Player Matchup

Cthulhu
Cthulhu
Acnologiax_xEND
Cthulhu
Level 13
God Stats
3W - 8L
1,290 SR
Queue Stats
5W - 8L
1,424 Elo+
Solo
Heimdallr
Heimdallr
Fride_QC
Heimdallr
Level 22
God Stats
29W - 22L
1,493 SR
Queue Stats
57W - 63L
1,560 Elo+
Solo
Pele
Pele
HazKid7890
Pele
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Solo
Set
Set
RickStoleMyBike
Set
Level 23
God Stats
1W - 2L
1,545 SR
Queue Stats
39W - 41L
1,564 Elo+
Solo
Cerberus
Cerberus
killer_BUMBLE
Cerberus
Level 17
God Stats
2W - 2L
1,254 SR
Queue Stats
15W - 14L
1,515 Elo+
Solo
Team Averages
Level 18
1,417 SR
1,512 Elo+

VS

Team Averages
Level 13
1,547 SR
1,524 Elo+
Hel
Hel
D0nBigPaPa
Hel
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,481 Elo+
Solo
Ullr
Ullr
LoneZone45
Ullr
Level 2
God Stats
6W - 0L
1,734 SR
Queue Stats
8W - 0L
1,660 Elo+
Party 1
Kukulkan
Kukulkan
LuciFer 9II
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,329 Elo+
Solo
Chaac
Chaac
SammySam0126
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,489 Elo+
Party 1
Serqet
Serqet
Syrus6687
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
9,597
872
6,643
18,735
8,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Fride_QC
Heimdallr
17
2 / 9 / 6
10,530
957
11,334
16,017
7,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 15 / 5
9,751
886
8,359
23,179
8,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 11 / 3
11,987
1,090
9,115
22,302
11,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
killer_BUMBLE
Cerberus
17
2 / 10 / 8
11,376
1,034
10,860
27,719
29,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 27
11,554
1,050
7,217
7,882
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
28 / 2 / 14
16,208
1,473
40,905
13,699
6,164
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
LuciFer 9II
Kukulkan
18
5 / 1 / 17
11,976
1,089
12,747
3,067
1,316
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 2 / 24
12,165
1,106
20,227
12,990
9,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
Syrus6687
Serqet
18
6 / 4 / 22
11,493
1,045
17,070
14,278
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
154
12
Kills
50
50
Deaths
12
25
Assists
104
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
3
3
27
5.5
L
Heimdallr
Fride_QC
Heimdallr
2
9
6
0.56
L
1
15
5
0.23
W
28
2
14
17.5
W
Kukulkan
LuciFer 9II
Kukulkan
5
1
17
13.5
L
7
11
3
0.77
W
8
2
24
10
W
Serqet
Syrus6687
Serqet
6
4
22
4.25
L
Cerberus
killer_BUMBLE
Cerberus
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,311
Damage
98,166
107,952
Taken
51,916
66,017
Mitigated
24,583
5,868
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,643
170
0
472
18,735
8,636
0
4,785
13,514
35,161
0
W
7,217
3,126
1,191
2,415
7,882
2,689
0
4,324
3,558
20,553
0
L
Heimdallr
Fride_QC
Heimdallr
11,334
6,440
0
0
16,017
7,124
0
2,231
13,346
0
30,745
L
8,359
1,051
0
1,480
23,179
8,561
0
2,404
20,775
0
21,139
W
40,905
22,529
0
3,595
13,699
6,164
0
4,459
9,240
0
60,433
W
Kukulkan
LuciFer 9II
Kukulkan
12,747
455
294
12
3,067
1,316
0
922
2,145
42,442
0
L
9,115
3,255
0
433
22,302
11,702
0
3,834
18,070
0
16,149
W
20,227
3,455
0
4,709
12,990
9,205
0
3,225
9,765
0
31,786
W
Serqet
Syrus6687
Serqet
17,070
9,345
0
900
14,278
5,209
0
4,573
9,705
0
16,479
L
Cerberus
killer_BUMBLE
Cerberus
10,860
527
0
3,483
27,719
29,994
0
6,710
21,009
21,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,241
Gold Earned
63,396
188
Minions Killed
172
4
Camps Cleared
9
876,481
Distance Traveled
989,897
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,597
872
63
6
1
165,972
1
W
Hel
11,554
1,050
21
2
0
186,818
0
L
Heimdallr
10,530
957
50
5
1
135,450
1
L
Pele
9,751
886
21
2
0
178,669
1
W
Ullr
16,208
1,473
39
4
7
191,346
0
W
Kukulkan
11,976
1,089
75
7
2
178,595
0
L
Set
11,987
1,090
16
1
0
204,424
0
W
Chaac
12,165
1,106
35
3
0
222,667
0
W
Serqet
11,493
1,045
2
0
0
210,471
0
L
Cerberus
11,376
1,034
38
3
2
191,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role