Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Balaksp
Merlin
Level 6
God Stats
2W - 6L
1,217 SR
Queue Stats
13W - 14L
1,290 Elo+
Solo
Cthulhu
Cthulhu
Moira3987
Cthulhu
Level 14
God Stats
32W - 23L
1,378 SR
Queue Stats
154W - 165L
1,483 Elo+
Solo
Neith
Neith
Soldat-Inconnu85
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,800 Elo+
Solo
Anhur
Anhur
ebat_kopat92
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,421 Elo+
Solo
Team Averages
Level 16
1,419 SR
1,499 Elo+

VS

Team Averages
Level 15
1,640 SR
1,521 Elo+
Fafnir
Fafnir
 
Fafnir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KohalmiKLA
Loki
Level 9
God Stats
1W - 1L
1,751 SR
Queue Stats
8W - 10L
1,261 Elo+
Solo
Vulcan
Vulcan
Mammadante
Vulcan
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 5L
1,744 Elo+
Solo
Heimdallr
Heimdallr
RPC0000000000
Heimdallr
Level 7
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 3L
1,412 Elo+
Solo
Bellona
Bellona
ocular-rafting5
Bellona
Level 4
God Stats
1W - 1L
1,751 SR
Queue Stats
3W - 7L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
10 / 0 / 24
11,077
1,108
17,279
3,648
1,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Balaksp
Merlin
16
7 / 2 / 14
10,421
1,042
12,152
6,777
2,644
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Moira3987
Cthulhu
17
4 / 0 / 28
11,188
1,119
9,873
11,312
10,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
18 / 0 / 16
12,164
1,216
26,956
10,140
4,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 2 / 23
10,322
1,032
8,153
8,694
3,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 2 / 0
8,653
865
1,960
8,758
9,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 13 / 2
8,767
877
7,890
19,601
6,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Mammadante
Vulcan
15
4 / 8 / 0
9,971
997
11,038
13,034
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
RPC0000000000
Heimdallr
13
0 / 15 / 1
8,174
817
6,334
20,188
7,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 8 / 2
8,652
865
9,853
21,878
12,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
9
46
Kills
4
4
Deaths
46
105
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
0
24
22
L
Fafnir
 
Fafnir
0
2
0
0
W
Merlin
Balaksp
Merlin
7
2
14
7
L
0
13
2
0.08
L
Vulcan
Mammadante
Vulcan
4
8
0
0.5
W
Cthulhu
Moira3987
Cthulhu
4
0
28
18
L
Heimdallr
RPC0000000000
Heimdallr
0
15
1
0.03
W
18
0
16
26
W
7
2
23
9.25
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,413
Damage
37,075
40,571
Taken
83,459
22,429
Mitigated
40,765
7,544
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,279
1,354
0
0
3,648
1,403
0
964
2,684
24,655
0
L
Fafnir
 
Fafnir
1,960
1,019
0
948
8,758
9,886
0
4,206
4,552
15,500
0
W
Merlin
Balaksp
Merlin
12,152
577
0
27
6,777
2,644
0
1,726
5,051
22,436
0
L
7,890
2,044
0
0
19,601
6,122
0
9,454
10,147
0
20,803
L
Vulcan
Mammadante
Vulcan
11,038
3,367
0
831
13,034
4,177
0
6,702
6,332
29,202
0
W
Cthulhu
Moira3987
Cthulhu
9,873
1,837
128
2,101
11,312
10,556
0
3,190
7,729
31,335
0
L
Heimdallr
RPC0000000000
Heimdallr
6,334
4,041
0
1,366
20,188
7,743
0
7,719
12,469
0
20,061
W
26,956
13,595
0
3,505
10,140
4,372
0
3,160
6,980
0
58,860
W
8,153
5,325
147
1,636
8,694
3,454
0
4,013
4,681
0
15,384
L
9,853
3,638
0
140
21,878
12,837
0
11,223
10,655
55
22,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,172
Gold Earned
44,217
201
Minions Killed
146
6
Camps Cleared
4
893,458
Distance Traveled
775,094
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,077
1,108
15
2
3
186,316
1
L
Fafnir
8,653
865
21
2
0
130,701
0
W
Merlin
10,421
1,042
30
3
0
135,386
0
L
Loki
8,767
877
34
3
2
157,985
1
L
Vulcan
9,971
997
46
5
2
180,870
0
W
Cthulhu
11,188
1,119
59
6
1
221,611
0
L
Heimdallr
8,174
817
18
2
0
122,911
1
W
Neith
12,164
1,216
81
8
2
191,966
0
W
Anhur
10,322
1,032
16
2
0
158,179
0
L
Bellona
8,652
865
27
3
0
182,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role