Player Matchup

Khepri
Khepri
AquaButUseful
Khepri
Level 74
God Stats
7W - 8L
1,669 SR
Queue Stats
782W - 790L
1,504 Elo+
Party 1
Ra
Ra
ArihMoon
Ra
Level 8
God Stats
8W - 12L
1,387 SR
Queue Stats
11W - 15L
1,408 Elo+
Party 3
Baron Samedi
Baron Samedi
Contraversyy
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,457 Elo+
Party 3
Tsukuyomi
Tsukuyomi
albinausse132
Tsukuyomi
Level 28
God Stats
15W - 11L
1,622 SR
Queue Stats
59W - 43L
1,600 Elo+
Solo
Artemis
Artemis
areskun
Artemis
Level 5
God Stats
2W - 0L
1,477 SR
Queue Stats
4W - 2L
1,570 Elo+
Party 1
Team Averages
Level 44
1,531 SR
1,508 Elo+

VS

Team Averages
Level 14
1,548 SR
1,491 Elo+
Mercury
Mercury
DarykTTV
Mercury
Level 3
God Stats
3W - 5L
1,742 SR
Queue Stats
66W - 50L
1,717 Elo+
Party 2
Thoth
Thoth
M忽悠Y
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 177L
1,233 Elo+
Solo
Hercules
Hercules
Skorgello
Hercules
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 48L
1,717 Elo+
Party 2
Danzaburou
Danzaburou
SweetMec
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
kungfutony
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 106L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 12
10,415
496
6,200
14,414
16,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 0 / 9
10,858
517
7,352
3,537
1,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Contraversyy
Baron Samedi
17
5 / 0 / 12
11,147
531
18,220
13,068
14,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
albinausse132
Tsukuyomi
17
15 / 3 / 7
11,747
559
18,817
15,377
7,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
areskun
Artemis
14
3 / 3 / 6
9,902
472
9,592
9,440
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarykTTV
Mercury
12
1 / 5 / 2
8,144
388
6,866
15,796
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
M忽悠Y
Thoth
13
1 / 6 / 0
8,832
421
7,699
12,121
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Skorgello
Hercules
12
0 / 8 / 3
8,087
385
8,485
20,143
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SweetMec
Danzaburou
17
2 / 4 / 0
10,510
500
5,909
13,379
4,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
kungfutony
Bellona
12
1 / 7 / 1
8,120
387
3,511
17,191
8,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
29
Kills
5
6
Deaths
30
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
W
3
0
9
7.5
W
Baron Samedi
Contraversyy
Baron Samedi
5
0
12
11
L
Mercury
DarykTTV
Mercury
1
5
2
0.4
L
Thoth
M忽悠Y
Thoth
1
6
0
0.17
L
Hercules
Skorgello
Hercules
0
8
3
0.19
L
Danzaburou
SweetMec
Danzaburou
2
4
0
0.5
W
Tsukuyomi
albinausse132
Tsukuyomi
15
3
7
6.17
W
Artemis
areskun
Artemis
3
3
6
2
L
Bellona
kungfutony
Bellona
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,181
Damage
32,470
55,836
Taken
78,630
44,361
Mitigated
33,208
21,294
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,200
395
0
2,490
14,414
16,953
969
1,536
12,853
29,304
0
W
7,352
424
3,176
1,215
3,537
1,647
1,772
1,691
1,846
54,429
0
W
Baron Samedi
Contraversyy
Baron Samedi
18,220
1,135
1,637
5,733
13,068
14,203
706
1,928
10,833
68,706
0
L
Mercury
DarykTTV
Mercury
6,866
2,042
0
3,144
15,796
4,432
0
3,819
11,977
0
41,644
L
Thoth
M忽悠Y
Thoth
7,699
161
449
1,067
12,121
3,658
0
6,217
5,904
42,171
0
L
Hercules
Skorgello
Hercules
8,485
3,547
0
6,670
20,143
11,466
1,355
11,060
9,083
0
31,736
L
Danzaburou
SweetMec
Danzaburou
5,909
1,770
0
1,402
13,379
4,685
1,550
3,953
9,426
0
68,178
W
Tsukuyomi
albinausse132
Tsukuyomi
18,817
4,872
0
4,623
15,377
7,315
3,027
1,714
13,588
0
83,433
W
Artemis
areskun
Artemis
9,592
3,048
0
2,420
9,440
4,243
1,696
830
8,610
0
44,050
L
Bellona
kungfutony
Bellona
3,511
973
0
1,006
17,191
8,967
0
6,723
10,468
0
22,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,069
Gold Earned
43,693
440
Minions Killed
371
0
Camps Cleared
0
1,924,404
Distance Traveled
1,787,689
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,415
496
36
2
0
408,070
0
W
Ra
10,858
517
109
5
0
389,222
0
W
Baron Samedi
11,147
531
103
5
0
410,906
3
L
Mercury
8,144
388
69
3
0
411,960
0
L
Thoth
8,832
421
82
4
0
354,672
3
L
Hercules
8,087
385
51
2
0
359,635
0
L
Danzaburou
10,510
500
128
6
0
338,743
2
W
Tsukuyomi
11,747
559
118
6
0
387,053
3
W
Artemis
9,902
472
74
4
0
329,153
0
L
Bellona
8,120
387
41
2
0
322,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role