Player Matchup

Neith
Neith
DespisedKry
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
IfYouSaw
Chiron
Level 90
God Stats
7W - 6L
1,177 SR
Queue Stats
120W - 136L
1,240 Elo+
Party 3
Thor
Thor
KeepYoHeadUp
Thor
Level 148
God Stats
78W - 57L
1,443 SR
Queue Stats
190W - 201L
1,500 Elo+
Solo
Ganesha
Ganesha
demalin1
Ganesha
Level 21
God Stats
1W - 0L
1,363 SR
Queue Stats
92W - 122L
1,504 Elo+
Solo
Thoth
Thoth
xXYes_maNXx_
Thoth
Level 83
God Stats
25W - 35L
1,172 SR
Queue Stats
75W - 82L
1,121 Elo+
Party 3
Team Averages
Level 73
1,331 SR
1,373 Elo+

VS

Team Averages
Level 48
1,568 SR
1,456 Elo+
Baron Samedi
Baron Samedi
Gabcmxd
Baron Samedi
Level 19
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jbeey03
Fenrir
Level 160
God Stats
0W - 1L
1,731 SR
Queue Stats
98W - 83L
1,503 Elo+
Party 1
Vamana
Vamana
Konan69Kombat
Vamana
Level 16
God Stats
2W - 4L
1,892 SR
Queue Stats
6W - 8L
1,393 Elo+
Party 1
Susano
Susano
Snapchat_Bali
Susano
Level 17
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
reist999
Anubis
Level 29
God Stats
1W - 4L
1,209 SR
Queue Stats
3W - 7L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 10
11,090
652
6,702
11,973
5,433
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
IfYouSaw
Chiron
20
11 / 3 / 11
15,866
933
16,895
14,300
7,125
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
16 / 2 / 11
16,168
951
25,164
17,420
13,311
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
demalin1
Ganesha
18
0 / 4 / 21
12,947
762
11,317
22,338
28,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 3 / 17
13,395
788
17,296
10,794
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gabcmxd
Baron Samedi
17
1 / 6 / 6
10,688
629
11,985
15,061
8,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jbeey03
Fenrir
20
8 / 5 / 6
13,958
821
24,493
25,775
29,957
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 9 / 4
10,979
646
7,901
19,642
13,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 7 / 2
11,928
702
7,860
15,373
6,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
reist999
Anubis
18
3 / 6 / 4
11,976
704
10,083
16,533
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
41
33
Kills
19
19
Deaths
33
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
7
10
0.86
L
Baron Samedi
Gabcmxd
Baron Samedi
1
6
6
0.67
W
Chiron
IfYouSaw
Chiron
11
3
11
5.5
L
Fenrir
Jbeey03
Fenrir
8
5
6
2.2
W
16
2
11
10.75
L
1
9
4
0.33
L
6
7
2
1
W
Ganesha
demalin1
Ganesha
0
4
21
2.63
L
Anubis
reist999
Anubis
3
6
4
0.83
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,374
Damage
62,322
76,825
Taken
92,384
59,937
Mitigated
65,777
15,798
Healing
16,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,702
3,563
600
2,019
11,973
5,433
1,107
4,124
7,699
0
27,339
L
Baron Samedi
Gabcmxd
Baron Samedi
11,985
1,392
1,498
2,038
15,061
8,817
353
6,916
7,922
35,819
0
W
Chiron
IfYouSaw
Chiron
16,895
8,611
2,269
4,774
14,300
7,125
3,262
3,428
10,536
0
52,834
L
Fenrir
Jbeey03
Fenrir
24,493
7,720
0
5,662
25,775
29,957
127
6,780
18,225
0
56,102
W
25,164
8,870
0
868
17,420
13,311
823
4,575
12,554
0
60,173
L
7,901
4,264
0
2,304
19,642
13,000
881
4,454
15,089
0
34,100
L
7,860
1,964
0
683
15,373
6,026
71
3,078
12,110
0
20,444
W
Ganesha
demalin1
Ganesha
11,317
1,212
0
3,738
22,338
28,851
0
8,717
13,165
23,950
0
L
Anubis
reist999
Anubis
10,083
297
0
4,609
16,533
7,977
1,463
6,688
9,481
42,214
0
W
17,296
783
0
1,530
10,794
5,217
227
1,764
8,880
50,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,466
Gold Earned
59,529
329
Minions Killed
314
8
Camps Cleared
8
1,524,729
Distance Traveled
1,467,618
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,090
652
36
2
0
248,207
0
L
Baron Samedi
10,688
629
53
3
1
313,794
0
W
Chiron
15,866
933
115
7
2
317,286
1
L
Fenrir
13,958
821
72
4
3
348,950
0
W
Thor
16,168
951
90
5
3
310,084
1
L
Vamana
10,979
646
57
3
2
281,910
3
L
Susano
11,928
702
36
2
2
286,452
0
W
Ganesha
12,947
762
9
1
0
319,913
3
L
Anubis
11,976
704
96
6
0
236,512
0
W
Thoth
13,395
788
79
5
3
329,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role