Player Matchup

Cthulhu
Cthulhu
A_DUB_13
Cthulhu
Level 13
God Stats
13W - 11L
1,728 SR
Queue Stats
34W - 35L
1,577 Elo+
Party 1
Neith
Neith
Marcul-sama
Neith
Level 29
God Stats
13W - 13L
1,602 SR
Queue Stats
20W - 19L
1,533 Elo+
Party 1
Bacchus
Bacchus
NEWE187
Bacchus
Level 15
God Stats
12W - 8L
1,543 SR
Queue Stats
28W - 27L
1,541 Elo+
Party 1
Cerberus
Cerberus
YcN-Aso
Cerberus
Level 17
God Stats
4W - 4L
1,747 SR
Queue Stats
4W - 6L
1,633 Elo+
Party 1
Fenrir
Fenrir
that1noob82
Fenrir
Level 84
God Stats
3W - 1L
1,679 SR
Queue Stats
52W - 55L
1,542 Elo+
Party 1
Team Averages
Level 32
1,660 SR
1,565 Elo+

VS

Team Averages
Level 11
1,444 SR
1,443 Elo+
Kukulkan
Kukulkan
GUY_KING100
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,265 Elo+
Solo
Zeus
Zeus
Mannel MarX
Zeus
Level 29
God Stats
1W - 5L
1,220 SR
Queue Stats
98W - 102L
1,550 Elo+
Solo
Neith
Neith
chrisTSMpro
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,402 Elo+
Solo
Ganesha
Ganesha
makaylah605
Ganesha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Xbalanque
Xbalanque
vK scar
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A_DUB_13
Cthulhu
18
2 / 5 / 16
11,998
1,000
10,536
15,973
15,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 3 / 13
12,339
1,028
17,546
16,433
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
NEWE187
Bacchus
18
3 / 1 / 16
12,556
1,046
9,194
12,592
17,164
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
YcN-Aso
Cerberus
18
2 / 1 / 14
12,440
1,037
3,517
15,476
15,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
20
20 / 2 / 7
15,125
1,260
23,011
14,525
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GUY_KING100
Kukulkan
16
0 / 7 / 3
10,190
849
647
6,636
2,268
18
11 / 6 / 1
14,396
1,200
36,954
19,364
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 0
9,687
807
1,002
2,484
657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ganesha
makaylah605
Ganesha
20
0 / 12 / 11
12,796
1,066
21,739
32,965
25,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
vK scar
Xbalanque
15
0 / 5 / 2
9,879
823
5,551
6,473
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
33
Kills
12
12
Deaths
33
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A_DUB_13
Cthulhu
2
5
16
2
L
Kukulkan
GUY_KING100
Kukulkan
0
7
3
0.21
L
11
6
1
1.92
W
6
3
13
4.17
W
Bacchus
NEWE187
Bacchus
3
1
16
11
W
Cerberus
YcN-Aso
Cerberus
2
1
14
9
L
1
3
0
0.33
L
Ganesha
makaylah605
Ganesha
0
12
11
0.46
W
Fenrir
20
2
7
11.75
L
Xbalanque
vK scar
Xbalanque
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,804
Damage
65,893
74,999
Taken
67,922
58,688
Mitigated
37,489
13,770
Healing
1,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A_DUB_13
Cthulhu
10,536
1,131
957
464
15,973
15,071
0
11,905
4,068
23,212
0
L
Kukulkan
GUY_KING100
Kukulkan
647
353
0
0
6,636
2,268
0
1,639
4,947
3,830
0
L
36,954
6,444
0
0
19,364
6,674
0
4,782
14,482
76,264
0
W
17,546
10,195
0
5,514
16,433
4,952
0
13,436
2,997
0
44,615
W
Bacchus
NEWE187
Bacchus
9,194
1,590
0
820
12,592
17,164
0
10,589
2,003
25,823
0
W
Cerberus
YcN-Aso
Cerberus
3,517
471
0
1,702
15,476
15,272
0
12,396
3,080
15,268
0
L
1,002
409
0
60
2,484
657
0
390
2,094
0
1,013
L
Ganesha
makaylah605
Ganesha
21,739
2,278
0
1,120
32,965
25,765
0
14,051
18,564
30,880
0
W
Fenrir
23,011
9,503
0
4,313
14,525
6,229
0
11,014
3,511
0
45,519
L
Xbalanque
vK scar
Xbalanque
5,551
2,909
0
598
6,473
2,125
0
1,785
4,588
0
10,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,458
Gold Earned
56,948
203
Minions Killed
135
12
Camps Cleared
0
1,007,022
Distance Traveled
579,158
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,998
1,000
24
2
0
210,715
0
L
Kukulkan
10,190
849
13
1
0
73,366
0
L
Zeus
14,396
1,200
105
9
0
202,178
0
W
Neith
12,339
1,028
68
6
4
181,780
1
W
Bacchus
12,556
1,046
40
3
0
205,179
0
W
Cerberus
12,440
1,037
29
2
3
191,134
0
L
Neith
9,687
807
1
0
0
36,267
0
L
Ganesha
12,796
1,066
0
0
0
192,294
0
W
Fenrir
15,125
1,260
42
4
5
218,214
0
L
Xbalanque
9,879
823
16
1
0
75,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role