Player Matchup

Olorun
Olorun
Aceche56
Olorun
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,147 Elo+
Party 1
Da Ji
Da Ji
KoginTengu
Da Ji
Level 44
God Stats
0W - 1L
1,657 SR
Queue Stats
46W - 65L
1,360 Elo+
Party 3
Ymir
Ymir
ScrubbaLubbaDub
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 1
Skadi
Skadi
X_moonshinedevil
Skadi
Level 28
God Stats
0W - 3L
1,092 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 1
Izanami
Izanami
ravestone20
Izanami
Level 31
God Stats
25W - 25L
1,522 SR
Queue Stats
73W - 85L
1,419 Elo+
Party 3
Team Averages
Level 38
1,454 SR
1,244 Elo+

VS

Team Averages
Level 48
1,679 SR
1,586 Elo+
Hachiman
Hachiman
AngeloLeProIV
Hachiman
Level 32
God Stats
95W - 79L
1,709 SR
Queue Stats
205W - 195L
1,644 Elo+
Party 2
Xbalanque
Xbalanque
BAM BAM BOOM 7
Xbalanque
Level 26
God Stats
62W - 56L
1,663 SR
Queue Stats
74W - 73L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
TemplArturo
Cthulhu
Level 106
God Stats
2W - 4L
1,556 SR
Queue Stats
1,486W - 1,486L
1,525 Elo+
Party 2
Scylla
Scylla
dnetjunior
Scylla
Level 28
God Stats
186W - 135L
1,742 SR
Queue Stats
263W - 215L
1,642 Elo+
Party 2
Yemoja
Yemoja
ll_Acolyte_II
Yemoja
Level 46
God Stats
3W - 3L
1,724 SR
Queue Stats
322W - 349L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aceche56
Olorun
16
0 / 9 / 3
10,445
870
10,617
19,276
8,363
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
16
1 / 7 / 2
10,825
902
10,661
22,848
9,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 8 / 2
9,947
829
2,739
20,785
24,150
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 4 / 1
10,587
882
12,510
18,475
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
ravestone20
Izanami
17
1 / 10 / 2
11,188
932
15,260
24,056
9,292
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AngeloLeProIV
Hachiman
19
10 / 2 / 15
12,452
1,038
21,185
11,760
4,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
BAM BAM BOOM 7
Xbalanque
20
6 / 1 / 23
12,529
1,044
12,173
11,094
12,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
TemplArturo
Cthulhu
19
10 / 0 / 19
13,459
1,122
22,028
18,471
22,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
dnetjunior
Scylla
20
10 / 0 / 10
13,270
1,106
27,115
5,890
2,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 0 / 28
12,621
1,052
17,388
9,239
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
133
3
Kills
38
38
Deaths
3
10
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aceche56
Olorun
0
9
3
0.17
W
Hachiman
AngeloLeProIV
Hachiman
10
2
15
8.75
W
Xbalanque
BAM BAM BOOM 7
Xbalanque
6
1
23
17.5
L
Da Ji
1
7
2
0.29
L
0
8
2
0.13
W
Cthulhu
TemplArturo
Cthulhu
10
0
19
19.5
L
1
4
1
0.38
W
Scylla
dnetjunior
Scylla
10
0
10
15
W
2
0
28
16
L
Izanami
ravestone20
Izanami
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,787
Damage
99,889
105,440
Taken
56,454
58,030
Mitigated
45,911
12,513
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aceche56
Olorun
10,617
5,182
2,528
2,281
19,276
8,363
0
12,175
6,739
33,274
0
W
Hachiman
AngeloLeProIV
Hachiman
21,185
18,128
0
0
11,760
4,382
0
2,036
9,724
0
31,026
W
Xbalanque
BAM BAM BOOM 7
Xbalanque
12,173
6,416
0
0
11,094
12,325
0
3,257
7,837
1,106
20,607
L
Da Ji
10,661
1,866
0
1,172
22,848
9,041
0
10,834
11,690
0
24,256
L
2,739
310
0
250
20,785
24,150
0
11,790
8,617
7,223
0
W
Cthulhu
TemplArturo
Cthulhu
22,028
732
327
2,512
18,471
22,938
0
6,400
12,071
42,381
0
L
12,510
6,199
1,268
3,003
18,475
7,184
0
12,900
5,249
0
30,260
W
Scylla
dnetjunior
Scylla
27,115
2,359
0
0
5,890
2,005
0
453
5,437
69,856
0
W
17,388
2,076
9,041
2,640
9,239
4,261
0
1,210
8,029
30,317
0
L
Izanami
ravestone20
Izanami
15,260
12,302
0
2,011
24,056
9,292
0
17,633
6,176
0
48,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,992
Gold Earned
64,331
196
Minions Killed
251
6
Camps Cleared
8
931,993
Distance Traveled
1,168,043
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,445
870
51
4
1
176,178
0
W
Hachiman
12,452
1,038
18
2
4
229,800
0
W
Xbalanque
12,529
1,044
36
3
2
223,724
0
L
Da Ji
10,825
902
23
2
3
228,468
0
L
Ymir
9,947
829
6
1
0
148,656
0
W
Cthulhu
13,459
1,122
40
3
1
256,513
0
L
Skadi
10,587
882
40
3
1
197,470
0
W
Scylla
13,270
1,106
129
11
1
226,473
0
W
Yemoja
12,621
1,052
28
2
0
231,533
3
L
Izanami
11,188
932
76
6
1
181,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role