Player Matchup

Erlang Shen
Erlang Shen
Asilum_90
Erlang Shen
Level 143
God Stats
0W - 3L
1,299 SR
Queue Stats
445W - 453L
1,521 Elo+
Solo
Anubis
Anubis
Burton2005_
Anubis
Level 97
God Stats
12W - 8L
1,572 SR
Queue Stats
149W - 154L
1,492 Elo+
Solo
Cthulhu
Cthulhu
LegendaryOfAHero
Cthulhu
Level 128
God Stats
8W - 5L
1,694 SR
Queue Stats
158W - 178L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
Valentine576
Tsukuyomi
Level 149
God Stats
1W - 5L
1,500 SR
Queue Stats
418W - 429L
1,512 Elo+
Solo
Anhur
Anhur
Yurgias
Anhur
Level 45
God Stats
2W - 2L
1,706 SR
Queue Stats
73W - 89L
1,470 Elo+
Solo
Team Averages
Level 112
1,554 SR
1,497 Elo+

VS

Team Averages
Level 81
1,530 SR
1,645 Elo+
Jing Wei
Jing Wei
CookieMonsterPO9
Jing Wei
Level 147
God Stats
9W - 4L
1,500 SR
Queue Stats
317W - 218L
1,641 Elo+
Party 1
Nike
Nike
GravyBalls-_-
Nike
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,653 Elo+
Party 1
Kuzenbo
Kuzenbo
Kendrickboyz
Kuzenbo
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
428W - 391L
1,461 Elo+
Solo
Loki
Loki
WTWXZ
Loki
Level 49
God Stats
36W - 18L
1,651 SR
Queue Stats
155W - 116L
1,685 Elo+
Party 1
Agni
Agni
tempremental_dra
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Asilum_90
Erlang Shen
16
0 / 6 / 0
9,369
426
4,409
15,168
10,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
4 / 10 / 4
9,466
430
13,263
21,962
11,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 2
8,904
405
10,227
21,145
16,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Valentine576
Tsukuyomi
14
5 / 8 / 1
9,889
450
10,899
16,791
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
Yurgias
Anhur
16
0 / 7 / 1
9,697
441
11,635
21,896
6,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 9
14,377
654
20,231
21,319
7,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 0 / 14
12,629
574
16,357
14,522
16,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Kendrickboyz
Kuzenbo
17
4 / 1 / 17
11,934
542
10,534
24,238
30,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
WTWXZ
Loki
20
12 / 2 / 8
14,194
645
18,927
18,437
7,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 6 / 6
11,553
525
11,227
15,227
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
93
10
Kills
39
39
Deaths
10
8
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Asilum_90
Erlang Shen
0
6
0
0
L
Anubis
4
10
4
0.6
W
13
1
9
17.5
W
6
0
14
13
W
Kuzenbo
Kendrickboyz
Kuzenbo
4
1
17
12.5
L
1
8
2
0.25
L
Tsukuyomi
Valentine576
Tsukuyomi
5
8
1
0.69
W
Loki
WTWXZ
Loki
12
2
8
8
L
Anhur
Yurgias
Anhur
0
7
1
0.07
W
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,433
Damage
77,276
96,962
Taken
93,743
49,993
Mitigated
66,737
22,297
Healing
32,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Asilum_90
Erlang Shen
4,409
1,918
0
4,426
15,168
10,773
910
1,442
13,307
0
56,017
L
Anubis
13,263
704
0
6,880
21,962
11,014
533
7,972
13,404
62,868
0
W
20,231
14,888
0
13,853
21,319
7,931
9,769
4,067
17,252
0
115,042
W
16,357
2,910
0
823
14,522
16,061
604
2,422
12,100
0
79,429
W
Kuzenbo
Kendrickboyz
Kuzenbo
10,534
4,224
990
7,171
24,238
30,625
660
6,180
18,058
46,633
0
L
10,227
403
916
1,947
21,145
16,489
0
6,548
14,211
28,156
0
L
Tsukuyomi
Valentine576
Tsukuyomi
10,899
2,559
0
2,736
16,791
5,345
0
2,481
14,132
0
54,068
W
Loki
WTWXZ
Loki
18,927
5,937
0
6,878
18,437
7,622
722
4,366
14,071
0
119,264
L
Anhur
Yurgias
Anhur
11,635
5,571
0
5,392
21,896
6,372
0
2,419
19,341
0
70,155
W
11,227
621
134
3,143
15,227
4,498
560
6,455
8,772
69,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,325
Gold Earned
64,687
485
Minions Killed
651
0
Camps Cleared
0
1,747,535
Distance Traveled
2,191,661
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,369
426
109
5
0
344,728
3
L
Anubis
9,466
430
120
5
0
285,740
1
W
Jing Wei
14,377
654
164
7
0
447,916
0
W
Nike
12,629
574
143
7
0
434,775
4
W
Kuzenbo
11,934
542
57
3
0
434,215
8
L
Cthulhu
8,904
405
33
2
0
389,954
0
L
Tsukuyomi
9,889
450
99
5
0
381,193
1
W
Loki
14,194
645
176
8
0
453,332
2
L
Anhur
9,697
441
124
6
0
345,920
4
W
Agni
11,553
525
111
5
0
421,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role