Player Matchup

Ra
Ra
DvMech
Ra
Level 15
God Stats
9W - 12L
1,500 SR
Queue Stats
28W - 35L
1,500 Elo+
Solo
Olorun
Olorun
Fadedstream15
Olorun
Level 6
God Stats
3W - 6L
1,315 SR
Queue Stats
162W - 154L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
SnakyApple66037
Hun Batz
Level 50
God Stats
1W - 6L
1,246 SR
Queue Stats
144W - 130L
1,432 Elo+
Party 1
Team Averages
Level 24
1,354 SR
1,453 Elo+

VS

Team Averages
Level 51
1,475 SR
1,440 Elo+
Fenrir
Fenrir
KickflipFirstT
Fenrir
Level 27
God Stats
4W - 6L
1,481 SR
Queue Stats
47W - 50L
1,451 Elo+
Solo
Sol
Sol
LazyTaurus
Sol
Level 29
God Stats
12W - 10L
1,493 SR
Queue Stats
16W - 15L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
Perceptive Pete
Cu Chulainn
Level 97
God Stats
95W - 123L
1,450 SR
Queue Stats
452W - 601L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
3 / 7 / 2
9,308
776
3,538
8,524
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 8 / 4
8,226
686
7,087
13,042
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
10
1 / 8 / 2
7,385
615
3,083
9,806
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 6
10,068
839
12,136
9,876
3,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
9 / 1 / 10
9,960
830
9,747
9,621
3,148
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Perceptive Pete
Cu Chulainn
12
4 / 3 / 12
9,188
766
5,654
10,485
7,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
23
23
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
3
7
2
0.57
L
1
8
4
0.38
W
10
1
6
13
W
9
1
10
14
W
Cu Chulainn
Perceptive Pete
Cu Chulainn
4
3
12
3.33
L
Hun Batz
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,708
Damage
27,537
31,372
Taken
29,982
9,917
Mitigated
14,273
5,002
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,538
684
889
1,046
8,524
2,578
0
2,565
5,959
21,252
0
L
7,087
3,401
355
2,469
13,042
4,270
0
3,362
9,680
31,645
0
W
12,136
3,023
0
1,668
9,876
3,730
606
4,947
4,461
0
37,227
W
9,747
2,647
507
5,432
9,621
3,148
2,353
3,718
5,903
46,326
0
W
Cu Chulainn
Perceptive Pete
Cu Chulainn
5,654
408
0
1,266
10,485
7,395
504
2,032
8,453
192
24,104
L
Hun Batz
3,083
309
0
243
9,806
3,069
0
3,998
5,808
0
12,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,919
Gold Earned
29,216
98
Minions Killed
148
0
Camps Cleared
0
500,960
Distance Traveled
666,864
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,308
776
33
3
0
154,336
0
L
Olorun
8,226
686
39
3
0
162,897
1
W
Fenrir
10,068
839
47
4
0
245,197
0
W
Sol
9,960
830
63
5
0
193,364
3
W
Cu Chulainn
9,188
766
38
3
0
228,303
0
L
Hun Batz
7,385
615
26
2
0
183,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role