Player Matchup

Chiron
Chiron
JakDaCreeper
Chiron
Level 157
God Stats
20W - 11L
1,904 SR
Queue Stats
1,169W - 709L
1,746 Elo+
Party 1
Terra
Terra
LordMarkquad69
Terra
Level 146
God Stats
12W - 3L
1,782 SR
Queue Stats
424W - 297L
1,686 Elo+
Party 1
Eset
Eset
TheScairp
Eset
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 80L
1,702 Elo+
Party 1
Vamana
Vamana
XxSalutexMexX
Vamana
Level 65
God Stats
12W - 4L
1,500 SR
Queue Stats
234W - 195L
1,527 Elo+
Party 1
Chang'e
Chang'e
goth iihop
Chang'e
Level 29
God Stats
34W - 23L
1,606 SR
Queue Stats
337W - 240L
1,682 Elo+
Party 1
Team Averages
Level 111
1,659 SR
1,669 Elo+

VS

Team Averages
Level 48
1,619 SR
1,550 Elo+
Zhong Kui
Zhong Kui
Kendertale
Zhong Kui
Level 47
God Stats
4W - 5L
1,465 SR
Queue Stats
122W - 127L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
RaMmbammtymaam
Cu Chulainn
Level 68
God Stats
1W - 1L
1,703 SR
Queue Stats
61W - 64L
1,598 Elo+
Party 2
Sol
Sol
RagingRainbow23
Sol
Level 21
God Stats
1W - 3L
1,692 SR
Queue Stats
54W - 46L
1,614 Elo+
Party 2
Xing Tian
Xing Tian
TheLeastArrogant
Xing Tian
Level 37
God Stats
50W - 42L
1,842 SR
Queue Stats
265W - 248L
1,483 Elo+
Solo
Fenrir
Fenrir
chrisbskilled
Fenrir
Level 66
God Stats
0W - 3L
1,396 SR
Queue Stats
76W - 70L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
11 / 2 / 28
11,759
1,176
23,376
9,461
4,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 0 / 36
12,927
1,293
16,058
15,013
17,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
19
10 / 0 / 27
12,139
1,214
24,938
10,854
5,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
15 / 0 / 19
12,181
1,218
21,318
18,141
18,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
goth iihop
Chang'e
17
1 / 1 / 26
10,060
1,006
10,112
12,874
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kendertale
Zhong Kui
15
0 / 11 / 2
9,048
905
12,690
26,791
16,589
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
RaMmbammtymaam
Cu Chulainn
15
1 / 8 / 2
9,157
916
14,040
26,243
25,226
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 7 / 2
9,142
914
16,089
14,056
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
13
0 / 5 / 1
8,719
872
3,506
12,436
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 12 / 2
8,954
895
8,172
21,786
8,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
12
43
Kills
3
3
Deaths
43
136
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
11
2
28
12.5
L
Zhong Kui
Kendertale
Zhong Kui
0
11
2
0.09
W
6
0
36
24
L
Cu Chulainn
RaMmbammtymaam
Cu Chulainn
1
8
2
0.25
L
1
7
2
0.29
L
Xing Tian
0
5
1
0.1
W
Eset
10
0
27
23.5
W
15
0
19
24.5
L
1
12
2
0.17
W
Chang'e
goth iihop
Chang'e
1
1
26
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,802
Damage
54,497
66,343
Taken
101,312
52,524
Mitigated
61,876
37,139
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
23,376
12,527
1,959
1,279
9,461
4,893
0
4,108
5,158
0
43,732
L
Zhong Kui
Kendertale
Zhong Kui
12,690
906
336
2,373
26,791
16,589
0
12,501
14,290
36,039
0
W
16,058
2,963
7,001
4,474
15,013
17,602
0
7,818
5,383
25,864
0
L
Cu Chulainn
RaMmbammtymaam
Cu Chulainn
14,040
2,625
417
1,122
26,243
25,226
0
12,886
13,357
0
25,871
L
16,089
3,987
0
2,101
14,056
4,414
0
7,690
6,366
36,576
0
L
Xing Tian
3,506
497
0
331
12,436
6,845
0
6,299
6,137
10,690
0
W
Eset
24,938
4,926
2,472
4,118
10,854
5,675
0
5,424
5,405
53,203
0
W
21,318
13,462
0
3,724
18,141
18,466
0
9,439
7,132
0
35,859
L
8,172
1,367
0
342
21,786
8,802
0
11,732
10,054
0
17,096
W
Chang'e
goth iihop
Chang'e
10,112
1,377
8,239
3,873
12,874
5,888
0
5,496
6,371
18,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,066
Gold Earned
45,020
198
Minions Killed
148
10
Camps Cleared
5
1,006,720
Distance Traveled
827,190
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,759
1,176
65
7
1
198,861
0
L
Zhong Kui
9,048
905
72
7
0
159,668
0
W
Terra
12,927
1,293
31
3
2
212,110
0
L
Cu Chulainn
9,157
916
19
2
1
184,513
0
L
Sol
9,142
914
34
3
0
157,520
0
L
Xing Tian
8,719
872
5
1
2
124,701
1
W
Eset
12,139
1,214
64
6
3
204,743
2
W
Vamana
12,181
1,218
18
2
2
213,929
0
L
Fenrir
8,954
895
18
2
2
200,788
0
W
Chang'e
10,060
1,006
20
2
2
177,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role