Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Playboi_Berry
Medusa
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
399W - 446L
1,344 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Playboi_Synz
Tsukuyomi
Level 44
God Stats
0W - 6L
1,500 SR
Queue Stats
290W - 334L
1,378 Elo+
Party 2
Neith
Neith
xOakCliffx214
Neith
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 185L
1,466 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,438 Elo+

VS

Team Averages
Level 103
1,531 SR
1,399 Elo+
Vamana
Vamana
AZlittlefox
Vamana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,197 Elo+
Party 1
Sylvanus
Sylvanus
JohnSchiffer
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,483 Elo+
Party 1
Anhur
Anhur
SavageBloi69
Anhur
Level 122
God Stats
4W - 1L
1,699 SR
Queue Stats
90W - 96L
1,417 Elo+
Solo
Arachne
Arachne
lffernan117
Arachne
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
wenpan
Kukulkan
Level 125
God Stats
13W - 14L
1,455 SR
Queue Stats
204W - 233L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 0
7,021
439
8,308
20,237
10,345
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
 
Nu Wa
11
1 / 4 / 1
6,793
425
6,006
8,763
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 3 / 1
7,759
485
7,008
9,485
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Playboi_Synz
Tsukuyomi
14
2 / 3 / 4
8,247
515
7,191
14,226
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 3 / 2
5,999
375
5,561
6,338
1,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 1 / 7
8,037
502
7,934
9,017
6,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
JohnSchiffer
Sylvanus
13
3 / 0 / 4
7,851
491
5,311
9,741
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
2 / 3 / 1
8,792
550
5,796
11,559
3,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
lffernan117
Arachne
14
6 / 2 / 4
8,700
544
9,817
14,014
5,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
wenpan
Kukulkan
15
5 / 2 / 3
8,682
543
13,916
8,954
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
16
16
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Nu Wa
 
Nu Wa
1
4
1
0.38
W
Vamana
0
1
7
3.5
W
Sylvanus
JohnSchiffer
Sylvanus
3
0
4
5
L
4
3
1
1.5
L
Tsukuyomi
Playboi_Synz
Tsukuyomi
2
3
4
1.33
W
2
3
1
0.83
W
Arachne
lffernan117
Arachne
6
2
4
4
W
Kukulkan
wenpan
Kukulkan
5
2
3
3.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,074
Damage
42,774
59,049
Taken
53,285
22,337
Mitigated
27,052
17,584
Healing
24,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,308
665
0
4,823
20,237
10,345
420
7,056
12,601
0
45,596
L
Nu Wa
 
Nu Wa
6,006
1,024
0
1,248
8,763
3,187
0
5,361
3,016
30,580
0
W
Vamana
7,934
3,011
0
2,359
9,017
6,254
628
1,588
7,379
0
46,372
W
Sylvanus
JohnSchiffer
Sylvanus
5,311
1,468
4,662
5,403
9,741
7,675
75
634
8,993
23,564
0
L
7,008
3,632
0
3,732
9,485
2,248
153
2,051
7,320
0
39,234
L
Tsukuyomi
Playboi_Synz
Tsukuyomi
7,191
1,425
0
4,737
14,226
5,305
0
1,968
12,040
0
50,642
W
5,796
3,265
0
4,568
11,559
3,617
823
456
11,075
0
73,099
W
Arachne
lffernan117
Arachne
9,817
7,113
672
6,697
14,014
5,472
0
511
13,435
0
40,751
W
Kukulkan
wenpan
Kukulkan
13,916
1,339
0
500
8,954
4,034
810
2,341
6,397
63,435
0
L
5,561
2,705
246
2,798
6,338
1,252
757
2,045
4,251
0
23,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
42,062
378
Minions Killed
422
0
Camps Cleared
0
1,301,980
Distance Traveled
1,536,363
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,021
439
97
6
0
293,904
0
L
Nu Wa
6,793
425
64
4
0
239,136
5
W
Vamana
8,037
502
78
5
0
337,020
1
W
Sylvanus
7,851
491
32
2
0
288,799
5
L
Medusa
7,759
485
75
5
0
282,597
3
L
Tsukuyomi
8,247
515
91
6
0
324,072
0
W
Anhur
8,792
550
125
8
0
282,434
3
W
Arachne
8,700
544
70
4
0
324,208
2
W
Kukulkan
8,682
543
117
7
0
303,902
0
L
Neith
5,999
375
51
3
0
162,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role