Player Matchup

Fenrir
Fenrir
Beastrro
Fenrir
Level 154
God Stats
14W - 5L
1,861 SR
Queue Stats
402W - 223L
1,748 Elo+
Party 1
Horus
Horus
LiminL
Horus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 63L
1,671 Elo+
Party 1
Chang'e
Chang'e
PrettyBlueSkyz
Chang'e
Level 127
God Stats
4W - 1L
1,813 SR
Queue Stats
22W - 20L
1,593 Elo+
Party 1
Skadi
Skadi
bigDgeorge
Skadi
Level 45
God Stats
7W - 6L
1,521 SR
Queue Stats
74W - 84L
1,383 Elo+
Solo
Persephone
Persephone
char1957
Persephone
Level 107
God Stats
17W - 18L
1,480 SR
Queue Stats
439W - 377L
1,494 Elo+
Party 1
Team Averages
Level 93
1,635 SR
1,578 Elo+

VS

Team Averages
Level 77
1,556 SR
1,482 Elo+
King Arthur
King Arthur
HBK_ExecuteZ
King Arthur
Level 43
God Stats
2W - 4L
1,289 SR
Queue Stats
135W - 193L
1,352 Elo+
Solo
Cthulhu
Cthulhu
NicKeith
Cthulhu
Level 34
God Stats
15W - 17L
1,651 SR
Queue Stats
28W - 29L
1,559 Elo+
Party 2
Scylla
Scylla
SaintAim
Scylla
Level 79
God Stats
6W - 9L
1,708 SR
Queue Stats
16W - 27L
1,495 Elo+
Party 2
Set
Set
jaylyn57
Set
Level 121
God Stats
1W - 3L
1,632 SR
Queue Stats
19W - 23L
1,541 Elo+
Party 2
Chernobog
Chernobog
tomas_mino
Chernobog
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 332L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beastrro
Fenrir
11
3 / 0 / 4
6,058
606
3,416
6,201
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
LiminL
Horus
9
1 / 0 / 6
5,662
566
2,888
3,006
1,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 1
6,916
692
5,619
5,431
3,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
10
1 / 1 / 0
5,938
594
2,865
5,301
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Persephone
char1957
Persephone
9
3 / 0 / 2
5,695
570
2,617
1,371
434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HBK_ExecuteZ
King Arthur
7
0 / 5 / 0
4,313
431
2,393
7,801
2,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
NicKeith
Cthulhu
8
1 / 2 / 0
4,967
497
1,908
5,801
2,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
SaintAim
Scylla
8
0 / 2 / 0
4,678
468
1,390
3,020
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 0
4,828
483
1,988
6,574
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
tomas_mino
Chernobog
8
0 / 1 / 0
4,765
477
1,281
4,696
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
13
Kills
1
1
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Beastrro
Fenrir
3
0
4
5
L
King Arthur
HBK_ExecuteZ
King Arthur
0
5
0
0
W
Horus
LiminL
Horus
1
0
6
4
L
Cthulhu
NicKeith
Cthulhu
1
2
0
0.5
W
5
0
1
5.5
L
Scylla
SaintAim
Scylla
0
2
0
0
W
Skadi
1
1
0
1
W
Persephone
char1957
Persephone
3
0
2
4
L
0
3
0
0
L
Chernobog
tomas_mino
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,405
Damage
8,960
21,310
Taken
27,892
9,393
Mitigated
9,156
11,961
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Beastrro
Fenrir
3,416
1,958
0
1,829
6,201
2,658
0
586
5,543
0
40,318
L
King Arthur
HBK_ExecuteZ
King Arthur
2,393
244
0
1,155
7,801
2,823
0
5,059
2,742
0
17,954
W
Horus
LiminL
Horus
2,888
1,444
728
1,743
3,006
1,061
0
890
2,048
0
9,636
L
Cthulhu
NicKeith
Cthulhu
1,908
173
0
1,599
5,801
2,638
0
1,115
4,686
12,192
0
W
5,619
878
175
4,157
5,431
3,647
406
0
5,431
39,983
0
L
Scylla
SaintAim
Scylla
1,390
137
0
340
3,020
757
0
869
2,151
21,792
0
W
Skadi
2,865
1,137
0
2,413
5,301
1,593
352
1,307
3,994
0
34,923
W
Persephone
char1957
Persephone
2,617
132
0
916
1,371
434
0
325
996
27,799
0
L
1,988
904
0
2,602
6,574
1,783
0
1,193
5,381
0
26,852
L
Chernobog
tomas_mino
Chernobog
1,281
821
0
1,268
4,696
1,155
0
0
4,696
0
22,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
23,551
307
Minions Killed
211
0
Camps Cleared
0
885,518
Distance Traveled
904,789
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,058
606
79
8
0
179,017
2
L
King Arthur
4,313
431
41
4
0
168,386
0
W
Horus
5,662
566
16
2
0
229,813
1
L
Cthulhu
4,967
497
18
2
0
213,987
5
W
Chang'e
6,916
692
94
9
0
138,577
1
L
Scylla
4,678
468
45
5
0
168,661
3
W
Skadi
5,938
594
63
6
0
164,939
2
W
Persephone
5,695
570
55
6
0
173,172
5
L
Set
4,828
483
59
6
0
200,742
2
L
Chernobog
4,765
477
48
5
0
153,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role