
Cernunnos
SAVAGExSLAPS
Cernunnos
0
3
2
0.33
L
0
3
3
0.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,105
Damage
11,506
17,514
Taken
24,991
7,976
Mitigated
12,331
5,523
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Artorrias
Anubis
5,619
73
0
3,894
8,404
4,204
0
4,100
4,030
31,281
0
W
Cthulhu
Clean Dewey
Cthulhu
6,622
281
458
2,205
7,402
5,146
196
2,302
4,990
19,849
0
W
Neith
PekaVl
Neith
5,984
1,340
0
1,186
4,731
1,330
46
1,129
3,552
0
30,583
L
Cernunnos
SAVAGExSLAPS
Cernunnos
3,533
1,009
0
980
6,871
2,322
0
4,330
2,339
0
16,447
L
2,354
954
0
947
9,716
5,805
0
4,973
4,435
0
6,666
W
7,499
578
76
1,598
5,381
1,500
491
2,272
3,034
23,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,941
Gold Earned
18,829
115
Minions Killed
88
0
Camps Cleared
0
569,342
Distance Traveled
481,051
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,845
685
49
5
0
164,228
0
W
Cthulhu
7,723
772
21
2
0
209,264
2
W
Neith
7,700
770
52
5
0
182,993
5
L
Cernunnos
6,012
601
32
3
0
160,299
1
L
Bellona
5,972
597
7
1
0
156,524
0
W
Merlin
7,518
752
42
4
0
177,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role