Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Hissuna
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PrincessOrchid
Danzaburou
Level 160
God Stats
4W - 0L
1,909 SR
Queue Stats
53W - 10L
1,954 Elo+
Party 2
Scylla
Scylla
nosepicker71
Scylla
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 3L
1,767 Elo+
Party 2
Team Averages
Level 160
1,602 SR
1,680 Elo+

VS

Team Averages
Level 147
1,595 SR
1,645 Elo+
Kumbhakarna
Kumbhakarna
JParky
Kumbhakarna
Level 154
God Stats
0W - 5L
1,320 SR
Queue Stats
72W - 60L
1,587 Elo+
Party 1
Aphrodite
Aphrodite
Prince Palis
Aphrodite
Level 146
God Stats
44W - 47L
1,687 SR
Queue Stats
66W - 89L
1,661 Elo+
Solo
Chernobog
Chernobog
SolunoJ
Chernobog
Level 126
God Stats
9W - 6L
1,689 SR
Queue Stats
61W - 41L
1,657 Elo+
Party 1
Serqet
Serqet
T-RawwLK28
Serqet
Level 160
God Stats
1W - 1L
1,682 SR
Queue Stats
18W - 16L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 1 / 7
9,595
960
8,325
4,495
1,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Hissuna
Serqet
14
4 / 2 / 10
8,986
899
6,596
8,448
3,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
PrincessOrchid
Danzaburou
15
5 / 0 / 7
9,953
995
9,091
6,421
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
16
6 / 0 / 6
10,309
1,031
16,477
5,350
1,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JParky
Kumbhakarna
11
0 / 5 / 1
7,147
715
2,876
15,981
11,447
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
Prince Palis
Aphrodite
13
2 / 5 / 0
8,065
807
3,526
8,374
3,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SolunoJ
Chernobog
13
0 / 4 / 2
7,394
739
5,350
9,933
3,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
T-RawwLK28
Serqet
11
0 / 6 / 0
6,856
686
3,924
11,956
4,916
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
20
Kills
2
3
Deaths
20
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
7
8.5
W
Serqet
Hissuna
Serqet
4
2
10
4.5
L
Kumbhakarna
JParky
Kumbhakarna
0
5
1
0.1
L
Aphrodite
Prince Palis
Aphrodite
2
5
0
0.4
W
Danzaburou
PrincessOrchid
Danzaburou
5
0
7
8.5
L
Chernobog
SolunoJ
Chernobog
0
4
2
0.25
L
Serqet
T-RawwLK28
Serqet
0
6
0
0
W
Scylla
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,489
Damage
15,676
24,714
Taken
46,244
9,705
Mitigated
23,190
8,014
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,325
895
0
1,754
4,495
1,668
483
1,038
3,457
35,516
0
W
Serqet
Hissuna
Serqet
6,596
856
0
2,000
8,448
3,192
788
2,471
5,695
0
15,942
L
Kumbhakarna
JParky
Kumbhakarna
2,876
222
0
2,062
15,981
11,447
0
9,237
6,576
10,404
0
L
Aphrodite
Prince Palis
Aphrodite
3,526
155
4,982
3,045
8,374
3,551
0
5,750
2,570
26,567
0
W
Danzaburou
PrincessOrchid
Danzaburou
9,091
4,249
0
1,609
6,421
2,944
3,351
1,234
5,031
0
32,314
L
Chernobog
SolunoJ
Chernobog
5,350
3,514
0
1,569
9,933
3,276
0
4,818
4,801
0
22,821
L
Serqet
T-RawwLK28
Serqet
3,924
676
0
480
11,956
4,916
0
5,539
6,325
0
12,372
W
Scylla
16,477
2,262
0
2,651
5,350
1,901
1,379
2,028
3,064
50,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,843
Gold Earned
29,462
233
Minions Killed
139
14
Camps Cleared
7
822,727
Distance Traveled
674,702
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,595
960
63
6
3
185,560
0
W
Serqet
8,986
899
15
2
1
211,472
1
L
Kumbhakarna
7,147
715
11
1
0
175,782
2
L
Aphrodite
8,065
807
48
5
3
167,408
1
W
Danzaburou
9,953
995
54
5
3
199,097
1
L
Chernobog
7,394
739
49
5
2
171,787
2
L
Serqet
6,856
686
31
3
2
159,725
3
W
Scylla
10,309
1,031
101
10
7
226,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role