Player Matchup

Mercury
Mercury
DarykTTV
Mercury
Level 3
God Stats
3W - 5L
1,482 SR
Queue Stats
66W - 50L
1,447 Elo+
Party 1
Izanami
Izanami
HolyMemeLord
Izanami
Level 21
God Stats
41W - 23L
1,671 SR
Queue Stats
111W - 88L
1,602 Elo+
Solo
Mulan
Mulan
Skorgello
Mulan
Level 22
God Stats
7W - 7L
1,742 SR
Queue Stats
64W - 48L
1,447 Elo+
Party 1
Chang'e
Chang'e
SpankerOfGanks-
Chang'e
Level 118
God Stats
2W - 1L
1,721 SR
Queue Stats
113W - 91L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
spankerofganks
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,695 Elo+
Party 2
Team Averages
Level 34
1,623 SR
1,541 Elo+

VS

Team Averages
Level 20
1,444 SR
1,514 Elo+
Osiris
Osiris
AlisonsLover
Osiris
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Garyto15XD
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tyr
Tyr
REZSPORTS
Tyr
Level 22
God Stats
1W - 5L
1,230 SR
Queue Stats
4W - 16L
1,424 Elo+
Solo
Janus
Janus
chuky2154
Janus
Level 30
God Stats
13W - 21L
1,493 SR
Queue Stats
158W - 204L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kennycan
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarykTTV
Mercury
6
1 / 2 / 0
3,719
620
746
3,625
847
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
HolyMemeLord
Izanami
10
4 / 0 / 0
5,140
857
2,137
2,514
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Skorgello
Mulan
7
0 / 0 / 1
3,789
632
1,953
2,330
1,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 2 / 0
4,046
674
2,078
3,236
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
5
0 / 1 / 1
3,437
573
1,319
4,096
1,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 0 / 0
3,784
631
1,366
3,882
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

1
0 / 1 / 0
2,679
447
0
736
281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

6
3 / 0 / 2
4,204
701
3,025
3,185
875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
chuky2154
Janus
6
2 / 3 / 3
4,216
703
1,365
3,294
1,061
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
kennycan
Ah Muzen Cab
5
0 / 4 / 0
3,239
540
745
3,283
502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
7
Kills
5
5
Deaths
8
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
0
0
0
W
Mercury
DarykTTV
Mercury
1
2
0
0.5
L
0
1
0
0
W
Izanami
HolyMemeLord
Izanami
4
0
0
4
L
3
0
2
4
W
Mulan
Skorgello
Mulan
0
0
1
0.5
W
2
2
0
1
L
Janus
chuky2154
Janus
2
3
3
1.17
L
Ah Muzen Cab
kennycan
Ah Muzen Cab
0
4
0
0
W
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,233
Damage
6,501
15,801
Taken
14,380
5,385
Mitigated
4,307
6,560
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
1,366
681
0
2,411
3,882
1,588
0
108
3,609
0
14,716
W
Mercury
DarykTTV
Mercury
746
170
0
1,328
3,625
847
0
672
2,953
0
10,236
L
0
0
0
0
736
281
0
0
736
1,057
0
W
Izanami
HolyMemeLord
Izanami
2,137
1,495
0
791
2,514
1,440
0
0
2,514
0
34,161
L
3,025
1,131
0
1,081
3,185
875
0
1,121
1,926
0
12,106
W
Mulan
Skorgello
Mulan
1,953
769
0
1,314
2,330
1,045
0
0
2,330
0
8,725
W
2,078
88
223
925
3,236
774
0
437
2,799
12,035
0
L
Janus
chuky2154
Janus
1,365
377
0
584
3,294
1,061
0
1,826
1,279
15,681
0
L
Ah Muzen Cab
kennycan
Ah Muzen Cab
745
206
0
324
3,283
502
0
0
3,283
0
10,185
W
Sylvanus
1,319
613
407
1,572
4,096
1,279
0
256
3,840
8,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,131
Gold Earned
18,122
177
Minions Killed
105
0
Camps Cleared
0
587,894
Distance Traveled
496,135
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,784
631
36
6
0
104,867
2
W
Mercury
3,719
620
26
4
0
127,034
0
L
Ymir
2,679
447
0
0
0
35,778
1
W
Izanami
5,140
857
76
13
0
101,595
3
L
Tyr
4,204
701
27
5
0
136,398
1
W
Mulan
3,789
632
28
5
0
118,752
0
W
Chang'e
4,046
674
31
5
0
128,786
1
L
Janus
4,216
703
28
5
0
103,178
1
L
Ah Muzen Cab
3,239
540
14
2
0
115,914
2
W
Sylvanus
3,437
573
16
3
0
111,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role