Player Matchup

King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
BrazzleMcDazzle
Erlang Shen
Bronze III
Level 150
God Stats
5W - 7L
1,773 SR
Queue Stats
191W - 191L
1,495 MMR
Solo
Scylla
Scylla
Bronze III
Chidori XVI
Scylla
Bronze III
Level 83
God Stats
1W - 6L
1,500 SR
Queue Stats
322W - 309L
1,500 MMR
Solo
Skadi
Skadi
Gold III
EXILExDARKSIDE
Skadi
Gold III
Level 107
God Stats
7W - 9L
1,683 SR
Queue Stats
396W - 392L
1,481 MMR
Solo
Ymir
Ymir
Bronze III
Raxiom
Ymir
Bronze III
Level 148
God Stats
0W - 1L
1,837 SR
Queue Stats
3W - 10L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,659 SR
1,495 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,534 SR
1,492 MMR
Ullr
Ullr
Gold III
Dread Frog Man
Ullr
Gold III
Level 159
God Stats
17W - 15L
1,669 SR
Queue Stats
142W - 138L
1,546 MMR
Party 1
Olorun
Olorun
Gold III
Jimmy03677
Olorun
Gold III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 157L
1,480 MMR
Solo
Discordia
Discordia
Silver I
LeadCoyote78317
Discordia
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 114L
1,505 MMR
Solo
Sobek
Sobek
Gold IV
THE JEW AVENGER
Sobek
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 66L
1,466 MMR
Solo
Awilix
Awilix
Gold V
The Astounding
Awilix
Gold V
Level 160
God Stats
18W - 24L
1,500 SR
Queue Stats
680W - 678L
1,463 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
6 / 3 / 1
9,407
588
9,032
13,301
10,728
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
BrazzleMcDazzle
Erlang Shen
15
4 / 5 / 2
9,048
566
4,884
13,623
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
1 / 5 / 1
8,596
537
4,239
11,527
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 1
7,876
492
4,560
8,334
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Raxiom
Ymir
10
0 / 5 / 4
6,866
429
2,869
10,529
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SetPersephoneCthulhuNu WaDanzaburou

VS

Bans
JanusTsukuyomiKhepriNemesisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
9,926
620
8,422
9,180
3,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Jimmy03677
Olorun
17
7 / 3 / 1
10,104
632
9,466
10,228
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
LeadCoyote78317
Discordia
15
3 / 7 / 2
9,106
569
4,868
8,752
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
0 / 0 / 11
8,014
501
6,626
13,027
13,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 2 / 4
9,539
596
8,338
9,985
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
12
Kills
22
22
Deaths
12
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
3
1
2.17
L
Erlang Shen
BrazzleMcDazzle
Erlang Shen
4
5
2
1
L
Scylla
1
5
1
0.3
W
4
0
6
7
L
1
4
1
0.38
W
Olorun
Jimmy03677
Olorun
7
3
1
2.5
W
Discordia
LeadCoyote78317
Discordia
3
7
2
0.57
L
Ymir
Raxiom
Ymir
0
5
4
0.4
W
0
0
11
5.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,584
Damage
37,720
57,314
Taken
51,172
32,680
Mitigated
27,409
10,685
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,032
980
0
1,470
13,301
10,728
0
4,502
8,799
81
57,521
L
Erlang Shen
BrazzleMcDazzle
Erlang Shen
4,884
2,839
0
2,469
13,623
6,939
0
3,122
10,501
0
65,096
L
Scylla
4,239
764
0
1,550
11,527
3,842
0
2,061
9,466
49,448
0
W
8,422
3,023
0
1,172
9,180
3,745
0
2,148
6,894
0
74,837
L
4,560
1,858
0
3,023
8,334
2,709
0
5,644
2,690
0
49,502
W
Olorun
Jimmy03677
Olorun
9,466
4,967
104
3,439
10,228
4,076
898
2,043
8,181
79,228
0
W
Discordia
LeadCoyote78317
Discordia
4,868
613
0
1,119
8,752
2,669
734
0
8,752
48,742
0
L
Ymir
Raxiom
Ymir
2,869
684
0
2,173
10,529
8,462
0
5,631
4,898
13,399
0
W
6,626
1,099
0
4,394
13,027
13,039
15
2,150
10,837
15,068
0
W
8,338
3,040
0
1,972
9,985
3,880
525
600
9,319
0
50,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,793
Gold Earned
46,689
473
Minions Killed
461
0
Camps Cleared
0
1,519,373
Distance Traveled
1,520,682
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,407
588
117
7
0
321,585
2
L
Erlang Shen
9,048
566
121
8
0
331,337
2
L
Scylla
8,596
537
119
7
0
294,182
1
W
Ullr
9,926
620
142
9
0
303,593
4
L
Skadi
7,876
492
100
6
0
275,669
3
W
Olorun
10,104
632
143
9
0
268,402
3
W
Discordia
9,106
569
89
6
0
273,251
3
L
Ymir
6,866
429
16
1
0
296,600
8
W
Sobek
8,014
501
11
1
0
316,339
7
W
Awilix
9,539
596
76
5
0
359,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role