Player Matchup

Kukulkan
Kukulkan
Dlaumor69
Kukulkan
Level 27
God Stats
46W - 31L
1,568 SR
Queue Stats
104W - 114L
1,394 Elo+
Solo
Neith
Neith
Dzemik-1997
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 21L
1,669 Elo+
Party 1
Cthulhu
Cthulhu
HCLC58
Cthulhu
Level 7
God Stats
72W - 54L
1,838 SR
Queue Stats
214W - 215L
1,782 Elo+
Solo
Hel
Hel
TodesGott82
Hel
Level 26
God Stats
20W - 34L
1,416 SR
Queue Stats
123W - 157L
1,404 Elo+
Solo
Ymir
Ymir
cichy1233
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,289 Elo+
Party 1
Team Averages
Level 14
1,564 SR
1,508 Elo+

VS

Team Averages
Level 21
1,561 SR
1,426 Elo+
Ganesha
Ganesha
Bacon Tyga
Ganesha
Level 25
God Stats
13W - 13L
1,552 SR
Queue Stats
189W - 183L
1,545 Elo+
Party 2
Zeus
Zeus
Dalton2904
Zeus
Level 27
God Stats
4W - 3L
1,848 SR
Queue Stats
60W - 84L
1,443 Elo+
Solo
Nemesis
Nemesis
Schminichen
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,142 Elo+
Solo
Xbalanque
Xbalanque
Toadi69
Xbalanque
Level 21
God Stats
5W - 2L
1,405 SR
Queue Stats
124W - 105L
1,519 Elo+
Party 2
Mulan
Mulan
gigioepatty
Mulan
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
161W - 121L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dlaumor69
Kukulkan
16
2 / 4 / 1
9,974
475
9,992
11,063
4,641
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 2
8,637
411
7,765
10,056
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
HCLC58
Cthulhu
13
0 / 3 / 3
8,642
412
5,611
14,526
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 4 / 0
8,816
420
4,911
11,531
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
13
0 / 3 / 1
8,440
402
2,909
14,333
9,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bacon Tyga
Ganesha
15
0 / 1 / 7
10,569
503
5,633
9,379
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 1 / 1
11,508
548
8,344
15,364
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Schminichen
Nemesis
15
2 / 7 / 2
9,580
456
4,900
13,980
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Toadi69
Xbalanque
18
5 / 1 / 0
10,737
511
13,098
13,091
5,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 0 / 0
12,383
590
18,217
18,897
13,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
15
15
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bacon Tyga
Ganesha
0
1
7
3.5
W
3
1
1
3.5
L
Kukulkan
Dlaumor69
Kukulkan
2
4
1
0.63
L
2
1
2
3
L
Cthulhu
HCLC58
Cthulhu
0
3
3
0.5
W
Nemesis
Schminichen
Nemesis
2
7
2
0.43
W
Xbalanque
Toadi69
Xbalanque
5
1
0
5
L
4
4
0
1
L
Ymir
0
3
1
0.17
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,188
Damage
50,192
61,509
Taken
70,711
30,339
Mitigated
36,121
14,725
Healing
27,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bacon Tyga
Ganesha
5,633
74
0
1,739
9,379
6,762
494
2,985
6,394
42,113
0
W
8,344
1,255
0
8,053
15,364
5,581
700
8,180
7,184
88,815
0
L
Kukulkan
Dlaumor69
Kukulkan
9,992
895
0
0
11,063
4,641
1,084
6,562
4,501
62,366
0
L
7,765
3,329
0
5,413
10,056
4,015
345
0
10,056
0
44,924
L
Cthulhu
HCLC58
Cthulhu
5,611
162
0
1,625
14,526
8,936
0
3,206
11,320
35,744
0
W
Nemesis
Schminichen
Nemesis
4,900
968
0
3,818
13,980
5,331
572
2,677
11,303
0
49,875
W
Xbalanque
Toadi69
Xbalanque
13,098
9,059
0
5,808
13,091
5,002
1,930
5,386
7,705
0
103,267
L
4,911
452
2,387
3,425
11,531
3,238
241
3,697
7,834
30,089
0
L
Ymir
2,909
888
0
1,875
14,333
9,509
353
512
13,821
29,529
0
W
18,217
2,381
0
8,070
18,897
13,445
906
4,195
14,702
0
94,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,509
Gold Earned
54,777
383
Minions Killed
617
0
Camps Cleared
0
1,691,160
Distance Traveled
1,899,488
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,569
503
7
0
0
412,687
1
W
Zeus
11,508
548
160
8
0
353,965
2
L
Kukulkan
9,974
475
126
6
0
326,490
0
L
Neith
8,637
411
88
4
0
345,509
1
L
Cthulhu
8,642
412
70
3
0
328,450
10
W
Nemesis
9,580
456
84
4
0
407,530
3
W
Xbalanque
10,737
511
197
9
0
306,476
5
L
Hel
8,816
420
42
2
0
333,528
4
L
Ymir
8,440
402
57
3
0
357,183
1
W
Mulan
12,383
590
169
8
0
418,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role