Player Matchup

Danzaburou
Danzaburou
Irzdrxg P
Danzaburou
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 227L
1,481 Elo+
Solo
Jormungandr
Jormungandr
JANN BUNDY RF
Jormungandr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
423W - 412L
1,520 Elo+
Solo
Discordia
Discordia
Markteusz
Discordia
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,534 Elo+
Solo
Olorun
Olorun
getweIIsoon
Olorun
Level 46
God Stats
4W - 2L
1,253 SR
Queue Stats
288W - 217L
1,498 Elo+
Solo
Fenrir
Fenrir
zPSYTRANCE
Fenrir
Level 105
God Stats
100W - 96L
1,519 SR
Queue Stats
189W - 198L
1,484 Elo+
Solo
Team Averages
Level 106
1,454 SR
1,503 Elo+

VS

Team Averages
Level 75
1,647 SR
1,488 Elo+
Nemesis
Nemesis
Deadsawce
Nemesis
Level 96
God Stats
13W - 3L
1,817 SR
Queue Stats
255W - 222L
1,473 Elo+
Party 1
Chaac
Chaac
RegularOtto
Chaac
Level 11
God Stats
3W - 3L
1,510 SR
Queue Stats
4W - 10L
1,326 Elo+
Party 1
Thoth
Thoth
Xenos977
Thoth
Level 84
God Stats
1W - 2L
1,605 SR
Queue Stats
188W - 153L
1,477 Elo+
Party 1
King Arthur
King Arthur
abandoned man75
King Arthur
Level 100
God Stats
11W - 3L
1,823 SR
Queue Stats
95W - 81L
1,649 Elo+
Solo
Cupid
Cupid
deadviper35
Cupid
Level 85
God Stats
21W - 18L
1,479 SR
Queue Stats
192W - 173L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Irzdrxg P
Danzaburou
15
1 / 3 / 1
8,927
446
6,260
10,681
4,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
JANN BUNDY RF
Jormungandr
14
3 / 3 / 6
8,987
449
8,760
16,626
11,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Markteusz
Discordia
18
0 / 4 / 1
10,477
524
5,603
11,102
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
15
4 / 5 / 6
9,081
454
9,573
15,695
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
zPSYTRANCE
Fenrir
15
9 / 6 / 3
9,830
492
10,567
15,688
7,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deadsawce
Nemesis
17
4 / 5 / 6
10,267
513
11,509
12,457
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 6
8,264
413
6,077
14,594
10,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
Xenos977
Thoth
17
6 / 2 / 1
10,679
534
9,617
8,171
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
abandoned man75
King Arthur
19
8 / 0 / 2
11,702
585
13,027
17,615
13,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 6 / 4
8,275
414
10,113
12,908
4,095
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
17
Kills
20
21
Deaths
17
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Deadsawce
Nemesis
4
5
6
1.4
L
Danzaburou
Irzdrxg P
Danzaburou
1
3
1
0.5
L
Jormungandr
JANN BUNDY RF
Jormungandr
3
3
6
2
L
Discordia
Markteusz
Discordia
0
4
1
0.13
W
1
4
6
1
W
Thoth
Xenos977
Thoth
6
2
1
3.25
W
King Arthur
abandoned man75
King Arthur
8
0
2
9
W
1
6
4
0.5
L
Olorun
4
5
6
1.4
L
Fenrir
zPSYTRANCE
Fenrir
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,763
Damage
50,343
69,792
Taken
65,745
32,650
Mitigated
37,460
21,856
Healing
20,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Deadsawce
Nemesis
11,509
4,701
0
1,869
12,457
7,059
485
4,106
8,290
0
64,743
L
Danzaburou
Irzdrxg P
Danzaburou
6,260
1,745
0
1,754
10,681
4,494
818
291
10,197
0
54,119
L
Jormungandr
JANN BUNDY RF
Jormungandr
8,760
1,852
650
4,821
16,626
11,339
192
1,776
14,429
28,092
0
L
Discordia
Markteusz
Discordia
5,603
39
0
2,329
11,102
3,684
386
2,471
8,277
81,865
0
W
6,077
903
0
4,898
14,594
10,454
424
8,656
5,902
0
31,214
W
Thoth
Xenos977
Thoth
9,617
153
132
1,668
8,171
2,360
822
2,559
5,324
58,371
0
W
King Arthur
abandoned man75
King Arthur
13,027
2,248
0
6,814
17,615
13,492
640
3,089
14,473
0
68,552
W
10,113
4,959
414
4,267
12,908
4,095
1,733
5,088
7,820
0
51,261
L
Olorun
9,573
4,921
602
7,222
15,695
5,338
0
2,670
12,772
61,984
0
L
Fenrir
zPSYTRANCE
Fenrir
10,567
3,077
0
4,478
15,688
7,795
0
1,687
13,587
0
61,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,302
Gold Earned
49,187
501
Minions Killed
488
0
Camps Cleared
0
1,691,795
Distance Traveled
1,932,716
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,267
513
94
5
0
395,150
3
L
Danzaburou
8,927
446
88
4
0
285,291
0
L
Jormungandr
8,987
449
69
3
0
335,327
0
L
Discordia
10,477
524
161
8
0
373,231
1
W
Chaac
8,264
413
55
3
0
378,472
2
W
Thoth
10,679
534
125
6
0
397,629
2
W
King Arthur
11,702
585
127
6
0
400,503
2
W
Cupid
8,275
414
87
4
0
360,962
4
L
Olorun
9,081
454
94
5
0
334,115
2
L
Fenrir
9,830
492
89
4
0
363,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role