Player Matchup

Bastet
Bastet
Silver IV
Boweevil
Bastet
Silver IV
Level 61
God Stats
1W - 3L
1,778 SR
Queue Stats
5W - 10L
1,369 MMR
Solo
Cerberus
Cerberus
Silver III
EpicPenguin88
Cerberus
Silver III
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 110L
1,254 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
OwlThatIsLarge
Erlang Shen
Silver II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
PR1SMAA
Cernunnos
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
Polarwombear
Nu Wa
Silver III
Level 125
God Stats
0W - 1L
1,766 SR
Queue Stats
97W - 79L
1,254 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,609 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,515 SR
1,398 MMR
Neith
Neith
Gold III
AETirawitKōkin
Neith
Gold III
Level 160
God Stats
12W - 7L
1,586 SR
Queue Stats
514W - 514L
1,445 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
AN AMAZING HOBO
Cu Chulainn
Gold III
Level 147
God Stats
7W - 14L
1,489 SR
Queue Stats
241W - 229L
1,423 MMR
Solo
Odin
Odin
Silver I
ComeBuckets
Odin
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
Eezeebreezee
Cthulhu
Silver I
Level 123
God Stats
3W - 6L
1,500 SR
Queue Stats
295W - 310L
1,120 MMR
Solo
Chang'e
Chang'e
Silver II
pippichan
Chang'e
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Boweevil
Bastet
14
0 / 7 / 3
8,379
441
3,998
15,818
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
EpicPenguin88
Cerberus
16
4 / 3 / 0
9,639
507
9,225
14,312
12,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
OwlThatIsLarge
Erlang Shen
13
2 / 10 / 5
9,209
485
6,965
21,762
10,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
PR1SMAA
Cernunnos
16
3 / 8 / 4
10,427
549
13,978
19,829
7,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 3
10,108
532
17,052
12,641
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ApolloTsukuyomiSetScylla

VS

Bans
DanzaburouJanusYemojaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 3
11,624
612
13,725
13,295
4,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
AN AMAZING HOBO
Cu Chulainn
17
3 / 3 / 9
10,164
535
12,464
18,024
13,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 13
9,341
492
5,387
14,934
9,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Eezeebreezee
Cthulhu
16
6 / 3 / 17
10,714
564
14,330
16,094
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
pippichan
Chang'e
18
9 / 1 / 10
11,532
607
17,412
14,361
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
13
Kills
33
34
Deaths
13
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
12
4
3
3.38
W
Cu Chulainn
AN AMAZING HOBO
Cu Chulainn
3
3
9
2.5
L
Bastet
Boweevil
Bastet
0
7
3
0.21
W
3
2
13
4.75
W
Cthulhu
Eezeebreezee
Cthulhu
6
3
17
4.83
L
Cerberus
EpicPenguin88
Cerberus
4
3
0
1.33
L
Erlang Shen
OwlThatIsLarge
Erlang Shen
2
10
5
0.45
L
Cernunnos
PR1SMAA
Cernunnos
3
8
4
0.63
L
4
6
3
0.92
W
Chang'e
pippichan
Chang'e
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,218
Damage
63,318
84,362
Taken
76,708
40,708
Mitigated
44,228
22,029
Healing
26,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,725
5,895
0
2,685
13,295
4,462
0
2,900
10,228
0
74,293
W
Cu Chulainn
AN AMAZING HOBO
Cu Chulainn
12,464
2,337
0
5,563
18,024
13,507
0
7,580
9,777
0
58,826
L
Bastet
Boweevil
Bastet
3,998
1,487
0
725
15,818
5,440
0
4,343
11,329
0
62,244
W
5,387
2,139
0
1,251
14,934
9,616
0
3,825
10,825
0
51,129
W
Cthulhu
Eezeebreezee
Cthulhu
14,330
364
922
4,299
16,094
11,326
0
4,568
11,306
42,462
0
L
Cerberus
EpicPenguin88
Cerberus
9,225
616
0
6,616
14,312
12,109
0
1,764
11,941
50,962
0
L
Erlang Shen
OwlThatIsLarge
Erlang Shen
6,965
2,366
0
3,944
21,762
10,817
0
12,475
8,939
0
23,088
L
Cernunnos
PR1SMAA
Cernunnos
13,978
7,777
0
7,818
19,829
7,570
1,736
5,538
14,185
0
67,327
L
17,052
2,785
0
2,926
12,641
4,772
0
6,878
5,454
70,107
0
W
Chang'e
pippichan
Chang'e
17,412
742
3,278
8,889
14,361
5,317
870
5,614
8,295
94,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,762
Gold Earned
53,375
501
Minions Killed
549
0
Camps Cleared
0
1,567,431
Distance Traveled
1,759,461
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,624
612
137
7
0
301,867
6
W
Cu Chulainn
10,164
535
117
6
0
374,107
4
L
Bastet
8,379
441
103
5
0
327,173
2
W
Odin
9,341
492
75
4
0
354,634
4
W
Cthulhu
10,714
564
63
3
0
363,746
6
L
Cerberus
9,639
507
111
6
0
308,229
2
L
Erlang Shen
9,209
485
25
1
0
349,268
1
L
Cernunnos
10,427
549
120
6
0
290,852
0
L
Nu Wa
10,108
532
142
7
0
291,909
5
W
Chang'e
11,532
607
157
8
0
365,107
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role