Player Matchup

Apollo
Apollo
Aligshow_
Apollo
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
98W - 65L
1,545 Elo+
Party 2
Fenrir
Fenrir
BlinkThenFeed
Fenrir
Level 76
God Stats
1W - 0L
1,705 SR
Queue Stats
69W - 35L
1,496 Elo+
Party 2
Janus
Janus
ILostMyAccountss
Janus
Level 83
God Stats
7W - 5L
1,722 SR
Queue Stats
141W - 103L
1,698 Elo+
Party 2
Hou Yi
Hou Yi
L4Ntern
Hou Yi
Level 65
God Stats
4W - 0L
1,900 SR
Queue Stats
61W - 34L
1,578 Elo+
Party 2
King Arthur
King Arthur
mjmc
King Arthur
Level 104
God Stats
1W - 0L
1,310 SR
Queue Stats
65W - 50L
1,579 Elo+
Party 2
Team Averages
Level 86
1,627 SR
1,579 Elo+

VS

Team Averages
Level 103
1,427 SR
1,454 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FreeMattene
Ra
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 8L
1,541 Elo+
Party 3
Set
Set
MrFryFry
Set
Level 125
God Stats
5W - 3L
1,561 SR
Queue Stats
83W - 57L
1,402 Elo+
Party 1
Athena
Athena
SPARTANLE0N1DAS
Athena
Level 82
God Stats
0W - 3L
1,300 SR
Queue Stats
10W - 9L
1,468 Elo+
Party 3
Vamana
Vamana
coreydaniceguy
Vamana
Level 57
God Stats
0W - 2L
1,273 SR
Queue Stats
49W - 35L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aligshow_
Apollo
15
6 / 0 / 1
9,267
662
6,399
7,013
2,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

13
10 / 3 / 8
8,365
598
10,265
11,411
7,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
5 / 2 / 7
8,598
614
8,360
5,977
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
L4Ntern
Hou Yi
16
6 / 1 / 1
9,265
662
11,646
10,147
6,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

King Arthur
mjmc
King Arthur
13
0 / 2 / 5
7,500
536
2,029
10,485
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 5 / 1
7,101
507
3,403
8,008
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
1 / 6 / 1
6,391
457
3,518
7,985
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 9 / 2
7,669
548
5,583
14,203
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
2 / 4 / 0
6,053
432
3,254
8,738
3,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 0
6,405
458
2,807
11,498
9,358
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
27
Kills
8
8
Deaths
27
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
1
0.5
W
Apollo
Aligshow_
Apollo
6
0
1
6.5
W
10
3
8
4.67
L
1
6
1
0.25
W
5
2
7
4.25
W
Hou Yi
L4Ntern
Hou Yi
6
1
1
6.5
L
2
9
2
0.33
L
2
4
0
0.5
L
1
3
0
0.33
W
King Arthur
mjmc
King Arthur
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,699
Damage
18,565
45,033
Taken
50,432
23,343
Mitigated
24,742
12,424
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,403
730
241
1,599
8,008
2,861
0
0
8,008
0
29,192
W
Apollo
Aligshow_
Apollo
6,399
2,979
0
2,212
7,013
2,668
43
723
6,290
0
60,284
W
10,265
4,165
266
1,448
11,411
7,550
273
2,683
8,728
0
29,983
L
3,518
197
518
1,432
7,985
3,179
0
2,189
5,636
32,655
0
W
8,360
1,332
0
750
5,977
2,075
441
2,083
3,894
53,580
0
W
Hou Yi
L4Ntern
Hou Yi
11,646
7,038
0
2,318
10,147
6,965
1,298
26
10,121
0
69,204
L
5,583
2,110
0
3,312
14,203
5,544
0
3,604
10,435
0
31,913
L
3,254
449
0
940
8,738
3,800
124
787
7,907
13,797
0
L
2,807
1,421
0
3,400
11,498
9,358
256
1,355
10,086
0
25,480
W
King Arthur
mjmc
King Arthur
2,029
134
0
5,430
10,485
4,085
0
1,257
9,228
0
49,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,995
Gold Earned
33,619
476
Minions Killed
271
0
Camps Cleared
0
1,398,188
Distance Traveled
1,287,108
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,101
507
71
5
0
249,867
9
W
Apollo
9,267
662
117
8
0
283,138
1
W
Fenrir
8,365
598
24
2
0
286,913
3
L
Ra
6,391
457
57
4
0
266,492
3
W
Janus
8,598
614
124
9
0
272,007
0
W
Hou Yi
9,265
662
118
8
0
237,549
1
L
Set
7,669
548
67
5
0
229,998
1
L
Athena
6,053
432
16
1
0
276,163
3
L
Vamana
6,405
458
60
4
0
264,588
2
W
King Arthur
7,500
536
93
7
0
318,581
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role