Player Matchup

Bellona
Bellona
Captain丶Jackson
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Corso732
Cerberus
Level 29
God Stats
2W - 1L
1,722 SR
Queue Stats
8W - 4L
1,535 Elo+
Solo
Hercules
Hercules
Okaszchu
Hercules
Level 29
God Stats
8W - 7L
1,564 SR
Queue Stats
19W - 25L
1,642 Elo+
Solo
Skadi
Skadi
Raisus
Skadi
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 21L
1,226 Elo+
Solo
Agni
Agni
Xander8882
Agni
Level 21
God Stats
12W - 9L
1,650 SR
Queue Stats
19W - 23L
1,485 Elo+
Solo
Team Averages
Level 22
1,587 SR
1,478 Elo+

VS

Team Averages
Level 29
1,570 SR
1,572 Elo+
Neith
Neith
Norwagian
Neith
Level 25
God Stats
7W - 10L
1,657 SR
Queue Stats
10W - 16L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
ThatProfessorMan
Baron Samedi
Level 10
God Stats
4W - 2L
1,718 SR
Queue Stats
34W - 70L
1,598 Elo+
Party 1
Nox
Nox
ThatWhisperGuy
Nox
Level 65
God Stats
6W - 14L
1,265 SR
Queue Stats
78W - 96L
1,636 Elo+
Party 1
Bellona
Bellona
VittoCalis
Bellona
Level 18
God Stats
2W - 1L
1,710 SR
Queue Stats
104W - 104L
1,539 Elo+
Solo
Kali
Kali
VocataOfXorizo
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
8,224
548
5,161
8,843
7,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Corso732
Cerberus
14
6 / 2 / 5
8,800
587
7,479
11,783
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Okaszchu
Hercules
13
6 / 2 / 3
8,040
536
3,793
8,677
4,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Raisus
Skadi
14
2 / 0 / 5
8,106
540
5,226
6,302
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
13 / 4 / 4
10,357
690
14,150
11,876
5,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Norwagian
Neith
1
0 / 0 / 0
2,724
182
0
0
0
Baron Samedi
ThatProfessorMan
Baron Samedi
9
0 / 14 / 0
5,450
363
4,121
13,746
8,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 7 / 3
6,119
408
4,397
8,779
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
VittoCalis
Bellona
11
4 / 6 / 1
7,201
480
7,239
10,280
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
7 / 4 / 1
8,597
573
11,301
15,374
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
31
Kills
11
12
Deaths
31
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
W
Cerberus
Corso732
Cerberus
6
2
5
4.25
L
Neith
Norwagian
Neith
0
0
0
0
W
Hercules
Okaszchu
Hercules
6
2
3
3.75
W
Skadi
Raisus
Skadi
2
0
5
4.5
L
Baron Samedi
ThatProfessorMan
Baron Samedi
0
14
0
0
L
0
7
3
0.21
L
Bellona
VittoCalis
Bellona
4
6
1
0.75
L
7
4
1
1.88
W
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,809
Damage
27,058
47,481
Taken
48,179
24,007
Mitigated
25,747
18,651
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,161
2,215
0
1,445
8,843
7,423
1,414
0
8,343
0
29,916
W
Cerberus
Corso732
Cerberus
7,479
814
0
4,813
11,783
4,814
1,128
1,298
10,385
40,980
0
L
Neith
Norwagian
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Okaszchu
Hercules
3,793
1,906
0
3,208
8,677
4,635
1,384
2,301
6,376
0
22,085
W
Skadi
Raisus
Skadi
5,226
2,068
0
3,475
6,302
2,010
3,592
1,692
4,610
0
53,019
L
Baron Samedi
ThatProfessorMan
Baron Samedi
4,121
1,264
0
727
13,746
8,927
0
8,943
4,803
23,583
0
L
4,397
429
195
1,528
8,779
2,819
210
3,010
5,769
28,022
0
L
Bellona
VittoCalis
Bellona
7,239
3,069
0
1,727
10,280
7,232
0
2,174
7,656
0
25,609
L
11,301
5,880
0
7,611
15,374
6,769
0
7,502
7,847
0
44,717
W
14,150
2,757
0
5,710
11,876
5,125
3,048
3,227
8,649
61,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,527
Gold Earned
30,091
401
Minions Killed
197
0
Camps Cleared
0
1,326,627
Distance Traveled
887,626
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,224
548
60
4
0
248,952
1
W
Cerberus
8,800
587
104
7
0
268,311
1
L
Neith
2,724
182
0
0
0
0
0
W
Hercules
8,040
536
37
2
0
277,678
0
W
Skadi
8,106
540
89
6
0
277,944
0
L
Baron Samedi
5,450
363
30
2
0
185,469
0
L
Nox
6,119
408
44
3
0
232,542
1
L
Bellona
7,201
480
43
3
0
201,250
4
L
Kali
8,597
573
80
5
0
268,365
3
W
Agni
10,357
690
111
7
0
253,742
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role