Player Matchup

Tsukuyomi
Tsukuyomi
Avusyth
Tsukuyomi
Level 66
God Stats
25W - 3L
1,797 SR
Queue Stats
65W - 33L
1,734 Elo+
Party 2
Persephone
Persephone
ChromiaLights
Persephone
Level 24
God Stats
34W - 7L
1,944 SR
Queue Stats
66W - 37L
1,734 Elo+
Party 2
King Arthur
King Arthur
Zinobii
King Arthur
Level 41
God Stats
4W - 2L
1,726 SR
Queue Stats
66W - 37L
1,734 Elo+
Party 2
Team Averages
Level 44
1,822 SR
1,734 Elo+

VS

Team Averages
Level 47
1,665 SR
1,836 Elo+
Apollo
Apollo
BIGDMILLER35
Apollo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
2,009 Elo+
Party 1
Chronos
Chronos
GarBear-TTV
Chronos
Level 82
God Stats
1W - 0L
1,675 SR
Queue Stats
17W - 5L
1,764 Elo+
Party 1
Ganesha
Ganesha
I_DEVOUR_ORPHANs
Ganesha
Level 21
God Stats
3W - 1L
1,819 SR
Queue Stats
299W - 97L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avusyth
Tsukuyomi
15
6 / 7 / 4
12,058
635
12,988
19,224
5,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
ChromiaLights
Persephone
15
1 / 3 / 8
11,261
593
12,763
11,135
2,656
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Zinobii
King Arthur
16
4 / 4 / 6
11,769
619
11,606
17,979
17,444
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
8 / 5 / 4
13,017
685
12,103
16,377
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
GarBear-TTV
Chronos
17
6 / 4 / 5
13,122
691
12,604
13,759
5,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 13
12,611
664
16,221
20,906
24,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
11
Kills
14
14
Deaths
11
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Avusyth
Tsukuyomi
6
7
4
1.14
W
Apollo
8
5
4
2
L
Persephone
ChromiaLights
Persephone
1
3
8
1.67
W
Chronos
GarBear-TTV
Chronos
6
4
5
2.13
W
0
2
13
3.25
L
King Arthur
Zinobii
King Arthur
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,357
Damage
40,928
48,338
Taken
51,042
26,011
Mitigated
36,972
6,405
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Avusyth
Tsukuyomi
12,988
3,684
0
4,949
19,224
5,911
23
10,750
8,273
0
54,885
W
Apollo
12,103
7,682
0
2,332
16,377
6,925
2,242
3,299
12,801
0
56,950
L
Persephone
ChromiaLights
Persephone
12,763
665
0
876
11,135
2,656
600
8,187
2,877
37,871
0
W
Chronos
GarBear-TTV
Chronos
12,604
2,685
484
3,499
13,759
5,420
1,033
3,791
9,506
82,365
0
W
16,221
943
0
2,620
20,906
24,627
91
5,553
14,893
43,250
0
L
King Arthur
Zinobii
King Arthur
11,606
1,157
0
580
17,979
17,444
117
9,401
8,310
1,355
37,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
38,750
184
Minions Killed
229
0
Camps Cleared
0
995,404
Distance Traveled
996,023
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,058
635
76
4
0
311,873
4
W
Apollo
13,017
685
92
5
0
328,530
0
L
Persephone
11,261
593
45
2
0
329,478
4
W
Chronos
13,122
691
131
7
0
325,395
0
W
Ganesha
12,611
664
6
0
0
342,098
1
L
King Arthur
11,769
619
63
3
0
354,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role