Player Matchup

Neith
Neith
Chente920
Neith
Level 26
God Stats
40W - 43L
1,544 SR
Queue Stats
164W - 175L
1,539 Elo+
Solo
Bakasura
Bakasura
Fila_ns1
Bakasura
Level 17
God Stats
4W - 9L
1,477 SR
Queue Stats
103W - 102L
1,641 Elo+
Solo
Ymir
Ymir
HellbrokenVoid
Ymir
Level 13
God Stats
15W - 9L
1,717 SR
Queue Stats
353W - 330L
1,419 Elo+
Party 1
Rama
Rama
RATED-RKO-31
Rama
Level 26
God Stats
39W - 46L
1,539 SR
Queue Stats
597W - 588L
1,479 Elo+
Party 1
Agni
Agni
jukessmurf
Agni
Level 14
God Stats
0W - 2L
1,204 SR
Queue Stats
23W - 20L
1,574 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,530 Elo+

VS

Team Averages
Level 25
1,477 SR
1,511 Elo+
Cu Chulainn
Cu Chulainn
CODE_VIRUS_ALERT
Cu Chulainn
Level 15
God Stats
1W - 1L
1,282 SR
Queue Stats
21W - 11L
1,692 Elo+
Solo
Cthulhu
Cthulhu
HUNGJAGUAR0
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,317 Elo+
Solo
Pele
Pele
chan game4
Pele
Level 43
God Stats
22W - 16L
1,663 SR
Queue Stats
45W - 54L
1,426 Elo+
Party 2
Neith
Neith
jest02
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,505 Elo+
Party 2
Janus
Janus
moneykb143
Janus
Level 34
God Stats
2W - 4L
1,441 SR
Queue Stats
176W - 131L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chente920
Neith
9
4 / 3 / 3
5,443
495
5,479
6,789
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Fila_ns1
Bakasura
4
1 / 3 / 0
4,196
381
627
3,950
919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 3 / 4
5,379
489
3,847
8,460
4,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 4 / 0
5,190
472
1,393
7,977
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 5 / 0
4,502
409
2,151
5,061
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CODE_VIRUS_ALERT
Cu Chulainn
13
7 / 0 / 0
7,371
670
7,515
6,017
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
HUNGJAGUAR0
Cthulhu
8
0 / 1 / 4
5,502
500
4,359
7,370
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 4
6,175
561
2,287
4,893
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
jest02
Neith
8
0 / 6 / 2
4,795
436
2,235
6,578
1,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
12
8 / 0 / 2
7,560
687
4,491
3,139
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
18
18
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CODE_VIRUS_ALERT
Cu Chulainn
7
0
0
7
L
Neith
Chente920
Neith
4
3
3
1.83
L
Bakasura
Fila_ns1
Bakasura
1
3
0
0.33
W
Cthulhu
HUNGJAGUAR0
Cthulhu
0
1
4
2
L
2
3
4
1.33
L
0
4
0
0
W
3
0
4
5
W
Neith
jest02
Neith
0
6
2
0.17
L
0
5
0
0
W
Janus
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,497
Damage
20,887
32,237
Taken
27,997
11,041
Mitigated
11,711
9,023
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CODE_VIRUS_ALERT
Cu Chulainn
7,515
1,760
0
1,370
6,017
4,568
400
974
4,938
0
43,992
L
Neith
Chente920
Neith
5,479
2,112
147
2,561
6,789
1,921
0
3,338
3,429
0
20,145
L
Bakasura
Fila_ns1
Bakasura
627
506
0
876
3,950
919
0
754
3,144
0
4,447
W
Cthulhu
HUNGJAGUAR0
Cthulhu
4,359
295
130
3,018
7,370
2,996
66
1,918
5,362
20,511
0
L
3,847
995
0
2,168
8,460
4,550
0
3,428
4,884
22,202
0
L
1,393
1,105
0
2,765
7,977
2,344
0
0
7,977
0
25,215
W
2,287
709
0
949
4,893
1,392
185
483
4,358
0
31,946
W
Neith
jest02
Neith
2,235
1,204
0
1,082
6,578
1,918
636
2,014
4,564
0
13,973
L
2,151
275
0
506
5,061
1,307
0
1,054
3,953
14,109
0
W
Janus
4,491
623
0
500
3,139
837
98
326
2,733
44,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,710
Gold Earned
31,403
172
Minions Killed
296
0
Camps Cleared
0
814,054
Distance Traveled
996,709
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,371
670
85
8
0
204,018
2
L
Neith
5,443
495
32
3
0
201,812
4
L
Bakasura
4,196
381
20
2
0
102,206
0
W
Cthulhu
5,502
500
30
3
0
206,329
0
L
Ymir
5,379
489
39
4
0
165,023
1
L
Rama
5,190
472
55
5
0
174,489
3
W
Pele
6,175
561
57
5
0
213,037
1
W
Neith
4,795
436
38
3
0
158,935
0
L
Agni
4,502
409
26
2
0
170,524
0
W
Janus
7,560
687
86
8
0
214,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role