Player Matchup

Fafnir
Fafnir
Gold V
Merc8ven
Fafnir
Gold V
Level 109
God Stats
10W - 14L
1,294 SR
Queue Stats
240W - 237L
1,229 MMR
Party 1
Danzaburou
Danzaburou
Gold III
Rossonero
Danzaburou
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
RyukUnreal
Anubis
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver I
fryyourbrains
Set
Silver I
Level 63
God Stats
3W - 2L
1,629 SR
Queue Stats
25W - 23L
1,553 MMR
Party 1
Hercules
Hercules
Bronze III
pretickle
Hercules
Bronze III
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 13L
1,459 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,485 SR
1,448 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,511 SR
1,395 MMR
Ravana
Ravana
Silver II
Goldteamroolz
Ravana
Silver II
Level 75
God Stats
4W - 9L
1,287 SR
Queue Stats
129W - 154L
1,325 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Iqqc
Jing Wei
Bronze III
Level 123
God Stats
0W - 1L
1,808 SR
Queue Stats
43W - 36L
1,450 MMR
Party 2
Sobek
Sobek
Silver II
NovaMars98
Sobek
Silver II
Level 126
God Stats
7W - 12L
1,147 SR
Queue Stats
214W - 206L
1,400 MMR
Solo
Osiris
Osiris
Silver II
epicnards
Osiris
Silver II
Level 95
God Stats
0W - 1L
1,597 SR
Queue Stats
12W - 21L
1,489 MMR
Solo
Neith
Neith
Bronze III
verleela3
Neith
Bronze III
Level 31
God Stats
4W - 9L
1,718 SR
Queue Stats
16W - 15L
1,309 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Merc8ven
Fafnir
15
1 / 1 / 13
11,566
551
4,429
19,584
28,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Rossonero
Danzaburou
19
7 / 1 / 3
14,072
670
15,971
15,924
9,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
RyukUnreal
Anubis
18
6 / 4 / 12
12,728
606
12,792
18,925
12,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 4 / 8
13,968
665
20,313
19,348
16,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
pretickle
Hercules
18
7 / 0 / 10
12,955
617
14,326
25,397
31,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Cu ChulainnTsukuyomiNu WaCthulhuCupid

VS

Bans
NemesisErlang ShenYemojaKhepriPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
8,646
412
7,787
12,284
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Iqqc
Jing Wei
18
4 / 5 / 1
11,547
550
20,189
19,895
6,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
12
2 / 6 / 3
8,590
409
5,242
20,345
15,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
epicnards
Osiris
14
0 / 7 / 1
8,683
413
9,284
15,967
13,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
verleela3
Neith
16
2 / 6 / 0
9,668
460
6,581
13,826
5,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
32
Kills
9
10
Deaths
32
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Jing Wei
Iqqc
Jing Wei
4
5
1
0.9
W
Fafnir
Merc8ven
Fafnir
1
1
13
7.5
L
Sobek
2
6
3
0.58
W
Danzaburou
Rossonero
Danzaburou
7
1
3
8.5
W
Anubis
RyukUnreal
Anubis
6
4
12
3
L
Osiris
epicnards
Osiris
0
7
1
0.07
W
11
4
8
3.75
W
Hercules
pretickle
Hercules
7
0
10
12
L
Neith
verleela3
Neith
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,831
Damage
49,083
99,178
Taken
82,317
98,164
Mitigated
48,235
52,767
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,787
2,594
0
543
12,284
6,756
0
2,357
9,905
0
54,135
L
Jing Wei
Iqqc
Jing Wei
20,189
16,197
0
7,611
19,895
6,907
606
7,248
12,572
0
91,717
W
Fafnir
Merc8ven
Fafnir
4,429
1,118
0
9,852
19,584
28,194
859
1,716
17,868
21,219
0
L
Sobek
5,242
478
0
3,600
20,345
15,902
0
4,774
15,496
15,417
0
W
Danzaburou
Rossonero
Danzaburou
15,971
9,087
0
10,615
15,924
9,538
11,829
1,256
14,668
0
112,053
W
Anubis
RyukUnreal
Anubis
12,792
1,178
0
11,553
18,925
12,939
1,244
2,210
16,715
88,516
0
L
Osiris
epicnards
Osiris
9,284
4,031
0
1,604
15,967
13,145
0
1,601
14,030
426
48,426
W
20,313
11,622
0
6,480
19,348
16,270
899
2,218
17,130
0
103,285
W
Hercules
pretickle
Hercules
14,326
6,486
0
14,267
25,397
31,223
1,647
945
24,452
0
65,733
L
Neith
verleela3
Neith
6,581
2,443
0
2,498
13,826
5,525
118
1,359
12,417
0
61,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,289
Gold Earned
47,134
603
Minions Killed
439
0
Camps Cleared
0
1,945,682
Distance Traveled
1,873,149
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,646
412
75
4
0
413,910
0
L
Jing Wei
11,547
550
147
7
0
393,340
4
W
Fafnir
11,566
551
19
1
0
412,476
7
L
Sobek
8,590
409
13
1
0
362,811
5
W
Danzaburou
14,072
670
193
9
0
370,259
1
W
Anubis
12,728
606
131
6
0
326,996
3
L
Osiris
8,683
413
79
4
0
376,123
4
W
Set
13,968
665
155
7
0
417,658
3
W
Hercules
12,955
617
105
5
0
418,293
4
L
Neith
9,668
460
125
6
0
326,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role