Player Matchup

Vamana
Vamana
Gold II
AlphaXanZ
Vamana
Gold II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,688 MMR
Solo
Aphrodite
Aphrodite
Gold III
GalaxyTyler
Aphrodite
Gold III
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 102L
1,673 MMR
Solo
Khepri
Khepri
Gold III
JustTheRev5665
Khepri
Gold III
Level 48
God Stats
12W - 13L
1,566 SR
Queue Stats
29W - 24L
1,672 MMR
Solo
Artemis
Artemis
Gold IV
ROYLEGENDSR
Artemis
Gold IV
Level 160
God Stats
403W - 368L
1,480 SR
Queue Stats
1,012W - 1,034L
1,471 MMR
Party 1
Bellona
Bellona
Platinum III
silveralphaDR
Bellona
Platinum III
Level 130
God Stats
61W - 47L
1,656 SR
Queue Stats
248W - 243L
1,898 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,540 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,670 SR
1,680 MMR
Set
Set
Gold I
Bowdown72
Set
Gold I
Level 147
God Stats
9W - 8L
1,500 SR
Queue Stats
362W - 375L
1,676 MMR
Solo
Chaac
Chaac
Gold I
Smeejuice
Chaac
Gold I
Level 159
God Stats
9W - 9L
1,758 SR
Queue Stats
123W - 118L
1,671 MMR
Solo
Janus
Janus
Gold III
SombrasGoose
Janus
Gold III
Level 61
God Stats
6W - 6L
1,751 SR
Queue Stats
98W - 88L
1,680 MMR
Solo
Izanami
Izanami
Platinum IV
rob_9570
Izanami
Platinum IV
Level 125
God Stats
4W - 4L
1,714 SR
Queue Stats
158W - 151L
1,703 MMR
Solo
Artio
Artio
Gold I
watchyerback55
Artio
Gold I
Level 124
God Stats
18W - 7L
1,628 SR
Queue Stats
169W - 149L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AlphaXanZ
Vamana
19
0 / 5 / 6
12,450
445
11,112
25,687
23,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
GalaxyTyler
Aphrodite
20
2 / 7 / 4
13,399
479
13,166
20,487
12,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 9 / 6
11,990
428
10,321
33,953
35,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
ROYLEGENDSR
Artemis
20
9 / 4 / 4
15,176
542
27,747
27,220
12,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
20
6 / 5 / 4
14,064
502
14,517
31,661
27,537
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ScyllaCthulhuCupidCu ChulainnNemesis

VS

Bans
TsukuyomiCabrakanHun BatzDanzaburouKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 7
16,053
573
17,786
18,196
12,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Smeejuice
Chaac
20
4 / 0 / 11
16,332
583
19,559
25,616
27,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 5 / 13
16,322
583
20,320
16,206
7,611
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
rob_9570
Izanami
20
8 / 6 / 6
17,069
610
41,321
31,318
16,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 4 / 20
14,533
519
15,963
34,667
45,226
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
18
Kills
30
30
Deaths
18
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Vamana
AlphaXanZ
Vamana
0
5
6
0.6
W
11
3
7
4.83
L
Aphrodite
GalaxyTyler
Aphrodite
2
7
4
0.57
L
1
9
6
0.44
L
Artemis
ROYLEGENDSR
Artemis
9
4
4
2.75
W
Chaac
Smeejuice
Chaac
4
0
11
9.5
W
4
5
13
2.1
W
Izanami
rob_9570
Izanami
8
6
6
1.83
L
Bellona
6
5
4
1.6
W
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,863
Damage
114,949
139,008
Taken
126,003
112,376
Mitigated
108,930
44,320
Healing
55,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AlphaXanZ
Vamana
11,112
5,871
0
6,664
25,687
23,872
124
6,691
18,934
0
76,900
W
17,786
6,444
0
7,161
18,196
12,204
3,802
2,852
15,344
0
104,939
L
Aphrodite
GalaxyTyler
Aphrodite
13,166
540
3,642
9,223
20,487
12,710
0
7,245
12,874
109,217
0
L
10,321
444
0
2,196
33,953
35,564
0
11,044
22,743
30,150
0
L
Artemis
ROYLEGENDSR
Artemis
27,747
12,438
0
9,082
27,220
12,693
0
5,132
22,034
0
105,121
W
Chaac
Smeejuice
Chaac
19,559
1,909
0
15,468
25,616
27,824
2,677
3,208
22,408
152
122,301
W
20,320
1,769
1,485
1,998
16,206
7,611
2,954
4,854
11,352
138,337
0
W
Izanami
rob_9570
Izanami
41,321
31,767
0
10,439
31,318
16,065
6,161
6,270
25,048
0
177,116
L
Bellona
14,517
8,356
513
13,000
31,661
27,537
2,102
5,583
25,988
0
117,372
W
15,963
921
3,059
16,223
34,667
45,226
299
8,956
25,711
35,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,079
Gold Earned
80,309
657
Minions Killed
813
0
Camps Cleared
0
2,439,343
Distance Traveled
2,760,676
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,450
445
135
5
0
532,226
1
W
Set
16,053
573
152
5
0
582,470
2
L
Aphrodite
13,399
479
194
7
0
458,562
5
L
Khepri
11,990
428
35
1
0
523,521
6
L
Artemis
15,176
542
125
4
0
466,637
0
W
Chaac
16,332
583
180
6
0
589,754
9
W
Janus
16,322
583
215
8
0
557,835
6
W
Izanami
17,069
610
240
9
0
472,310
2
L
Bellona
14,064
502
168
6
0
458,397
0
W
Artio
14,533
519
26
1
0
558,307
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role