Player Matchup

Apollo
Apollo
DontThrowPlease
Apollo
Level 22
God Stats
4W - 4L
1,685 SR
Queue Stats
154W - 84L
1,770 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fahdyam-
Cu Chulainn
Level 25
God Stats
17W - 10L
1,714 SR
Queue Stats
65W - 57L
1,487 Elo+
Solo
Sol
Sol
Kate_Antisocial
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,724 Elo+
Solo
Ganesha
Ganesha
Zabieruu
Ganesha
Level 27
God Stats
8W - 9L
1,417 SR
Queue Stats
40W - 44L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wicholo3312
Tsukuyomi
Level 28
God Stats
26W - 24L
1,486 SR
Queue Stats
90W - 105L
1,376 Elo+
Party 1
Team Averages
Level 26
1,560 SR
1,546 Elo+

VS

Team Averages
Level 19
1,560 SR
1,571 Elo+
Loki
Loki
Alexmonster99
Loki
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 88L
1,666 Elo+
Solo
Nike
Nike
Goofycarlos
Nike
Level 13
God Stats
2W - 0L
1,729 SR
Queue Stats
33W - 20L
1,464 Elo+
Solo
Skadi
Skadi
Lieghiernur
Skadi
Level 42
God Stats
3W - 3L
1,570 SR
Queue Stats
45W - 51L
1,533 Elo+
Party 2
Chang'e
Chang'e
Only4u 420
Chang'e
Level 8
God Stats
2W - 1L
1,501 SR
Queue Stats
8W - 16L
1,427 Elo+
Party 2
The Morrigan
The Morrigan
Turki-_-O_O
The Morrigan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 4
9,759
574
15,975
16,552
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Fahdyam-
Cu Chulainn
15
4 / 0 / 1
9,101
535
7,998
12,594
10,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 4 / 8
8,208
483
9,045
11,617
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
Zabieruu
Ganesha
12
0 / 3 / 4
6,717
395
4,743
11,557
5,652
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
wicholo3312
Tsukuyomi
13
3 / 6 / 5
7,934
467
5,063
11,872
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 8
8,851
521
6,653
12,319
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 2 / 5
9,822
578
8,853
10,115
5,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 3 / 5
8,046
473
9,170
12,058
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Only4u 420
Chang'e
13
1 / 5 / 9
7,442
438
7,289
16,984
7,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
Turki-_-O_O
The Morrigan
17
6 / 3 / 4
9,859
580
11,326
7,774
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
17
Kills
19
19
Deaths
17
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
8
6
4
1.67
L
Cu Chulainn
Fahdyam-
Cu Chulainn
4
0
1
4.5
W
4
2
5
3.25
L
2
4
8
1.5
W
3
3
5
1.83
W
Chang'e
Only4u 420
Chang'e
1
5
9
1.1
W
The Morrigan
Turki-_-O_O
The Morrigan
6
3
4
2.67
L
Ganesha
Zabieruu
Ganesha
0
3
4
0.67
L
Tsukuyomi
wicholo3312
Tsukuyomi
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,824
Damage
43,291
64,192
Taken
59,250
29,655
Mitigated
23,226
15,675
Healing
23,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,653
1,761
0
3,516
12,319
3,939
0
1,911
10,408
0
48,362
L
15,975
10,385
0
4,736
16,552
5,937
352
4,627
11,801
0
73,096
L
Cu Chulainn
Fahdyam-
Cu Chulainn
7,998
2,195
0
1,868
12,594
10,235
0
2,048
10,496
80
60,121
W
8,853
1,040
0
1,980
10,115
5,715
204
2,256
7,859
0
57,401
L
9,045
2,453
0
5,597
11,617
3,589
137
2,399
9,218
57,955
0
W
9,170
3,996
870
3,453
12,058
3,683
280
2,597
9,461
0
36,699
W
Chang'e
Only4u 420
Chang'e
7,289
245
3,818
8,704
16,984
7,192
0
4,089
12,895
36,858
0
W
The Morrigan
Turki-_-O_O
The Morrigan
11,326
1,790
155
701
7,774
2,697
0
2,967
4,759
70,666
1,362
L
Ganesha
Zabieruu
Ganesha
4,743
36
0
935
11,557
5,652
268
5,355
5,920
34,436
0
L
Tsukuyomi
wicholo3312
Tsukuyomi
5,063
690
159
2,380
11,872
4,242
0
2,682
9,044
0
43,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,719
Gold Earned
44,020
453
Minions Killed
463
0
Camps Cleared
0
1,591,673
Distance Traveled
1,690,086
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,851
521
82
5
0
371,128
0
L
Apollo
9,759
574
124
7
0
279,178
0
L
Cu Chulainn
9,101
535
128
8
0
359,777
0
W
Nike
9,822
578
134
8
0
341,246
0
L
Sol
8,208
483
95
6
0
296,212
2
W
Skadi
8,046
473
61
4
0
325,841
1
W
Chang'e
7,442
438
62
4
0
341,932
6
W
The Morrigan
9,859
580
124
7
0
309,939
2
L
Ganesha
6,717
395
31
2
0
344,846
1
L
Tsukuyomi
7,934
467
75
4
0
311,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role