Player Matchup

Chaac
Chaac
Gold IV
TrippyxPixie
Chaac
Gold IV
Level 32
God Stats
0W - 2L
1,558 SR
Queue Stats
16W - 15L
1,649 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 32
1,558 SR
1,649 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,841 SR
1,499 MMR
Bellona
Bellona
Gold II
fordfreak409
Bellona
Gold II
Level 119
God Stats
12W - 8L
1,841 SR
Queue Stats
55W - 61L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 0
11,562
723
11,392
22,903
14,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
NemesisPoseidonAh Muzen CabChronosCu Chulainn

VS

Bans
IzanamiSkadiDanzaburouBakasuraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
fordfreak409
Bellona
20
3 / 1 / 0
13,441
840
18,309
19,278
18,677
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Bellona
fordfreak409
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,392
Damage
18,309
22,903
Taken
19,278
14,672
Mitigated
18,677
13,580
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,392
3,991
0
13,580
22,903
14,672
0
204
22,699
299
87,166
W
Bellona
fordfreak409
Bellona
18,309
11,899
0
10,718
19,278
18,677
2,537
344
18,934
0
115,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,562
Gold Earned
13,441
131
Minions Killed
192
0
Camps Cleared
0
305,168
Distance Traveled
332,725
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,562
723
131
8
0
305,168
2
W
Bellona
13,441
840
192
12
0
332,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role