Player Matchup

Cu Chulainn
Cu Chulainn
F3RALKID
Cu Chulainn
Level 27
God Stats
4W - 9L
1,409 SR
Queue Stats
71W - 66L
1,694 Elo+
Solo
Cthulhu
Cthulhu
Neemoo0
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,123 Elo+
Solo
Poseidon
Poseidon
PetroGoD
Poseidon
Level 8
God Stats
2W - 0L
1,724 SR
Queue Stats
14W - 7L
1,628 Elo+
Solo
Sylvanus
Sylvanus
Thundarchief
Sylvanus
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
123W - 100L
1,500 Elo+
Solo
Da Ji
Da Ji
草泥马之王
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,060 Elo+
Solo
Team Averages
Level 10
1,527 SR
1,401 Elo+

VS

Team Averages
Level 12
1,533 SR
1,519 Elo+
King Arthur
King Arthur
Dwolf2011
King Arthur
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
118W - 85L
1,324 Elo+
Solo
Loki
Loki
FatManShaco
Loki
Level 6
God Stats
3W - 6L
1,502 SR
Queue Stats
7W - 7L
1,588 Elo+
Party 1
Cerberus
Cerberus
LobStarry
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,567 Elo+
Party 1
Nemesis
Nemesis
MsLerp
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
SharkLak
Apollo
Level 16
God Stats
46W - 60L
1,662 SR
Queue Stats
158W - 174L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
F3RALKID
Cu Chulainn
13
10 / 1 / 1
8,240
687
8,441
6,606
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Neemoo0
Cthulhu
10
1 / 4 / 7
6,845
570
3,226
7,258
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
PetroGoD
Poseidon
13
8 / 1 / 3
7,975
665
7,082
6,214
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Thundarchief
Sylvanus
12
6 / 1 / 7
7,584
632
7,870
7,201
6,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
6 / 4 / 2
6,644
554
5,948
8,418
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dwolf2011
King Arthur
10
0 / 5 / 0
5,617
468
1,864
8,095
3,175
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
2 / 8 / 1
5,272
439
5,619
8,262
2,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
LobStarry
Cerberus
9
2 / 6 / 7
6,464
539
4,722
9,125
4,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
MsLerp
Nemesis
7
0 / 9 / 0
4,691
391
1,001
8,801
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
SharkLak
Apollo
11
7 / 3 / 2
7,654
638
6,664
9,076
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
31
Kills
11
11
Deaths
31
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dwolf2011
King Arthur
0
5
0
0
W
Cu Chulainn
F3RALKID
Cu Chulainn
10
1
1
10.5
L
2
8
1
0.31
L
Cerberus
LobStarry
Cerberus
2
6
7
0.92
L
Nemesis
MsLerp
Nemesis
0
9
0
0
W
Cthulhu
Neemoo0
Cthulhu
1
4
7
1.13
W
Poseidon
PetroGoD
Poseidon
8
1
3
9.5
L
Apollo
SharkLak
Apollo
7
3
2
2.67
W
Sylvanus
Thundarchief
Sylvanus
6
1
7
9.5
W
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,567
Damage
19,870
35,697
Taken
43,359
20,134
Mitigated
15,322
9,357
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dwolf2011
King Arthur
1,864
288
0
707
8,095
3,175
0
448
7,633
0
27,103
W
Cu Chulainn
F3RALKID
Cu Chulainn
8,441
1,859
0
2,356
6,606
6,368
0
445
6,161
4,291
46,461
L
5,619
1,569
0
840
8,262
2,090
0
3,931
4,247
0
17,843
L
Cerberus
LobStarry
Cerberus
4,722
600
149
1,175
9,125
4,636
244
4,844
4,089
14,204
0
L
Nemesis
MsLerp
Nemesis
1,001
602
0
264
8,801
2,480
0
3,634
5,101
0
12,443
W
Cthulhu
Neemoo0
Cthulhu
3,226
229
335
202
7,258
3,008
260
1,758
5,500
21,988
0
W
Poseidon
PetroGoD
Poseidon
7,082
608
0
1,005
6,214
1,690
0
548
5,666
52,725
0
L
Apollo
SharkLak
Apollo
6,664
4,926
0
3,222
9,076
2,941
716
4,984
3,900
0
28,745
W
Sylvanus
Thundarchief
Sylvanus
7,870
3,488
400
2,587
7,201
6,698
1,085
206
6,995
29,741
5,930
W
5,948
1,543
0
2,472
8,418
2,370
0
1,765
6,653
0
32,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
29,698
336
Minions Killed
190
0
Camps Cleared
0
1,212,735
Distance Traveled
1,153,935
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,617
468
60
5
0
227,787
2
W
Cu Chulainn
8,240
687
109
9
0
271,982
1
L
Loki
5,272
439
21
2
0
236,128
2
L
Cerberus
6,464
539
29
2
0
226,760
1
L
Nemesis
4,691
391
29
2
0
244,309
3
W
Cthulhu
6,845
570
32
3
0
250,436
1
W
Poseidon
7,975
665
88
7
0
259,995
0
L
Apollo
7,654
638
51
4
0
218,951
0
W
Sylvanus
7,584
632
60
5
0
171,771
1
W
Da Ji
6,644
554
47
4
0
258,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role