Player Matchup

Pele
Pele
Hissuna
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
PrincessOrchid
Anubis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
523W - 145L
2,064 Elo+
Party 1
Osiris
Osiris
nosepicker71
Osiris
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 1L
1,740 Elo+
Party 1
Team Averages
Level 160
1,500 SR
1,768 Elo+

VS

Team Averages
Level 145
1,759 SR
1,792 Elo+
Vamana
Vamana
Mahkin
Vamana
Level 143
God Stats
7W - 2L
1,499 SR
Queue Stats
26W - 9L
1,665 Elo+
Party 2
Chang'e
Chang'e
TacticSnake
Chang'e
Level 131
God Stats
10W - 4L
1,686 SR
Queue Stats
37W - 18L
1,702 Elo+
Party 2
Set
Set
x nTrepid x
Set
Level 160
God Stats
80W - 12L
2,092 SR
Queue Stats
701W - 151L
2,008 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hissuna
Pele
12
7 / 1 / 5
8,277
828
6,329
7,486
2,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 9
8,288
829
5,825
2,820
1,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
11
3 / 1 / 9
7,492
749
7,096
7,191
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Mahkin
Vamana
8
2 / 6 / 0
6,567
657
3,663
10,339
7,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
TacticSnake
Chang'e
9
0 / 4 / 2
6,128
613
4,029
5,299
2,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 3 / 2
6,015
602
4,446
8,516
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
Hissuna
Pele
7
1
5
9.5
L
Vamana
Mahkin
Vamana
2
6
0
0.33
W
3
0
9
7.5
L
Chang'e
TacticSnake
Chang'e
0
4
2
0.25
W
Osiris
3
1
9
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,250
Damage
12,138
17,497
Taken
24,154
9,694
Mitigated
14,112
5,842
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Hissuna
Pele
6,329
1,808
0
2,682
7,486
2,643
627
1,626
5,660
0
41,523
L
Vamana
Mahkin
Vamana
3,663
975
0
2,199
10,339
7,424
0
3,731
6,608
0
11,912
W
5,825
361
0
2,072
2,820
1,336
258
571
2,224
25,805
0
L
Chang'e
TacticSnake
Chang'e
4,029
182
1,111
1,146
5,299
2,082
0
1,305
3,994
18,570
0
W
Osiris
7,096
2,806
0
1,088
7,191
5,715
45
1,895
5,208
0
28,348
L
4,446
1,216
0
1,979
8,516
4,606
0
793
7,723
0
24,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,057
Gold Earned
18,710
164
Minions Killed
94
0
Camps Cleared
0
564,612
Distance Traveled
468,318
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,277
828
76
8
0
190,907
2
L
Vamana
6,567
657
15
2
0
160,257
1
W
Anubis
8,288
829
51
5
0
147,399
0
L
Chang'e
6,128
613
41
4
0
160,035
4
W
Osiris
7,492
749
37
4
0
226,306
2
L
Set
6,015
602
38
4
0
148,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role