Player Matchup

Olorun
Olorun
BazyOG
Olorun
Level 24
God Stats
2W - 0L
1,739 SR
Queue Stats
76W - 60L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
RKO99
Cthulhu
Level 29
God Stats
3W - 4L
1,640 SR
Queue Stats
82W - 79L
1,418 Elo+
Solo
Chernobog
Chernobog
TIMMEX
Chernobog
Level 29
God Stats
9W - 9L
1,529 SR
Queue Stats
61W - 55L
1,464 Elo+
Solo
Nemesis
Nemesis
jarv1ce
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,505 Elo+
Party 1
Neith
Neith
wyvern1985
Neith
Level 25
God Stats
5W - 3L
1,290 SR
Queue Stats
22W - 38L
1,343 Elo+
Solo
Team Averages
Level 25
1,540 SR
1,451 Elo+

VS

Team Averages
Level 19
1,518 SR
1,423 Elo+
Izanami
Izanami
Alesys76
Izanami
Level 4
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 11L
1,404 Elo+
Solo
Agni
Agni
SebastianChamp
Agni
Level 25
God Stats
0W - 2L
1,460 SR
Queue Stats
76W - 69L
1,347 Elo+
Solo
Vulcan
Vulcan
Snake262
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Yari501
Nemesis
Level 23
God Stats
15W - 8L
1,723 SR
Queue Stats
295W - 289L
1,479 Elo+
Solo
Cthulhu
Cthulhu
ram0nsw1ft
Cthulhu
Level 16
God Stats
62W - 48L
1,410 SR
Queue Stats
354W - 372L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BazyOG
Olorun
10
5 / 3 / 5
6,359
530
4,000
7,060
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
RKO99
Cthulhu
11
5 / 0 / 8
6,981
582
6,161
10,972
4,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
TIMMEX
Chernobog
10
5 / 1 / 8
6,727
561
6,770
5,538
1,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
jarv1ce
Nemesis
11
4 / 1 / 5
6,491
541
3,760
8,431
2,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Neith
9
4 / 4 / 8
6,177
515
6,600
7,009
2,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alesys76
Izanami
6
0 / 11 / 3
4,795
400
1,113
9,451
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
4 / 4 / 2
7,294
608
7,301
8,166
2,800
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Snake262
Vulcan
9
2 / 4 / 2
5,933
494
12,771
7,010
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Yari501
Nemesis
9
1 / 4 / 3
6,268
522
3,958
9,795
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ram0nsw1ft
Cthulhu
9
1 / 2 / 1
5,682
474
3,401
8,232
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
23
Kills
8
9
Deaths
25
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alesys76
Izanami
0
11
3
0.14
W
Olorun
BazyOG
Olorun
5
3
5
2.5
W
Cthulhu
RKO99
Cthulhu
5
0
8
9
L
4
4
2
1.25
L
Vulcan
Snake262
Vulcan
2
4
2
0.75
W
Chernobog
TIMMEX
Chernobog
5
1
8
9
L
Nemesis
Yari501
Nemesis
1
4
3
0.63
W
Nemesis
jarv1ce
Nemesis
4
1
5
6.5
L
Cthulhu
ram0nsw1ft
Cthulhu
1
2
1
0.75
W
Neith
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
28,544
39,010
Taken
42,654
14,210
Mitigated
16,229
11,249
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alesys76
Izanami
1,113
957
0
721
9,451
2,440
459
2,871
6,580
0
9,501
W
Olorun
BazyOG
Olorun
4,000
2,316
1,083
1,998
7,060
3,082
554
5,400
1,660
22,902
1,036
W
Cthulhu
RKO99
Cthulhu
6,161
827
165
4,496
10,972
4,844
321
8,010
2,962
26,136
0
L
7,301
241
0
2,380
8,166
2,800
373
1,209
6,957
38,832
0
L
Vulcan
Snake262
Vulcan
12,771
3,357
0
2,260
7,010
2,437
562
1,937
5,073
35,438
0
W
Chernobog
TIMMEX
Chernobog
6,770
4,349
0
1,135
5,538
1,852
0
3,242
2,296
0
20,417
L
Nemesis
Yari501
Nemesis
3,958
1,917
0
2,485
9,795
3,045
106
1,465
8,330
0
27,507
W
Nemesis
jarv1ce
Nemesis
3,760
2,205
0
1,672
8,431
2,149
0
1,677
6,754
0
27,754
L
Cthulhu
ram0nsw1ft
Cthulhu
3,401
289
82
881
8,232
5,507
0
2,422
5,810
16,598
0
W
Neith
6,600
3,224
0
700
7,009
2,283
873
5,144
1,865
0
21,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,735
Gold Earned
29,972
206
Minions Killed
221
0
Camps Cleared
0
1,065,402
Distance Traveled
1,097,200
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,795
400
17
1
0
191,636
0
W
Olorun
6,359
530
46
4
0
195,976
1
W
Cthulhu
6,981
582
42
4
0
217,072
0
L
Agni
7,294
608
70
6
0
198,756
1
L
Vulcan
5,933
494
46
4
0
236,267
4
W
Chernobog
6,727
561
30
3
0
193,564
1
L
Nemesis
6,268
522
65
5
0
247,924
2
W
Nemesis
6,491
541
53
4
0
245,120
0
L
Cthulhu
5,682
474
23
2
0
222,617
1
W
Neith
6,177
515
35
3
0
213,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role