Player Matchup

Danzaburou
Danzaburou
Jimmy Two Pies
Danzaburou
Level 27
God Stats
3W - 4L
1,163 SR
Queue Stats
5W - 10L
1,179 Elo+
Party 2
Cthulhu
Cthulhu
N0TBEHDG00DS0IZ
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 225L
1,303 Elo+
Party 2
Merlin
Merlin
RedRokkit6996
Merlin
Level 46
God Stats
5W - 3L
1,651 SR
Queue Stats
171W - 358L
1,313 Elo+
Party 2
Team Averages
Level 34
1,438 SR
1,265 Elo+

VS

Team Averages
Level 26
1,490 SR
1,360 Elo+
Da Ji
Da Ji
BlueAuraQuartz
Da Ji
Level 51
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 7L
1,413 Elo+
Party 1
Agni
Agni
FiveAliveJC
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Freya
Freya
ToxicKirin
Freya
Level 20
God Stats
1W - 2L
1,255 SR
Queue Stats
52W - 49L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jimmy Two Pies
Danzaburou
17
12 / 7 / 6
14,123
883
13,469
14,477
5,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 6 / 12
11,367
710
8,353
15,040
9,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
7 / 7 / 10
11,813
738
13,185
9,702
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 5
11,500
719
15,403
18,375
7,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

11
0 / 10 / 6
9,002
563
1,510
9,185
2,372
Freya
16
10 / 6 / 5
12,108
757
11,805
17,875
6,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
22
Kills
19
20
Deaths
22
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
9
6
5
1.92
L
0
10
6
0.3
W
Danzaburou
Jimmy Two Pies
Danzaburou
12
7
6
2.14
W
3
6
12
1.5
W
7
7
10
1.71
L
Freya
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,007
Damage
28,718
39,219
Taken
45,435
18,918
Mitigated
15,651
9,346
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,403
4,110
246
1,006
18,375
7,069
1,050
8,973
9,096
0
34,106
L
1,510
467
0
0
9,185
2,372
0
3,849
5,174
7,730
0
W
Danzaburou
Jimmy Two Pies
Danzaburou
13,469
7,411
300
3,537
14,477
5,374
1,450
3,751
10,726
0
42,437
W
8,353
1,076
864
2,304
15,040
9,830
118
5,615
9,425
30,903
0
W
13,185
2,481
1,430
911
9,702
3,714
470
3,981
5,721
40,444
0
L
Freya
11,805
4,262
0
6,481
17,875
6,210
0
8,190
9,437
47,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
32,610
148
Minions Killed
107
0
Camps Cleared
0
777,039
Distance Traveled
611,761
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,500
719
36
2
0
225,153
0
L
Agni
9,002
563
12
1
0
164,903
0
W
Danzaburou
14,123
883
56
4
0
253,891
1
W
Cthulhu
11,367
710
46
3
0
281,340
0
W
Merlin
11,813
738
46
3
0
241,808
2
L
Freya
12,108
757
59
4
0
221,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role