Player Matchup

Raijin
Raijin
Platinum IV
DonStem
Raijin
Platinum IV
Level 143
God Stats
2W - 2L
2,064 SR
Queue Stats
100W - 60L
2,075 MMR
Party 1
Geb
Geb
Gold II
J_RASSIX
Geb
Gold II
Level 160
God Stats
0W - 1L
1,720 SR
Queue Stats
109W - 65L
2,006 MMR
Party 1
Danzaburou
Danzaburou
Gold II
RyoMuramasa
Danzaburou
Gold II
Level 148
God Stats
7W - 3L
1,700 SR
Queue Stats
107W - 66L
2,006 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,828 SR
2,029 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,677 SR
1,913 MMR
Kumbhakarna
Kumbhakarna
Platinum IV
Alpha_Baba385i
Kumbhakarna
Platinum IV
Level 149
God Stats
20W - 8L
1,995 SR
Queue Stats
51W - 43L
1,907 MMR
Solo
Merlin
Merlin
Gold I
I Am Become Yea
Merlin
Gold I
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,788 MMR
Solo
Heimdallr
Heimdallr
Diamond V
ObiWan ez
Heimdallr
Diamond V
Level 157
God Stats
1W - 2L
1,536 SR
Queue Stats
126W - 132L
2,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DonStem
Raijin
13
1 / 5 / 4
9,572
598
11,377
9,365
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 0 / 6
10,983
686
12,119
14,369
13,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
RyoMuramasa
Danzaburou
13
4 / 7 / 2
10,427
652
13,483
15,413
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AphroditePersephoneCu ChulainnCthulhuKing Arthur

VS

Bans
ScyllaJanusSobekPoseidonCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alpha_Baba385i
Kumbhakarna
13
1 / 4 / 8
11,300
706
3,940
21,163
24,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 0 / 3
12,273
767
18,419
11,869
5,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ObiWan ez
Heimdallr
14
2 / 3 / 7
10,592
662
8,570
13,106
6,147
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
6
Kills
12
12
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Alpha_Baba385i
Kumbhakarna
1
4
8
1.25
L
Raijin
DonStem
Raijin
1
5
4
0.6
W
9
0
3
10.5
L
1
0
6
4
W
Heimdallr
ObiWan ez
Heimdallr
2
3
7
1.83
L
Danzaburou
RyoMuramasa
Danzaburou
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,979
Damage
30,929
39,147
Taken
46,138
21,329
Mitigated
36,495
5,489
Healing
11,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Alpha_Baba385i
Kumbhakarna
3,940
266
0
5,314
21,163
24,700
0
9,867
10,794
9,250
0
L
Raijin
DonStem
Raijin
11,377
354
0
894
9,365
2,748
0
5,307
3,812
47,288
0
W
18,419
1,234
0
3,452
11,869
5,648
824
6,814
4,847
69,156
0
L
12,119
575
0
390
14,369
13,576
0
6,388
7,463
33,747
0
W
Heimdallr
ObiWan ez
Heimdallr
8,570
4,112
0
3,054
13,106
6,147
2,560
6,005
6,919
0
63,129
L
Danzaburou
RyoMuramasa
Danzaburou
13,483
6,454
0
4,205
15,413
5,005
114
9,465
5,442
0
45,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
34,165
177
Minions Killed
198
0
Camps Cleared
0
877,651
Distance Traveled
878,079
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,300
706
8
1
0
291,104
3
L
Raijin
9,572
598
78
5
0
263,300
0
W
Merlin
12,273
767
105
7
0
285,268
1
L
Geb
10,983
686
43
3
0
351,611
5
W
Heimdallr
10,592
662
85
5
0
301,707
2
L
Danzaburou
10,427
652
56
4
0
262,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role