Player Matchup

Chronos
Chronos
MeduseEtLeDiable
Chronos
Level 18
God Stats
3W - 7L
1,294 SR
Queue Stats
10W - 13L
1,411 Elo+
Solo
Tyr
Tyr
OnlyResults
Tyr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 63L
1,620 Elo+
Party 1
Medusa
Medusa
Rainydroplets
Medusa
Level 29
God Stats
19W - 8L
1,593 SR
Queue Stats
93W - 64L
1,833 Elo+
Solo
Zeus
Zeus
burragahardie
Zeus
Level 28
God Stats
80W - 71L
1,741 SR
Queue Stats
199W - 178L
1,664 Elo+
Solo
Cerberus
Cerberus
itzSnoop
Cerberus
Level 43
God Stats
11W - 6L
1,684 SR
Queue Stats
16W - 13L
1,549 Elo+
Party 1
Team Averages
Level 25
1,563 SR
1,615 Elo+

VS

Team Averages
Level 21
1,648 SR
1,549 Elo+
Arachne
Arachne
BelgicWaffle
Arachne
Level 28
God Stats
21W - 8L
1,833 SR
Queue Stats
255W - 177L
1,775 Elo+
Solo
Apollo
Apollo
MSJ2226
Apollo
Level 15
God Stats
36W - 23L
1,570 SR
Queue Stats
257W - 296L
1,424 Elo+
Solo
Loki
Loki
Nav1s Kent
Loki
Level 17
God Stats
2W - 2L
1,681 SR
Queue Stats
12W - 6L
1,764 Elo+
Solo
Nu Wa
Nu Wa
bpunter
Nu Wa
Level 17
God Stats
2W - 3L
1,694 SR
Queue Stats
41W - 53L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
xx4skngangxx
Cthulhu
Level 26
God Stats
20W - 34L
1,462 SR
Queue Stats
64W - 86L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
11,929
459
5,410
15,910
9,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 5 / 9
15,147
583
12,994
22,884
15,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
18 / 5 / 8
16,340
628
29,634
18,833
8,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 8 / 10
15,827
609
23,357
20,294
8,677
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
itzSnoop
Cerberus
18
4 / 5 / 9
13,121
505
8,204
19,506
14,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BelgicWaffle
Arachne
20
20 / 5 / 3
17,005
654
30,544
26,164
13,798
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
MSJ2226
Apollo
16
0 / 11 / 7
10,553
406
5,788
20,129
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 12 / 4
10,849
417
6,434
16,993
6,753
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
bpunter
Nu Wa
15
0 / 10 / 5
10,292
396
7,789
18,631
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xx4skngangxx
Cthulhu
17
5 / 7 / 3
11,201
431
11,180
25,042
18,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
48
43
Kills
26
28
Deaths
45
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
BelgicWaffle
Arachne
20
5
3
4.3
L
Apollo
MSJ2226
Apollo
0
11
7
0.32
W
2
5
4
0.8
L
1
12
4
0.25
W
9
5
9
2.7
W
18
5
8
4.4
L
Nu Wa
bpunter
Nu Wa
0
10
5
0.25
W
10
8
10
1.88
W
Cerberus
itzSnoop
Cerberus
4
5
9
1.7
L
Cthulhu
xx4skngangxx
Cthulhu
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,599
Damage
61,735
97,427
Taken
106,959
56,285
Mitigated
50,605
26,052
Healing
18,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BelgicWaffle
Arachne
30,544
22,858
0
8,135
26,164
13,798
5,489
8,554
17,038
0
138,504
L
Apollo
MSJ2226
Apollo
5,788
2,705
0
4,450
20,129
6,124
1,277
4,940
15,167
0
55,193
W
5,410
945
0
3,682
15,910
9,749
3,277
1,626
14,170
45,068
0
L
6,434
1,411
0
303
16,993
6,753
167
3,505
13,368
0
49,380
W
12,994
3,510
0
3,451
22,884
15,114
2,605
3,109
19,527
0
127,217
W
29,634
18,135
0
4,715
18,833
8,426
6,388
6,914
11,719
0
121,443
L
Nu Wa
bpunter
Nu Wa
7,789
1,357
0
1,371
18,631
5,427
0
6,824
11,561
43,332
0
W
23,357
1,345
0
8,306
20,294
8,677
740
3,357
16,707
111,306
0
W
Cerberus
itzSnoop
Cerberus
8,204
632
0
5,898
19,506
14,319
237
5,046
14,354
48,521
0
L
Cthulhu
xx4skngangxx
Cthulhu
11,180
803
0
3,761
25,042
18,503
845
11,784
12,854
48,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,364
Gold Earned
59,900
699
Minions Killed
526
0
Camps Cleared
0
2,257,846
Distance Traveled
2,179,454
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,005
654
206
8
0
489,318
9
L
Apollo
10,553
406
101
4
0
460,136
0
W
Chronos
11,929
459
84
3
0
437,126
1
L
Loki
10,849
417
86
3
0
417,353
0
W
Tyr
15,147
583
190
7
0
531,686
1
W
Medusa
16,340
628
144
6
0
449,732
7
L
Nu Wa
10,292
396
67
3
0
358,854
1
W
Zeus
15,827
609
174
7
0
380,348
2
W
Cerberus
13,121
505
107
4
0
458,954
4
L
Cthulhu
11,201
431
66
3
0
453,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role