Player Matchup

Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CertifiedShayne
Zeus
Level 17
God Stats
3W - 1L
1,279 SR
Queue Stats
34W - 21L
1,375 Elo+
Solo
Artemis
Artemis
Grinchin5000
Artemis
Level 29
God Stats
2W - 0L
1,571 SR
Queue Stats
8W - 8L
1,587 Elo+
Solo
Rama
Rama
RedRum4411
Rama
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 88L
1,430 Elo+
Solo
Thor
Thor
xKrampusX-
Thor
Level 7
God Stats
4W - 6L
1,364 SR
Queue Stats
17W - 17L
1,398 Elo+
Party 1
Team Averages
Level 32
1,443 SR
1,458 Elo+

VS

Team Averages
Level 15
1,403 SR
1,363 Elo+
Thor
Thor
GAGonME199
Thor
Level 11
God Stats
4W - 5L
1,332 SR
Queue Stats
7W - 9L
1,357 Elo+
Solo
Athena
Athena
KiNGSaNCHo69XX
Athena
Level 8
God Stats
0W - 1L
1,311 SR
Queue Stats
178W - 222L
1,427 Elo+
Solo
Arachne
Arachne
KingBee0113
Arachne
Level 22
God Stats
4W - 7L
1,410 SR
Queue Stats
4W - 10L
1,257 Elo+
Solo
Kukulkan
Kukulkan
Nobles3737
Kukulkan
Level 6
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 4L
1,394 Elo+
Solo
Chiron
Chiron
magikmike_MMXIX
Chiron
Level 28
God Stats
15W - 27L
1,254 SR
Queue Stats
249W - 326L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 0 / 22
12,335
1,234
10,302
9,938
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 0 / 21
11,467
1,147
23,136
4,753
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Grinchin5000
Artemis
18
8 / 3 / 15
10,888
1,089
15,912
11,194
4,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
10 / 0 / 15
11,586
1,159
17,816
4,724
2,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 15
10,626
1,063
9,144
8,610
5,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
9,086
909
6,653
18,920
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 8 / 2
9,117
912
8,837
29,037
22,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
KingBee0113
Arachne
14
2 / 6 / 2
9,078
908
5,954
7,899
3,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Nobles3737
Kukulkan
13
0 / 1 / 1
8,227
823
519
2,133
737
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
1 / 12 / 1
9,189
919
12,431
24,802
9,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
13
34
Kills
5
5
Deaths
34
88
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
22
16
W
6
0
21
16.5
L
1
7
2
0.29
W
Artemis
Grinchin5000
Artemis
8
3
15
5.17
L
1
8
2
0.25
L
Arachne
KingBee0113
Arachne
2
6
2
0.5
L
Kukulkan
Nobles3737
Kukulkan
0
1
1
0.5
W
10
0
15
17.5
L
1
12
1
0.13
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,310
Damage
34,394
39,219
Taken
82,791
26,559
Mitigated
43,300
11,194
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,302
1,948
1,915
3,353
9,938
12,036
0
2,530
7,408
29,769
0
W
23,136
4,290
0
817
4,753
1,750
0
521
4,232
47,451
0
L
6,653
746
0
376
18,920
7,452
0
8,368
10,427
0
22,926
W
Artemis
Grinchin5000
Artemis
15,912
9,825
513
4,224
11,194
4,826
0
3,309
7,885
0
26,689
L
8,837
2,677
0
279
29,037
22,428
0
13,780
15,157
28,532
0
L
Arachne
KingBee0113
Arachne
5,954
4,819
0
1,237
7,899
3,115
0
1,907
5,942
0
8,000
L
Kukulkan
Nobles3737
Kukulkan
519
0
0
0
2,133
737
0
692
1,416
2,408
0
W
17,816
14,672
0
0
4,724
2,037
0
1,028
3,696
0
36,912
L
12,431
6,657
425
2,738
24,802
9,568
0
8,630
15,984
0
30,937
W
9,144
3,832
0
372
8,610
5,910
0
1,968
6,642
0
24,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,902
Gold Earned
44,697
226
Minions Killed
134
8
Camps Cleared
2
892,417
Distance Traveled
636,070
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,335
1,234
36
4
0
183,757
0
W
Zeus
11,467
1,147
70
7
1
176,744
0
L
Thor
9,086
909
42
4
0
148,413
2
W
Artemis
10,888
1,089
33
3
3
160,025
0
L
Athena
9,117
912
42
4
0
165,459
0
L
Arachne
9,078
908
4
0
2
96,060
0
L
Kukulkan
8,227
823
5
1
0
73,181
0
W
Rama
11,586
1,159
56
6
1
182,061
0
L
Chiron
9,189
919
41
4
0
152,957
0
W
Thor
10,626
1,063
31
3
3
189,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role