Player Matchup

Ganesha
Ganesha
Circus805
Ganesha
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 60L
1,239 Elo+
Solo
Neith
Neith
Homogen-slaf
Neith
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Kobethecloser8
Erlang Shen
Level 71
God Stats
28W - 20L
1,619 SR
Queue Stats
570W - 569L
1,472 Elo+
Party 1
Achilles
Achilles
ShOcKeDOvErLoAd
Achilles
Level 27
God Stats
1W - 0L
1,732 SR
Queue Stats
52W - 28L
1,657 Elo+
Solo
Agni
Agni
kwakeeezzy
Agni
Level 8
God Stats
3W - 1L
1,646 SR
Queue Stats
35W - 23L
1,571 Elo+
Party 1
Team Averages
Level 26
1,600 SR
1,488 Elo+

VS

Team Averages
Level 16
1,446 SR
1,392 Elo+
Baron Samedi
Baron Samedi
ItsReallyKyler
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,289 Elo+
Solo
Guan Yu
Guan Yu
Sebaslol0122
Guan Yu
Level 15
God Stats
4W - 8L
1,466 SR
Queue Stats
15W - 22L
1,427 Elo+
Party 2
Cerberus
Cerberus
bitperbit
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 91L
1,494 Elo+
Solo
Bellona
Bellona
skeeyeepawpaw
Bellona
Level 16
God Stats
0W - 2L
1,263 SR
Queue Stats
13W - 23L
1,358 Elo+
Solo
Pele
Pele
yasuo proyecto
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Circus805
Ganesha
10
2 / 2 / 4
7,011
539
4,332
7,777
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 0
5,818
448
2,541
2,973
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Kobethecloser8
Erlang Shen
13
10 / 2 / 5
8,350
642
11,106
9,157
4,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
13
0 / 0 / 4
7,383
568
1,428
5,624
4,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 2 / 2
7,591
584
6,958
6,349
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsReallyKyler
Baron Samedi
9
2 / 5 / 3
6,202
477
4,033
6,339
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Sebaslol0122
Guan Yu
9
2 / 2 / 1
5,962
459
1,736
8,330
3,419
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
bitperbit
Cerberus
10
0 / 2 / 3
6,084
468
2,685
7,523
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
10
2 / 4 / 3
6,773
521
2,708
7,652
4,321
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 6 / 2
5,788
445
3,605
10,142
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
18
Kills
7
7
Deaths
19
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Circus805
Ganesha
2
2
4
2
W
0
1
0
0
L
Baron Samedi
ItsReallyKyler
Baron Samedi
2
5
3
0.7
W
Erlang Shen
Kobethecloser8
Erlang Shen
10
2
5
6.25
L
Guan Yu
Sebaslol0122
Guan Yu
2
2
1
1.25
W
Achilles
0
0
4
2
L
Cerberus
bitperbit
Cerberus
0
2
3
0.75
W
6
2
2
3.5
L
Bellona
2
4
3
0.88
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,365
Damage
14,767
31,880
Taken
39,986
17,225
Mitigated
18,192
9,041
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Circus805
Ganesha
4,332
869
0
1,807
7,777
5,079
0
2,422
5,355
20,252
0
W
2,541
1,644
0
1,430
2,973
874
44
1,302
1,671
0
17,067
L
Baron Samedi
ItsReallyKyler
Baron Samedi
4,033
173
263
259
6,339
2,360
452
1,535
4,628
19,828
0
W
Erlang Shen
Kobethecloser8
Erlang Shen
11,106
6,860
0
3,159
9,157
4,521
572
599
8,558
0
43,787
L
Guan Yu
Sebaslol0122
Guan Yu
1,736
254
475
1,567
8,330
3,419
89
2,481
5,723
0
10,095
W
Achilles
1,428
148
0
1,289
5,624
4,833
1,965
871
4,753
0
33,219
L
Cerberus
bitperbit
Cerberus
2,685
173
0
2,566
7,523
4,846
402
2,661
4,822
27,120
0
W
6,958
599
0
1,356
6,349
1,918
141
1,524
4,825
35,817
0
L
Bellona
2,708
1,568
0
535
7,652
4,321
0
2,631
4,815
0
20,926
L
3,605
1,212
0
2,546
10,142
3,246
0
1,422
8,650
0
24,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
30,809
263
Minions Killed
184
0
Camps Cleared
0
1,167,174
Distance Traveled
1,167,430
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,011
539
3
0
0
240,589
0
W
Neith
5,818
448
57
4
0
197,602
0
L
Baron Samedi
6,202
477
37
3
0
207,671
1
W
Erlang Shen
8,350
642
62
5
0
250,822
4
L
Guan Yu
5,962
459
21
2
0
260,769
0
W
Achilles
7,383
568
78
6
0
215,436
2
L
Cerberus
6,084
468
36
3
0
240,774
0
W
Agni
7,591
584
63
5
0
262,725
1
L
Bellona
6,773
521
42
3
0
230,673
1
L
Pele
5,788
445
48
4
0
227,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role