Player Matchup

Cthulhu
Cthulhu
FilimondatCow
Cthulhu
Level 29
God Stats
2W - 1L
1,832 SR
Queue Stats
41W - 38L
1,466 Elo+
Solo
King Arthur
King Arthur
Hammertime13
King Arthur
Level 27
God Stats
0W - 1L
1,257 SR
Queue Stats
35W - 27L
1,548 Elo+
Solo
Thor
Thor
Xukumboyo
Thor
Level 8
God Stats
2W - 1L
1,682 SR
Queue Stats
24W - 27L
1,243 Elo+
Solo
Bellona
Bellona
goroths
Bellona
Level 4
God Stats
4W - 5L
1,284 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Poseidon
Poseidon
彼岸丿紫枫
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,197 Elo+
Solo
Team Averages
Level 15
1,511 SR
1,391 Elo+

VS

Team Averages
Level 20
1,534 SR
1,436 Elo+
Yemoja
Yemoja
DamienArt
Yemoja
Level 22
God Stats
9W - 6L
1,558 SR
Queue Stats
17W - 19L
1,373 Elo+
Solo
Kukulkan
Kukulkan
Legion1999
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,264 Elo+
Solo
Thor
Thor
RaunTUV
Thor
Level 24
God Stats
10W - 5L
1,611 SR
Queue Stats
38W - 28L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
RelogRandy
Cu Chulainn
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 53L
1,524 Elo+
Solo
Olorun
Olorun
stravenka
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
3 / 2 / 8
12,971
927
20,968
23,030
28,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Hammertime13
King Arthur
20
7 / 7 / 7
14,559
1,040
36,151
39,850
46,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
18
4 / 14 / 6
13,520
966
10,454
22,186
9,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
goroths
Bellona
18
0 / 10 / 3
12,413
887
7,908
26,138
22,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
20
2 / 8 / 11
13,591
971
29,698
22,140
7,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DamienArt
Yemoja
20
4 / 1 / 26
15,557
1,111
19,764
19,871
23,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Legion1999
Kukulkan
20
7 / 4 / 22
14,053
1,004
20,883
14,450
6,247
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
RaunTUV
Thor
20
17 / 3 / 13
15,739
1,124
27,134
25,372
11,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
RelogRandy
Cu Chulainn
20
8 / 3 / 24
14,667
1,048
28,294
26,719
31,327
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
stravenka
Olorun
20
5 / 5 / 18
13,003
929
26,403
24,341
11,283
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
144
16
Kills
41
41
Deaths
16
35
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DamienArt
Yemoja
4
1
26
17
L
Cthulhu
3
2
8
3.5
L
King Arthur
Hammertime13
King Arthur
7
7
7
1.5
W
Kukulkan
Legion1999
Kukulkan
7
4
22
4.5
W
Thor
RaunTUV
Thor
17
3
13
7.83
W
Cu Chulainn
RelogRandy
Cu Chulainn
8
3
24
6.67
L
Thor
4
14
6
0.5
L
Bellona
goroths
Bellona
0
10
3
0.15
W
Olorun
stravenka
Olorun
5
5
18
2.8
L
Poseidon
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,179
Damage
122,478
133,344
Taken
110,753
114,531
Mitigated
84,026
15,051
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DamienArt
Yemoja
19,764
3,262
2,900
2,943
19,871
23,893
0
8,579
11,042
46,079
0
L
Cthulhu
20,968
571
797
724
23,030
28,820
0
12,886
9,944
27,990
0
L
King Arthur
Hammertime13
King Arthur
36,151
5,424
0
8,926
39,850
46,743
0
20,718
18,771
1,127
62,201
W
Kukulkan
Legion1999
Kukulkan
20,883
875
0
0
14,450
6,247
0
6,180
7,846
34,276
0
W
Thor
RaunTUV
Thor
27,134
7,225
0
707
25,372
11,276
0
12,331
12,444
0
45,246
W
Cu Chulainn
RelogRandy
Cu Chulainn
28,294
9,256
0
1,080
26,719
31,327
0
11,776
13,638
0
48,604
L
Thor
10,454
1,884
0
534
22,186
9,063
0
9,153
12,858
0
25,019
L
Bellona
goroths
Bellona
7,908
2,849
0
1,558
26,138
22,547
0
14,538
11,400
0
42,381
W
Olorun
stravenka
Olorun
26,403
15,045
3,078
10,856
24,341
11,283
0
11,984
11,986
45,659
0
L
Poseidon
29,698
4,364
0
2,512
22,140
7,358
0
9,755
12,335
54,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,054
Gold Earned
73,019
256
Minions Killed
259
4
Camps Cleared
4
1,159,675
Distance Traveled
1,159,209
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,557
1,111
55
4
2
245,994
1
L
Cthulhu
12,971
927
19
1
0
319,597
0
L
King Arthur
14,559
1,040
49
4
0
273,770
0
W
Kukulkan
14,053
1,004
49
4
0
193,065
1
W
Thor
15,739
1,124
42
3
1
261,644
3
W
Cu Chulainn
14,667
1,048
52
4
1
244,833
0
L
Thor
13,520
966
36
3
2
162,227
0
L
Bellona
12,413
887
79
6
1
174,058
2
W
Olorun
13,003
929
61
4
0
213,673
1
L
Poseidon
13,591
971
73
5
1
230,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role