Player Matchup

Neith
Neith
Good4Nuthin
Neith
Level 16
God Stats
49W - 35L
1,535 SR
Queue Stats
69W - 63L
1,469 Elo+
Solo
Cthulhu
Cthulhu
MUDADA55555
Cthulhu
Level 5
God Stats
4W - 3L
1,540 SR
Queue Stats
7W - 5L
1,605 Elo+
Solo
Chronos
Chronos
VendrickAzelouf
Chronos
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,148 Elo+
Party 1
Fafnir
Fafnir
lulu4190
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,148 Elo+
Party 1
Ullr
Ullr
proka228
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,515 SR
1,374 Elo+

VS

Team Averages
Level 10
1,421 SR
1,424 Elo+
Zeus
Zeus
Arman21
Zeus
Level 7
God Stats
4W - 4L
1,580 SR
Queue Stats
7W - 11L
1,328 Elo+
Solo
Sol
Sol
Sil3ntSpik3
Sol
Level 5
God Stats
6W - 4L
1,489 SR
Queue Stats
43W - 39L
1,452 Elo+
Solo
Neith
Neith
Vorthax
Neith
Level 4
God Stats
26W - 37L
1,500 SR
Queue Stats
687W - 776L
1,500 Elo+
Solo
Janus
Janus
fntimefoxy
Janus
Level 17
God Stats
8W - 14L
1,373 SR
Queue Stats
8W - 20L
1,278 Elo+
Solo
Thanatos
Thanatos
Весёлаяbbкотлета
Thanatos
Level 17
God Stats
6W - 13L
1,162 SR
Queue Stats
35W - 39L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 12
13,279
1,207
23,012
11,867
5,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MUDADA55555
Cthulhu
18
4 / 3 / 23
11,482
1,044
14,288
14,854
17,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 2 / 11
11,006
1,001
15,294
14,381
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
lulu4190
Fafnir
19
7 / 1 / 27
13,062
1,187
15,402
12,677
19,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
17
3 / 5 / 21
10,723
975
10,494
12,418
5,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

261

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arman21
Zeus
17
4 / 4 / 5
10,989
999
20,716
18,473
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 6
10,858
987
17,398
17,233
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Vorthax
Neith
16
1 / 8 / 5
9,920
902
7,846
18,866
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
14
0 / 8 / 6
9,102
827
6,126
8,279
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 14 / 3
10,500
955
8,393
21,862
11,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
38
36
Kills
13
13
Deaths
36
94
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zeus
Arman21
Zeus
4
4
5
1.63
W
15
2
12
10.5
W
Cthulhu
MUDADA55555
Cthulhu
4
3
23
5.17
L
3
2
6
3
W
7
2
11
6.25
L
Neith
Vorthax
Neith
1
8
5
0.44
L
Janus
0
8
6
0.38
W
Fafnir
lulu4190
Fafnir
7
1
27
20.5
W
Ullr
3
5
21
2.7
L
5
14
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,490
Damage
60,479
66,197
Taken
84,713
54,096
Mitigated
36,608
15,627
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Arman21
Zeus
20,716
1,023
0
0
18,473
7,191
0
11,884
6,464
39,449
0
W
23,012
17,894
0
6,141
11,867
5,204
0
8,200
3,667
0
53,305
W
Cthulhu
MUDADA55555
Cthulhu
14,288
915
264
549
14,854
17,226
0
10,575
4,279
36,428
0
L
17,398
5,082
0
5,212
17,233
6,692
0
8,654
8,454
37,555
0
W
15,294
4,895
0
4,837
14,381
6,468
0
10,140
4,241
28,906
0
L
Neith
Vorthax
Neith
7,846
2,705
0
1,953
18,866
8,369
0
8,313
10,478
0
24,194
L
Janus
6,126
309
0
0
8,279
2,960
0
4,757
3,422
15,778
0
W
Fafnir
lulu4190
Fafnir
15,402
4,278
0
2,246
12,677
19,629
0
7,724
4,953
21,277
0
W
Ullr
10,494
4,034
896
694
12,418
5,569
0
7,601
4,817
0
17,121
L
8,393
1,885
0
3,995
21,862
11,396
0
10,751
10,911
0
14,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,552
Gold Earned
51,369
190
Minions Killed
154
4
Camps Cleared
3
994,727
Distance Traveled
842,973
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,989
999
45
4
0
179,676
1
W
Neith
13,279
1,207
76
7
1
190,750
1
W
Cthulhu
11,482
1,044
53
5
1
206,633
3
L
Sol
10,858
987
46
4
1
180,906
1
W
Chronos
11,006
1,001
33
3
0
207,808
0
L
Neith
9,920
902
26
2
1
157,966
0
L
Janus
9,102
827
25
2
0
150,230
0
W
Fafnir
13,062
1,187
9
1
0
205,160
1
W
Ullr
10,723
975
19
2
2
184,376
0
L
Thanatos
10,500
955
12
1
1
174,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role